Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
失落之民狂热者
Spectre
Area长毛象荒原, 遗迹深坑, [DNT] River Barrens, 奇玛尔, 金字塔避难所
Tagsallows_inc_aoe, 施法, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • 长毛象荒原, 遗迹深坑, [DNT] River Barrens, 奇玛尔: 失落之民狂热者, 鎏金眼镜蛇
  • 长毛象荒原, 遗迹深坑, [DNT] River Barrens, 奇玛尔: 失落之民狂热者, 掷颅者, 响肋者, 攫脊者
  • 金字塔避难所: 失落之民狂热者, 鎏金眼镜蛇
  • 生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealotLightning
    Metadata
    BoneCultistZealot01
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    65
    生命
    8,849
    2,023
    伤害
    287
    法术伤害
    287
    命中
    2,228
    攻击时间
    1.5
    经验值
    29,034
    召唤物生命
    8,481
    Minion Energy Shield
    1,272
    召唤物伤害
    1,119
    召唤物护甲
    2,023
    MPSBoneCultistZealotLightning
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.333 秒
    造成 130.9 - 392.7 闪电伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    BoneCultistZealotLightningstorm
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.5 秒
    造成 218.2 - 654.5 闪电伤害
    is area damage [1]
    GTBoneZealotLightningStorm
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    冷却时间: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    失落之民狂热者
    CategoryHumanoid人形
    IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    区域: 暗光走廊
    Lost-men Zealot
    Spectre
    Area暗光走廊
    Tagsallows_inc_aoe, 施法, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Packs
  • 暗光走廊: 失落之民狂热者
  • 生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealotLightning
    Metadata
    BoneCultistZealotAbyssIntro
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    22
    生命
    412
    伤害
    56
    法术伤害
    56
    命中
    316
    攻击时间
    1.5
    经验值
    1,075
    召唤物生命
    1,359
    Minion Energy Shield
    204
    召唤物伤害
    80
    召唤物护甲
    106
    MPSBoneCultistZealotAbyssLightning
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    施放时间: 1.333 秒
    造成 26.01 - 78.02 闪电伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1420]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    BoneCultistZealotAbyssLightningstorm
    可触发, 法术, 伤害, AttackInPlace
    施放时间: 1 秒
    造成 43.34 - 130 闪电伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1420]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    GTBoneZealotAbyssLightningStorm
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    冷却时间: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAbyssIntro"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotAbyssLightningStorm",
            "MPSBoneCultistZealotAbyssLightning",
            "BoneCultistZealotAbyssLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotAbyssLightningStorm"] = {
        name = "GTBoneZealotAbyssLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotAbyssLightning"] = {
        name = "MPSBoneCultistZealotAbyssLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotAbyssLightningstorm"] = {
        name = "BoneCultistZealotAbyssLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    失落之民狂热者
    CategoryHumanoid人形
    IconEnemyResistanceFire IconEnemyResistanceColdWeak
    Lost-men Zealot
    Spectre
    Tags施法, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire30 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummoner_01
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    68
    生命
    11,147
    2,413
    伤害
    315
    法术伤害
    315
    命中
    2,502
    攻击时间
    1.5
    经验值
    38,656
    召唤物生命
    9,356
    Minion Energy Shield
    1,403
    召唤物伤害
    1,308
    召唤物护甲
    2,413
    MPSBoneCultistZealotLightning
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.333 秒
    造成 143.5 - 430.5 闪电伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    BoneCultistZealotLightningstorm
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.5 秒
    造成 239.1 - 717.4 闪电伤害
    is area damage [1]
    GTBoneZealotLightningStorm
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    冷却时间: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    	define_shared_state = "abyss_pit_active;"
    }
    
    Transitionable
    {
    	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    失落之民狂热者
    CategoryHumanoid人形
    IconEnemyResistanceFire IconEnemyResistanceColdWeak
    monster no drops or experience [1]
    Lost-men Zealot
    Spectre
    Tags施法, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire30 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummonerAbyssPit
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    68
    生命
    11,147
    2,413
    伤害
    315
    法术伤害
    315
    命中
    2,502
    攻击时间
    1.5
    经验值
    38,656
    召唤物生命
    9,356
    Minion Energy Shield
    1,403
    召唤物伤害
    1,308
    召唤物护甲
    2,413
    MPSBoneCultistZealotLightning
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.333 秒
    造成 143.5 - 430.5 闪电伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    BoneCultistZealotLightningstorm
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.5 秒
    造成 239.1 - 717.4 闪电伤害
    is area damage [1]
    GTBoneZealotLightningStorm
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    冷却时间: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    	define_shared_state = "abyss_pit_active;"
    }
    
    Transitionable
    {
    	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummonerAbyssPit"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • 失落之民狂热者
    CategoryHumanoid人形
    IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    Lost-men Zealot
    Spectre
    Tagsallows_inc_aoe, 施法, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealotLightning
    Metadata
    BoneCultistZealotRunemarked
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    68
    生命
    11,147
    2,413
    伤害
    315
    法术伤害
    315
    命中
    2,502
    攻击时间
    1.5
    经验值
    38,656
    召唤物生命
    9,356
    Minion Energy Shield
    1,403
    召唤物伤害
    1,308
    召唤物护甲
    2,413
    MPSBoneCultistZealotRunemarkedFire
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1.333 秒
    造成 95.66 - 143.5 火焰伤害
    造成 59.78 - 179.4 闪电伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1495]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    MaceNotable2
    GTBoneCultistZealotRunemarkedLightningStorm
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    冷却时间: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    GSBoneCultistZealotRunemarkedLightningStorm
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 1.5 秒
    造成 191.3 - 287 火焰伤害
    造成 119.6 - 358.7 闪电伤害
    is area damage [1]
    BoneCultistZealotRunemarkedFirestorm
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 3 秒
    冷却时间: 10 秒
    造成 344.4 - 516.5 火焰伤害
    造成 215.2 - 645.7 闪电伤害
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/Runemarked/BoneCultistZealotRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneCultistZealotRunemarkedLightningStorm",
            "MPSBoneCultistZealotRunemarkedFire",
            "BoneCultistZealotRunemarkedFirestorm",
            "GSBoneCultistZealotRunemarkedLightningStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneCultistZealotRunemarkedLightningStorm"] = {
        name = "GTBoneCultistZealotRunemarkedLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotRunemarkedFire"] = {
        name = "MPSBoneCultistZealotRunemarkedFire",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 1495, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotRunemarkedFirestorm"] = {
        name = "BoneCultistZealotRunemarkedFirestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistZealotRunemarkedLightningStorm"] = {
        name = "GSBoneCultistZealotRunemarkedLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    失落之民狂热者
    Spectre
    Area长毛象荒原, 遗迹深坑, [DNT] River Barrens, 奇玛尔, 金字塔避难所
    Tagsallows_inc_aoe, 施法, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Packs
  • 长毛象荒原, 遗迹深坑, [DNT] River Barrens, 奇玛尔: 失落之民狂热者, 鎏金眼镜蛇
  • 长毛象荒原, 遗迹深坑, [DNT] River Barrens, 奇玛尔: 失落之民狂热者, 掷颅者, 响肋者, 攫脊者
  • 金字塔避难所: 失落之民狂热者, 鎏金眼镜蛇
  • 生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire30 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealot02
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    65
    生命
    8,849
    2,023
    伤害
    287
    法术伤害
    287
    命中
    2,228
    攻击时间
    1.5
    经验值
    29,034
    召唤物生命
    8,481
    Minion Energy Shield
    1,272
    召唤物伤害
    1,119
    召唤物护甲
    2,023
    MPSBoneCultistZealotFire
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放时间: 1.333 秒
    造成 223.4 - 335.1 火焰伤害
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1017]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    MaceNotable2
    BoneCultistZealotFirestorm
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 6%
    施放时间: 3 秒
    冷却时间: 10 秒
    造成 628.3 - 942.5 物理伤害
    物理伤害的 80% 转化火焰伤害
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MPSBoneCultistZealotFire",
            "BoneCultistZealotFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotFire"] = {
        name = "MPSBoneCultistZealotFire",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1017, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotFirestorm"] = {
        name = "BoneCultistZealotFirestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    失落之民狂热者
    CategoryHumanoid人形
    IconEnemyResistanceFire IconEnemyResistanceColdWeak
    monster no drops or experience [1]
    Lost-men Zealot
    Spectre
    Tags施法, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire30 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummoner_02
    Spectre Reservation
    62%
    Companion Reservation
    34.8%

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    	define_shared_state = "abyss_pit_active;"
    }
    
    Transitionable
    {
    	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_02"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • 失途狂热者
    CategoryHumanoid人形
    IconEnemyResistanceFire IconEnemyResistanceColdWeak
    monster no drops or experience [1]
    Lost-men Zealot
    Spectre
    Tags施法, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement
    生命
    135%
    Energy Shield From Life
    15%
    抗性
    IconEnemyResistanceFire30 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 10
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    MedvedSummoner
    Spectre Reservation
    62%
    Companion Reservation
    34.8%

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    	define_shared_state = "abyss_pit_active;"
    }
    
    Transitionable
    {
    	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/MedvedSummoner"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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