Pustuloso sangrenegra
Demonio
ignore actor scale from stats [1]
Blackblooded Blisterboil
SpectreN
AreaPasaje oscuro, Profundidades abisales, Dominio oscuro
Tagsabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
Packs
  • Probóscide sangrenegra, Cretino sangrenegra, Pustuloso sangrenegra
  • Profundidades abisales, Dominio oscuro: Matón alquitranado sangrenegra, Élite sangrenegra, Probóscide sangrenegra, Cretino sangrenegra, Pustuloso sangrenegra
  • Pasaje oscuro: Pustuloso sangrenegra
  • Vida
    110%
    Resistencia
    -30 30 0 0
    Damage
    110%
    Precisión
    100%
    Attack Distance
    5 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    RumCarrierAbyss
    Metadata
    RumCarrier
    Nivel
    79
    Vida
    16,198
    Damage
    357
    Daño de hechizos
    357
    Precisión
    3,596
    Tiempo de ataque
    1.5
    Experiencia
    89,830
    Minion Life
    10,761
    Minion Damage
    1,860
    Minion Armour
    4,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 285–428
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSPaleCrawlerExplode5
    Triggerable, Spell, Damage
    Tiempo de lanzamiento: 1 seg
    is area damage [1]
    EASPaleCrawlerExplode
    Tiempo de recarga: 10 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-85]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Blackblood/RumCarrier"] = {
        name = "Blackblooded Blisterboil",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSPaleCrawlerExplode5",
            "EASPaleCrawlerExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPaleCrawlerExplode5"] = {
        name = "GSPaleCrawlerExplode5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleCrawlerExplode"] = {
        name = "EASPaleCrawlerExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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