Fanático perdido
Lost-men Zealot
Spectre | Y |
---|---|
Area | Páramo de los mastodontes, La llanura de huesos, El refugio del zigurat, Páramo de los mastodontes, La llanura de huesos |
Tags | allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
135%
Energy Shield From Life
15%
Resistencia




Damage
135%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealotLightning
Metadata
BoneCultistZealot01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
7,474
Armadura
2,023
Evasión
440
Escudo de energía
1,319
Damage
287
Daño de hechizos
287
Precisión
1,974
Tiempo de ataque
1.5
Experiencia
29,034
Minion Life
6,859
Minion Energy Shield
1,210
Minion Damage
609
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistZealotLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.333 seg
Inflige de 130.9 a 392.7 de daño de rayo
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1018]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

BoneCultistZealotLightningstorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.5 seg
Inflige de 218.2 a 654.5 de daño de rayo
is area damage [1]
GTBoneZealotLightningStorm
Triggerable
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2933 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Life { on_spawned_alive = " IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); } ); IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); } ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); SetLightState( R_off, 1); SetLightState( L_off, 1); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GTBoneZealotLightningStorm", "MPSBoneCultistZealotLightning", "BoneCultistZealotLightningstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GTBoneZealotLightningStorm"] = { name = "GTBoneZealotLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistZealotLightning"] = { name = "MPSBoneCultistZealotLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistZealotLightningstorm"] = { name = "BoneCultistZealotLightningstorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático perdido
Human


Lost-men Zealot
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vida
135%
Energy Shield From Life
15%
Resistencia




Damage
135%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealot
Metadata
BoneCultistZealotSummoner_01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,901
Armadura
2,413
Evasión
477
Escudo de energía
1,571
Damage
315
Daño de hechizos
315
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
38,656
Minion Life
7,609
Minion Energy Shield
1,343
Minion Damage
701
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistZealotLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.333 seg
Inflige de 143.5 a 430.5 de daño de rayo
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1018]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

BoneCultistZealotLightningstorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.5 seg
Inflige de 239.1 a 717.4 de daño de rayo
is area damage [1]
GTBoneZealotLightningStorm
Triggerable
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spawnritual;" define_shared_state = "summoncircle;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spawnritual_0 = " DisableTargetable(); PlayAnimation( summon_channel_01 ); " on_state_spawnritual_1 = " IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { PlayAnimation( summon_channel_end_01 ); EnableTargetable(); } ); IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } ); " on_state_spawnritual_2 = "EnableTargetable();" } Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Animated { on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_event_fadeout_for_summon_channel_death_01 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_02 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_03 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " } Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GTBoneZealotLightningStorm", "MPSBoneCultistZealotLightning", "BoneCultistZealotLightningstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GTBoneZealotLightningStorm"] = { name = "GTBoneZealotLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistZealotLightning"] = { name = "MPSBoneCultistZealotLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistZealotLightningstorm"] = { name = "BoneCultistZealotLightningstorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático perdido
Lost-men Zealot
Spectre | Y |
---|---|
Area | Páramo de los mastodontes, La llanura de huesos, El refugio del zigurat, Páramo de los mastodontes, La llanura de huesos |
Tags | allows_inc_aoe, Lanzador de hechizos, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
135%
Energy Shield From Life
15%
Resistencia




Damage
135%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealot
Metadata
BoneCultistZealot02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
7,474
Armadura
2,023
Evasión
440
Escudo de energía
1,319
Damage
287
Daño de hechizos
287
Precisión
1,974
Tiempo de ataque
1.5
Experiencia
29,034
Minion Life
6,859
Minion Energy Shield
1,210
Minion Damage
609
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistZealotFire
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 223.4 a 335.1 de daño de fuego
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1017]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

BoneCultistZealotFirestorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 10 seg
Inflige de 628.3 a 942.5 de daño físico
Convierte el 80% del daño físico en daño de fuego
is area damage [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2933 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Life { on_spawned_alive = " IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot01', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); } ); IfVarietyContains( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); } ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); SetLightState( R_off, 1); SetLightState( L_off, 1); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/zealot_02_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealot02"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MPSBoneCultistZealotFire", "BoneCultistZealotFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistZealotFire"] = { name = "MPSBoneCultistZealotFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1017, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistZealotFirestorm"] = { name = "BoneCultistZealotFirestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fanático perdido
Human


monster no drops or experience [1]
Lost-men Zealot
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vida
135%
Energy Shield From Life
15%
Resistencia




Damage
135%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
BoneCultistZealot
Metadata
BoneCultistZealotSummoner_02
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spawnritual;" define_shared_state = "summoncircle;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spawnritual_0 = " DisableTargetable(); PlayAnimation( summon_channel_01 ); " on_state_spawnritual_1 = " IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { PlayAnimation( summon_channel_end_01 ); EnableTargetable(); } ); IfVariety( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_01', { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); } ); " on_state_spawnritual_2 = "EnableTargetable();" } Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Animated { on_summon_channel_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_end_summon_channel_end_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' );" on_event_fadeout_for_summon_channel_death_01 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_02 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " on_event_fadeout_for_summon_channel_death_03 = " DoRandom( { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death2.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channel_death3.epk' ); } ); " } Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/channelling.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_summon_rune.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotSummoner_02"] = { name = "Lost-men Zealot", life = 1.35, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.