高価な力
速くなり、物理ダメージでライフリーチを行い、与える物理ダメージが増加するが、物理継続ダメージを受ける
physical_damage_+%
base_physical_damage_%_of_maximum_life_taken_per_minute
base_physical_damage_%_of_maximum_energy_shield_taken_per_minute_only_if_es_protects_life
base_life_leech_from_physical_attack_damage_permyriad
attack_cast_movement_speed_+%
Costly Might
Attribute /3

ultimatum_physical_charge

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage % of maximum life taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase physical damage % of maximum energy shield taken per minute only if es protects life
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeattack cast movement speed +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Physical Damage +%
Codephysical damage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase life leech from physical attack damage permyriad
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage