索亚格斯神殿
你无法被冰缓、冰冻或眩晕。你将一部分物理伤害转为冰霜伤害。
cold_damage_+%
base_cold_damage_resistance_%
base_avoid_chill_%
base_avoid_freeze_%
base_reduce_enemy_cold_resistance_%
base_cannot_be_stunned
base_maximum_cold_damage_resistance_%
physical_damage_taken_%_as_cold
has_shrine_effect
Tsoagoth Shrine
Attribute /4

shrine_brineking

KeyValue
IsRemovable1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Cold Damage +%
Codecold damage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Chill Avoidance
Codebase avoid chill %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Freeze Avoidance
Codebase avoid freeze %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Cannot be Stunned
Codebase cannot be stunned
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codephysical damage taken % as cold
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase maximum cold damage resistance %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentageCap
Base Cold Damage Resistance %
Codebase cold damage resistance %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase reduce enemy cold resistance %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean