| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement |
| Packs |
ライフ
125%
回避力
+20%
耐性
Damage
125%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
4 ~ 11
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
PlagueNymph
Metadata
PlagueNymphExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,321
2,413
850
Damage
291
スペルダメージ
291
命中力
2,502
アタックタイム
1.005
経験値
35,793
Minion Life
8,663
Minion Damage
1,211
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 233—350
クリティカルヒット率: 5%
アタックタイム: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/Fodder/PlagueNymphExpedition"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Starlit Nymph",
life = 1.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
stance movement speed +% final [49]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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