Fanático dos Homens Perdidos
SpectreY
AreaErmo Mastodonte, O Fosso Ósseo, O Refúgio Zigurate, Ermo Mastodonte, O Fosso Ósseo
Tagsallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • Ermo Mastodonte, O Fosso Ósseo, Ermo Mastodonte, O Fosso Ósseo: Fanático dos Homens Perdidos, Cobra Dourada
  • Ermo Mastodonte, O Fosso Ósseo, Ermo Mastodonte, O Fosso Ósseo: Fanático dos Homens Perdidos, Lança-crânios, Arranca-costelas, Rouba-dorsal
  • O Refúgio Zigurate: Fanático dos Homens Perdidos, Cobra Dourada
  • Vida
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    135%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    100%
    Type
    BoneCultistZealotLightning
    Metadata
    BoneCultistZealot01
    Nível
    70
    Vida
    11,767
    Armadura
    3,877
    Evasão
    502
    Energy Shield
    1,307
    Damage
    335
    Dano Mágico
    335
    Precisão
    1,164
    Attack Time
    1.5
    Experiência
    46,763
    MPSBoneCultistZealotLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 1.333 seg
    Causa 19.29 a 57.88 de Dano de Raio
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    BoneCultistZealotLightningstorm
    Triggerable, Spell, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 1.5 seg
    Causa 32.15 a 96.46 de Dano de Raio
    is area damage [1]
    GTBoneZealotLightningStorm
    Triggerable
    Recarga: 8 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4,
    		{
    			PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		} );
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		} );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		SetLightState( R_off, 1);
    		SetLightState( L_off, 1);
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Fanático dos Homens Perdidos
    Lost-men Zealot
    SpectreY
    TagsConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Vida
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    135%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummoner_01
    Nível
    68
    Vida
    10,472
    Armadura
    3,451
    Evasão
    477
    Energy Shield
    1,164
    Damage
    315
    Dano Mágico
    315
    Precisão
    1,090
    Attack Time
    1.5
    Experiência
    38,656
    MPSBoneCultistZealotLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 1.333 seg
    Causa 18.63 a 55.9 de Dano de Raio
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    BoneCultistZealotLightningstorm
    Triggerable, Spell, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 1.5 seg
    Causa 31.06 a 93.17 de Dano de Raio
    is area damage [1]
    GTBoneZealotLightningStorm
    Triggerable
    Recarga: 8 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spawnritual_0 =
    	"
    		DisableTargetable();
    		PlayAnimation( summon_channel_01 );
    		
    	"
    
    	on_state_spawnritual_1 =
    	"
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01',
    		{
    			PlayAnimation( summon_channel_end_01 );
    			EnableTargetable();
    		} );
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } );
    	"
    
    	on_state_spawnritual_2 = "EnableTargetable();"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    	on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    
    	on_event_fadeout_for_summon_channel_death_01 =
    	"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    
    	on_event_fadeout_for_summon_channel_death_02 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    	on_event_fadeout_for_summon_channel_death_03 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Fanático dos Homens Perdidos
    SpectreY
    AreaErmo Mastodonte, O Fosso Ósseo, O Refúgio Zigurate, Ermo Mastodonte, O Fosso Ósseo
    Tagsallows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Packs
  • Ermo Mastodonte, O Fosso Ósseo, Ermo Mastodonte, O Fosso Ósseo: Fanático dos Homens Perdidos, Cobra Dourada
  • Ermo Mastodonte, O Fosso Ósseo, Ermo Mastodonte, O Fosso Ósseo: Fanático dos Homens Perdidos, Lança-crânios, Arranca-costelas, Rouba-dorsal
  • O Refúgio Zigurate: Fanático dos Homens Perdidos, Cobra Dourada
  • Vida
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    135%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealot02
    Nível
    70
    Vida
    11,767
    Armadura
    3,877
    Evasão
    502
    Energy Shield
    1,307
    Damage
    335
    Dano Mágico
    335
    Precisão
    1,164
    Attack Time
    1.5
    Experiência
    46,763
    MPSBoneCultistZealotFire
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.333 seg
    Causa 32.93 a 49.39 de Dano de Fogo
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1017]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    BoneCultistZealotFirestorm
    Triggerable, Spell, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 3 seg
    Recarga: 10 seg
    Causa 102.9 a 154.3 de Dano de Fogo
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4,
    		{
    			PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		} );
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		} );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		SetLightState( R_off, 1);
    		SetLightState( L_off, 1);
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MPSBoneCultistZealotFire",
            "BoneCultistZealotFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotFire"] = {
        name = "MPSBoneCultistZealotFire",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1017, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotFirestorm"] = {
        name = "BoneCultistZealotFirestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Fanático dos Homens Perdidos
    monster no drops or experience [1]
    Lost-men Zealot
    SpectreY
    TagsConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Vida
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    135%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummoner_02

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spawnritual_0 =
    	"
    		DisableTargetable();
    		PlayAnimation( summon_channel_01 );
    		
    	"
    
    	on_state_spawnritual_1 =
    	"
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01',
    		{
    			PlayAnimation( summon_channel_end_01 );
    			EnableTargetable();
    		} );
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } );
    	"
    
    	on_state_spawnritual_2 = "EnableTargetable();"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    	on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    
    	on_event_fadeout_for_summon_channel_death_01 =
    	"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    
    	on_event_fadeout_for_summon_channel_death_02 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    	on_event_fadeout_for_summon_channel_death_03 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_02"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global