검은 피의 고름물집
악마
ignore actor scale from stats [1]
Blackblooded Blisterboil
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAbyss/Blackblood/RumCarrierSpectre
Area무광의 통로, 심연 지하, 어둠의 영토
Tagsabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
Packs
  • 검은 피의 주둥이충, 검은 피의 백치, 검은 피의 고름물집
  • 심연 지하, 어둠의 영토: 검은 피의 타르거한, 검은 피의 정예병, 검은 피의 주둥이충, 검은 피의 백치, 검은 피의 고름물집
  • 무광의 통로: 검은 피의 고름물집
  • 생명력
    110%
    저항
    -30 30 0 0
    Damage
    110%
    정확도
    100%
    Attack Distance
    5 ~ 7
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    110%
    Model Size
    100%
    Type
    RumCarrierAbyss
    Metadata
    RumCarrier
    레벨
    79
    생명력
    16,198
    Damage
    357
    주문 피해
    357
    정확도
    3,596
    공격 속도
    1.5
    경험치
    89,830
    Minion Life
    10,761
    Minion Damage
    1,860
    Minion Armour
    4,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 285–428
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSPaleCrawlerExplode5
    Triggerable, Spell, Damage
    시전 속도: 1 초
    is area damage [1]
    EASPaleCrawlerExplode
    재사용 대기시간: 10 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-85]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_dead = 
    	"
    	this.specific_object_position = null;
    	HideMeshSegments( Bloodsucker_pimple1Shape );
    	HideMeshSegments( Bloodsucker_pimple2Shape );
    	HideMeshSegments( Bloodsucker_pimple3Shape );
    	HideMeshSegments( Bloodsucker_pimple4Shape );
    	"
    
    	on_death = 
    	"
    	this.specific_object_position = null;
    	HideMeshSegments( Bloodsucker_pimple1Shape );
    	HideMeshSegments( Bloodsucker_pimple2Shape );
    	HideMeshSegments( Bloodsucker_pimple3Shape );
    	HideMeshSegments( Bloodsucker_pimple4Shape );
    	light.PlayAnimation(fadeout);
    	"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/RumCarrier"] = {
        name = "Blackblooded Blisterboil",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSPaleCrawlerExplode5",
            "EASPaleCrawlerExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode5"] = {
        name = "GSPaleCrawlerExplode5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleCrawlerExplode"] = {
        name = "EASPaleCrawlerExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 검은 피의 고름물집
    악마
    ignore actor scale from stats [1]
    Blackblooded Blisterboil
    SpectreY
    Tagsabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
    생명력
    110%
    저항
    -30 30 0 0
    Damage
    110%
    정확도
    100%
    Attack Distance
    5 ~ 7
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    110%
    Model Size
    100%
    Type
    RumCarrierAbyss
    Metadata
    RumCarrierSpectre
    레벨
    68
    생명력
    8,533
    Damage
    256
    주문 피해
    256
    정확도
    2,464
    공격 속도
    1.5
    경험치
    31,497
    Minion Life
    7,623
    Minion Damage
    1,066
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 205–308
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSPaleCrawlerExplode5
    Triggerable, Spell, Damage
    시전 속도: 1 초
    is area damage [1]
    EASPaleCrawlerExplode
    재사용 대기시간: 10 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-85]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_dead = 
    	"
    	this.specific_object_position = null;
    	HideMeshSegments( Bloodsucker_pimple1Shape );
    	HideMeshSegments( Bloodsucker_pimple2Shape );
    	HideMeshSegments( Bloodsucker_pimple3Shape );
    	HideMeshSegments( Bloodsucker_pimple4Shape );
    	"
    
    	on_death = 
    	"
    	this.specific_object_position = null;
    	HideMeshSegments( Bloodsucker_pimple1Shape );
    	HideMeshSegments( Bloodsucker_pimple2Shape );
    	HideMeshSegments( Bloodsucker_pimple3Shape );
    	HideMeshSegments( Bloodsucker_pimple4Shape );
    	light.PlayAnimation(fadeout);
    	"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/RumCarrierSpectre"] = {
        name = "Blackblooded Blisterboil",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSPaleCrawlerExplode5",
            "EASPaleCrawlerExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode5"] = {
        name = "GSPaleCrawlerExplode5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleCrawlerExplode"] = {
        name = "EASPaleCrawlerExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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