精霊の基礎

Spirit Base
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
ライフ
100%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
5 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritBase
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
2,413
708
Damage
233
スペルダメージ
233
命中力
2,464
アタックタイム
1.5
経験値
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Haunt
クールダウン時間: 3 秒
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"] = { name = "Spirit Base", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "Haunt", "SpiritBurstPrimal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Haunt"] = { name = "Haunt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstPrimal"] = { name = "SpiritBurstPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200, 100000 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
Stats.skill_can_be_active_blocked_from_all_directions | 1 |
Stats.monster_no_drops_if_death_timer_expired | 1 |
Stats.is_tormented_spirit | 1 |
Stats.suppress_phasing_visual | 1 |
Stats.cannot_be_tagged_by_sentinel | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.base_phasing_without_visual | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true, false |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, DoNothing, MoveForced, FollowPath, ChangeToStance1 |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true, false |
Life.corpse_usable | false, false |
Life.prevent_corpse_sinking | true |
StateMachine.define_shared_state = | |
StateMachine." | , |
StateMachine.active; | |
StateMachine.wisp_time; | |
Animated.serialise_animation_progress | true |
ControlZone.{} | |
ControlZone.Positioned | |
ControlZone.object_size | 0 |
ControlZone.blocking | false |
Functions.update_base_speed | SetBaseSpeed( arg1 ); |
MinimapIcon.icon | SpiritActivated |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.