ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Starlit Nymph
CategoryBeasts野兽
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightning
stance movement speed +% final [49]
攻击击中时有 25% 的几率造成瘫痪
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, beast, 施法, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement
Packs
  • Starlit Harvester, Starlit Nymph
  • 生命
    125%
    闪避
    +20%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    125%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 11
    攻击间隔
    1.005 Second
    Damage Spread
    ±20%
    经验值
    125%
    Model Size
    100%
    Type
    PlagueNymph
    Metadata
    PlagueNymphExpedition
    等级
    68
    生命
    10,321
    2,413
    伤害
    291
    法术伤害
    291
    命中
    2,502
    攻击间隔
    1.005
    经验值
    35,793
    召唤物生命
    8,663
    召唤物伤害
    1,211
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 233350
    暴击率: 5%
    攻击间隔: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/Fodder/PlagueNymphExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Starlit Nymph",
        life = 1.25,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [49]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 49 49 Global
  • 攻击击中时有 25% 的几率造成瘫痪
    FamilyMonsterMaimOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • maim on hit % 25 25 Global
  • Craft Tags攻击
    Edit

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