索亚格斯神殿
你无法被冰缓、冰冻或眩晕。你将一部分物理伤害转为冰霜伤害。
cold_damage_+%
base_cold_damage_resistance_%
base_avoid_chill_%
base_avoid_freeze_%
base_reduce_enemy_cold_resistance_%
base_cannot_be_stunned
base_maximum_cold_damage_resistance_%
physical_damage_taken_%_as_cold
has_shrine_effect
Tsoagoth Shrine
Attribute /4

shrine_brineking

名字显示物品素质
IsRemovable1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Buff Related /2
tblcodemod
BuffTemplatesshrine_brineking_player100% 几率避免被冰缓
100% 几率避免被冻结
免疫晕眩
受到击中物理伤害的 20% 转化为冰霜伤害
has shrine effect [1]
BuffTemplatesshrine_brineking_monster冰霜伤害提高 50%
+10% 冰霜抗性上限
冰霜抗性 +50%
100% 几率避免被冰缓
100% 几率避免被冻结
免疫晕眩
受到击中物理伤害的 % 转化为冰霜伤害
伤害穿透 10% 冰霜抗性
has shrine effect [1]
Codecold damage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase avoid chill %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase avoid freeze %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase cannot be stunned
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable0
StatSemantics4
Codephysical damage taken % as cold
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase maximum cold damage resistance %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics5
Codebase cold damage resistance %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase reduce enemy cold resistance %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
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