Fanático perdido
Lost-men Zealot
Spectre | Y |
---|---|
Area | Páramo de los mastodontes, La llanura de huesos, El refugio del zigurat, Páramo de los mastodontes, La llanura de huesos |
Tags | allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
135%
Energy Shield From Life
15%
Ailment Threshold
%
Resistencia
0
-30
30
0
Damage
135%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealotLightning
Metadata
BoneCultistZealot01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
11,767
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
335
Daño de hechizos
335
Precisión
0
Attack Time
1.5
Experiencia
46,763
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistZealotLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.333 seg
Inflige de 19.29 a 57.88 de daño de rayo
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1018]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1018]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
BoneCultistZealotLightningstorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.5 seg
Inflige de 32.15 a 96.46 de daño de rayo
is area damage [1]
is area damage [1]
GTBoneZealotLightningStorm
Triggerable
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2933 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Life { on_spawned_alive = " IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); } ); IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); } ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); SetLightState( R_off, 1); SetLightState( L_off, 1); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GTBoneZealotLightningStorm", "MPSBoneCultistZealotLightning", "BoneCultistZealotLightningstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GTBoneZealotLightningStorm"] = { name = "GTBoneZealotLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistZealotLightning"] = { name = "MPSBoneCultistZealotLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistZealotLightningstorm"] = { name = "BoneCultistZealotLightningstorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático perdido
Lost-men Zealot
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vida
135%
Energy Shield From Life
15%
Ailment Threshold
%
Resistencia
30
-30
0
0
Damage
135%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealot
Metadata
BoneCultistZealotSummoner_01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
10,472
Armadura
3,451
Evasión
477
Escudo de energía
0
Damage
315
Daño de hechizos
315
Precisión
0
Attack Time
1.5
Experiencia
38,656
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistZealotLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.333 seg
Inflige de 18.63 a 55.9 de daño de rayo
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1018]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1018]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
BoneCultistZealotLightningstorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.5 seg
Inflige de 31.06 a 93.17 de daño de rayo
is area damage [1]
is area damage [1]
GTBoneZealotLightningStorm
Triggerable
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spawnritual;" define_shared_state = "summoncircle;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spawnritual_0 = " DisableTargetable(); PlayAnimation( summon_channel_01 ); " on_state_spawnritual_1 = " IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { PlayAnimation( summon_channel_end_01 ); EnableTargetable(); } ); IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } ); " on_state_spawnritual_2 = "EnableTargetable();" } Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Animated { on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_event_fadeout_for_summon_channel_death_01 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_02 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_03 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " } Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GTBoneZealotLightningStorm", "MPSBoneCultistZealotLightning", "BoneCultistZealotLightningstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GTBoneZealotLightningStorm"] = { name = "GTBoneZealotLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistZealotLightning"] = { name = "MPSBoneCultistZealotLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistZealotLightningstorm"] = { name = "BoneCultistZealotLightningstorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático perdido
Lost-men Zealot
Spectre | Y |
---|---|
Area | Páramo de los mastodontes, La llanura de huesos, El refugio del zigurat, Páramo de los mastodontes, La llanura de huesos |
Tags | allows_inc_aoe, Lanzador de hechizos, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
135%
Energy Shield From Life
15%
Ailment Threshold
%
Resistencia
30
-30
0
0
Damage
135%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealot
Metadata
BoneCultistZealot02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
11,767
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
335
Daño de hechizos
335
Precisión
0
Attack Time
1.5
Experiencia
46,763
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistZealotFire
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 32.93 a 49.39 de daño de fuego
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1017]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1017]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
BoneCultistZealotFirestorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 10 seg
Inflige de 102.9 a 154.3 de daño de fuego
is area damage [1]
spell maximum action distance +% [-40]
is area damage [1]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2933 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Life { on_spawned_alive = " IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); } ); IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); } ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); SetLightState( R_off, 1); SetLightState( L_off, 1); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MPSBoneCultistZealotFire", "BoneCultistZealotFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistZealotFire"] = { name = "MPSBoneCultistZealotFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1017, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistZealotFirestorm"] = { name = "BoneCultistZealotFirestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático perdido
monster no drops or experience [1]
Lost-men Zealot
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vida
135%
Energy Shield From Life
15%
Ailment Threshold
%
Resistencia
30
-30
0
0
Damage
135%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealot
Metadata
BoneCultistZealotSummoner_02
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spawnritual;" define_shared_state = "summoncircle;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spawnritual_0 = " DisableTargetable(); PlayAnimation( summon_channel_01 ); " on_state_spawnritual_1 = " IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { PlayAnimation( summon_channel_end_01 ); EnableTargetable(); } ); IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } ); " on_state_spawnritual_2 = "EnableTargetable();" } Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Animated { on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_event_fadeout_for_summon_channel_death_01 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_02 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_03 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " } Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_02"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.