Ursea, die Matrone
stance movement speed +% final [52]
stance movement speed +% final [32]
stance movement speed +% final [44]
stance movement speed +% final [32]
stance movement speed +% final [44]
Ursea, The Matron
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, very_slow_movement |
Leben
400%
Widerstand




Damage
267%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 26
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
125%
Type
MidwifeBoss
Metadata
MidwifeBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
31,028
Rüstung
2,413
Ausweichwert
477
Damage
622
Zauberschaden
622
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
57,268
Minion Life
26,524
Minion Damage
1,387
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedUniqueWithDirectionalKnockback2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
10% erhöhte Rückstoßdistanz
Stößt Gegner zurück
action attack or cast time uses animation length [1]
base knockback speed +% [0]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASMidwifeSummonBabies1
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
EASMidwifeSummonBabies2
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
EAAMidwifeBossScissorCombo1
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
EAAMidwifeBossDualWieldCombo1
Abklingzeit: 16 Sek.
action attack or cast time uses animation length [1]
EAAMidwifeBossDualWieldCombo2
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
GAMidwifeBossScissorCombo1
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffszeit: 1.5 Sek.
Verursacht 30% weniger Angriffsschaden
Verstümmelt bei Treffer
action attack or cast time uses animation length [1]
is area damage [1]
GAMidwifeBossScissorCombo2
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffszeit: 1.5 Sek.
Verursacht 30% weniger Angriffsschaden
Verstümmelt bei Treffer
action attack or cast time uses animation length [1]
is area damage [1]
GAMidwifeBossScissorCombo3
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
main hand bleed on hit [1]
GAMidwifeBossScissorChase
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffsschaden: 80%
Angriffszeit: 1.5 Sek.
Verursacht 20% weniger Angriffsschaden
75% weniger Betäubungsaufbau
action attack or cast time uses animation length [1]
is area damage [1]
GAMidwifeBossDualWieldCombo1Impact
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GAMidwifeBossDualWieldChase
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffsschaden: 50%
Angriffszeit: 1.5 Sek.
Verursacht 50% weniger Angriffsschaden
75% weniger Betäubungsaufbau
action attack or cast time uses animation length [1]
is area damage [1]
GAMidwifeBossBellyKnockback
Triggerable, Attack
Base Damage: 498–747
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
10% erhöhte Rückstoßdistanz
Stößt Gegner zurück
action attack or cast time uses animation length [1]
base deal no damage [1]
base knockback speed +% [0]
determine knockback direction from melee pattern [1]
disable visual hit effect [1]
is area damage [1]
CTS3MidwifeBoss
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { leveled_starting_effects = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance5" } StateMachine { define_shared_state = "gave_birth;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "UrseaInRange" life_percent_param = "UrseaLifePercentage" range = 130 } Preload { preload_animated_object = "Metadata/Monsters/MidWifeandBaby/Midwife/MidwifeExploded.ao" preload_animated_object = "Metadata/Monsters/MidWifeandBaby/Midwife/MidwifeSummonBabiesAggro.ao" preload_environment = "G5_2_boss_lightning" } StateMachine { on_or_create_state_gave_birth_0 = " HideMesh( 'Art/Models/MONSTERS/MidWifeandBaby/Midwife/MidwifeExploded.sm' ); ShowMesh( 'Art/Models/MONSTERS/MidWifeandBaby/Midwife/MidwifePregnant.sm' ); " on_or_create_state_gave_birth_1 = " HideMesh( 'Art/Models/MONSTERS/MidWifeandBaby/Midwife/MidwifePregnant.sm' ); ShowMesh( 'Art/Models/MONSTERS/MidWifeandBaby/Midwife/MidwifeExploded.sm' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MidWifeandBaby/Midwife/MidwifeBoss"] = { name = "Ursea, The Matron", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "MeleeAtAnimationSpeedComboTEMP2", "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback2", "CTS3MidwifeBoss", "GAMidwifeBossScissorCombo1", "GAMidwifeBossScissorCombo2", "GAMidwifeBossScissorCombo3", "GAMidwifeBossScissorChase", "GAMidwifeBossDualWieldCombo1Impact", "GAMidwifeBossDualWieldChase", "GAMidwifeBossBellyKnockback", "EASMidwifeSummonBabies1", "EASMidwifeSummonBabies2", "EAAMidwifeBossScissorCombo1", "EAAMidwifeBossDualWieldCombo1", "EAAMidwifeBossDualWieldCombo2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP2"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback2"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3MidwifeBoss"] = { name = "CTS3MidwifeBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossScissorCombo1"] = { name = "GAMidwifeBossScissorCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossScissorCombo2"] = { name = "GAMidwifeBossScissorCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossScissorCombo3"] = { name = "GAMidwifeBossScissorCombo3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "main_hand_bleed_on_hit", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossScissorChase"] = { name = "GAMidwifeBossScissorChase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_hit_damage_stun_multiplier_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-75, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossDualWieldCombo1Impact"] = { name = "GAMidwifeBossDualWieldCombo1Impact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossDualWieldChase"] = { name = "GAMidwifeBossDualWieldChase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_hit_damage_stun_multiplier_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-75, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMidwifeBossBellyKnockback"] = { name = "GAMidwifeBossBellyKnockback", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "disable_visual_hit_effect", "base_deal_no_damage", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {10, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMidwifeSummonBabies1"] = { name = "EASMidwifeSummonBabies1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMidwifeSummonBabies2"] = { name = "EASMidwifeSummonBabies2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMidwifeBossScissorCombo1"] = { name = "EAAMidwifeBossScissorCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMidwifeBossDualWieldCombo1"] = { name = "EAAMidwifeBossDualWieldCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMidwifeBossDualWieldCombo2"] = { name = "EAAMidwifeBossDualWieldCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [52]
Id | StanceMovementSpeed52 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [32]
Id | StanceMovementSpeed32 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [44]
Id | StanceMovementSpeed44 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Ursea, die Matrone Text Audio /50
Name |
---|
[DNT] Stay still for mother! — Midwide_Scissor_Charge |
Bleibt stehen für Mutter! — Midwife_Charge_Random |
Bleibt stehen für Mutter! — Midwife_Charge_2 |
Bleibt stehen für Mutter! — Midwife_Charge_3 |
Argh! Was habt Ihr getan?! — Midwife_Child_Lost_1 |
Wie könnt Ihr es wagen! — Midwife_Child_Hit_Random |
Wie könnt Ihr es wagen! — Midwife_Child_Hit_2 |
Wie könnt Ihr es wagen! — Midwife_Child_Hit_3 |
Ihr wagt es, mein Kind zu verletzen?! — Midwife_Child_Hit_4 |
Ihr wagt es, mein Kind zu verletzen?! — Midwife_Child_Hit_5 |
Mein liebes Kind … Deine Zeit ist gekommen! — Midwife_Phase_Change_1 |
Entzwei geteilt! — Midwife_Combo_Dual_Random |
Entzwei geteilt! — Midwife_Combo_Dual_2 |
Ich teile Euch entzwei! — Midwife_Combo_Dual_3 |
Ich teile Euch entzwei! — Midwife_Combo_Dual_4 |
In Stücke geschnitten! — Midwife_Combo_Dual_5 |
In Stücke geschnitten! — Midwife_Combo_Dual_6 |
In Stücke geschnitten! — Midwife_Combo_Dual_7 |
Ich schneide Euch in Stücke! — Midwife_Combo_Dual_8 |
Ich schneide Euch in Stücke! — Midwife_Combo_Dual_9 |
Tranchiert! — Midwife_Combo_Dual_2_Random |
Tranchiert! — Midwife_Combo_Dual_2_2 |
Tranchiert! — Midwife_Combo_Dual_2_3 |
Tranchiert! — Midwife_Combo_Dual_2_4 |
Zerteilt! — Midwife_Combo_Dual_2_5 |
Zerteilt! — Midwife_Combo_Dual_2_6 |
Zerteilt! — Midwife_Combo_Dual_2_7 |
Seziert! — Midwife_Combo_2H_Random |
Seziert! — Midwife_Combo_2H_2 |
Seziert! — Midwife_Combo_2H_3 |
Seziert! — Midwife_Combo_2H_4 |
Seziert! — Midwife_Combo_2H_5 |
Zeit, zu bluten! — Midwife_Combo_2H_6 |
Zeit, zu bluten! — Midwife_Combo_2H_7 |
Zeit, zu bluten! — Midwife_Combo_2H_8 |
Zeit, zu bluten! — Midwife_Combo_2H_9 |
Zeit, zu bluten! — Midwife_Combo_2H_10 |
Kinder, esst euch satt! — Midwife_Summon_Children_Random |
Kinder, esst euch satt! — Midwife_Summon_Children_2 |
Kommt, meine Kinder, Mutter weiß es am besten! — Midwife_Summon_Children_3 |
Kommt, meine Kinder, Mutter weiß es am besten! — Midwife_Summon_Children_4 |
Essen ist fertig! — Midwife_Summon_Children_5 |
Essen ist fertig! — Midwife_Summon_Children_6 |
Zu Tisch! — Midwife_Summon_Children_7 |
Zu Tisch! — Midwife_Summon_Children_8 |
Vorsicht, Duellant, einer dieser Bastarde mag der Eure sein! — Midwife_Duelist_Player_1 |
Kinderlose, Ihr werdet die Pflichten einer Mutter niemals verstehen können! — Midwife_Female_Player_1 |
Sklavengeborener! Eure schmutzige Blutlinie ist hier unerwünscht! — Midwife_Karui_Player_1 |
Ursea wird sich an Eurer Kastration erfreuen! — Midwife_Male_Player_1 |
Kinderlose Maraketh, Ihr werdet den Schmerz einer Mutter niemals verstehen können! — Midwife_Sorceress_Player_1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.