Zélote des Hommes-perdus
SpectreY
AreaTerres ravagées des mastodontes, Les Fosses à ossements, Le Refuge de la Ziggourat, Terres ravagées des mastodontes, Les Fosses à ossements
Tagsallows_inc_aoe, Lanceur de sorts, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • Terres ravagées des mastodontes, Les Fosses à ossements, Terres ravagées des mastodontes, Les Fosses à ossements: Zélote des Hommes-perdus, Cobra doré
  • Terres ravagées des mastodontes, Les Fosses à ossements, Terres ravagées des mastodontes, Les Fosses à ossements: Zélote des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Le Refuge de la Ziggourat: Zélote des Hommes-perdus, Cobra doré
  • Vie
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Résistance
    0 -30 30 0
    Damage
    135%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    135%
    Model Size
    100%
    Type
    BoneCultistZealotLightning
    Metadata
    BoneCultistZealot01
    Niveau
    70
    Vie
    11,767
    Armure
    3,877
    Évasion
    502
    Bouclier d'énergie
    0
    Damage
    335
    Dégâts des sorts
    335
    Précision
    0
    Attack Time
    1.5
    Expérience
    46,763
    MPSBoneCultistZealotLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de coup critique: 6%
    Temps d'incantation: 1.333 sec.
    Inflige 19.29 à 57.88 Dégâts de foudre
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    BoneCultistZealotLightningstorm
    Triggerable, Spell, Damage
    Chances de coup critique: 6%
    Temps d'incantation: 1.5 sec.
    Inflige 32.15 à 96.46 Dégâts de foudre
    is area damage [1]
    GTBoneZealotLightningStorm
    Triggerable
    Temps de recharge: 8 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4,
    		{
    			PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		} );
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		} );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		SetLightState( R_off, 1);
    		SetLightState( L_off, 1);
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Zélote des Hommes-perdus
    Lost-men Zealot
    SpectreY
    TagsLanceur de sorts, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Vie
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Résistance
    30 -30 0 0
    Damage
    135%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummoner_01
    Niveau
    68
    Vie
    10,472
    Armure
    3,451
    Évasion
    477
    Bouclier d'énergie
    0
    Damage
    315
    Dégâts des sorts
    315
    Précision
    0
    Attack Time
    1.5
    Expérience
    38,656
    MPSBoneCultistZealotLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de coup critique: 6%
    Temps d'incantation: 1.333 sec.
    Inflige 18.63 à 55.9 Dégâts de foudre
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1018]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    BoneCultistZealotLightningstorm
    Triggerable, Spell, Damage
    Chances de coup critique: 6%
    Temps d'incantation: 1.5 sec.
    Inflige 31.06 à 93.17 Dégâts de foudre
    is area damage [1]
    GTBoneZealotLightningStorm
    Triggerable
    Temps de recharge: 8 sec.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spawnritual_0 =
    	"
    		DisableTargetable();
    		PlayAnimation( summon_channel_01 );
    		
    	"
    
    	on_state_spawnritual_1 =
    	"
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01',
    		{
    			PlayAnimation( summon_channel_end_01 );
    			EnableTargetable();
    		} );
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } );
    	"
    
    	on_state_spawnritual_2 = "EnableTargetable();"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    	on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    
    	on_event_fadeout_for_summon_channel_death_01 =
    	"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    
    	on_event_fadeout_for_summon_channel_death_02 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    	on_event_fadeout_for_summon_channel_death_03 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GTBoneZealotLightningStorm",
            "MPSBoneCultistZealotLightning",
            "BoneCultistZealotLightningstorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneZealotLightningStorm"] = {
        name = "GTBoneZealotLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotLightning"] = {
        name = "MPSBoneCultistZealotLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotLightningstorm"] = {
        name = "BoneCultistZealotLightningstorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Zélote des Hommes-perdus
    SpectreY
    AreaTerres ravagées des mastodontes, Les Fosses à ossements, Le Refuge de la Ziggourat, Terres ravagées des mastodontes, Les Fosses à ossements
    Tagsallows_inc_aoe, Lanceur de sorts, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Packs
  • Terres ravagées des mastodontes, Les Fosses à ossements, Terres ravagées des mastodontes, Les Fosses à ossements: Zélote des Hommes-perdus, Cobra doré
  • Terres ravagées des mastodontes, Les Fosses à ossements, Terres ravagées des mastodontes, Les Fosses à ossements: Zélote des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Le Refuge de la Ziggourat: Zélote des Hommes-perdus, Cobra doré
  • Vie
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Résistance
    30 -30 0 0
    Damage
    135%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealot02
    Niveau
    70
    Vie
    11,767
    Armure
    3,877
    Évasion
    502
    Bouclier d'énergie
    0
    Damage
    335
    Dégâts des sorts
    335
    Précision
    0
    Attack Time
    1.5
    Expérience
    46,763
    MPSBoneCultistZealotFire
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de coup critique: 5%
    Temps d'incantation: 1.333 sec.
    Inflige 32.93 à 49.39 Dégâts de feu
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1017]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    BoneCultistZealotFirestorm
    Triggerable, Spell, Damage
    Chances de coup critique: 6%
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    Inflige 102.9 à 154.3 Dégâts de feu
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2933
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4,
    		{
    			PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		} );
    		IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02',
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		} );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    		SetLightState( R_off, 1);
    		SetLightState( L_off, 1);
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' );
    
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MPSBoneCultistZealotFire",
            "BoneCultistZealotFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBoneCultistZealotFire"] = {
        name = "MPSBoneCultistZealotFire",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1017, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistZealotFirestorm"] = {
        name = "BoneCultistZealotFirestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Zélote des Hommes-perdus
    monster no drops or experience [1]
    Lost-men Zealot
    SpectreY
    TagsLanceur de sorts, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
    Vie
    135%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    Résistance
    30 -30 0 0
    Damage
    135%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    135%
    Model Size
    100%
    Type
    BoneCultistZealot
    Metadata
    BoneCultistZealotSummoner_02

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spawnritual;"
    	define_shared_state = "summoncircle;"
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spawnritual_0 =
    	"
    		DisableTargetable();
    		PlayAnimation( summon_channel_01 );
    		
    	"
    
    	on_state_spawnritual_1 =
    	"
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01',
    		{
    			PlayAnimation( summon_channel_end_01 );
    			EnableTargetable();
    		} );
    		IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } );
    	"
    
    	on_state_spawnritual_2 = "EnableTargetable();"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    	on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );"
    
    	on_event_fadeout_for_summon_channel_death_01 =
    	"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    
    	on_event_fadeout_for_summon_channel_death_02 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    	on_event_fadeout_for_summon_channel_death_03 = 
    		"
    		DoRandom( 
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); },
    		 { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } 
    		 );
    	"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_02"] = {
        name = "Lost-men Zealot",
        life = 1.35,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global