족쇄에 묶인 도리깨


drop no equipment [1]
Fettered Thresher
Spectre | N |
---|---|
Tags | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Packs |
생명력
160%
+50%
저항




Damage
160%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
160%
Model Size
100%
Type
SanctifiedTriClaw
Metadata
SanctifiedTriClaw
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,411
3,620
708
Damage
373
주문 피해
373
정확도
2,464
공격 속도
1.5
경험치
45,814
Minion Life
11,088
Minion Damage
1,550
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 298–448
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH } Transitionable {} StateMachine { define_shared_state = "head_detached;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClawAggroAudio.ao' ); } ); " } StateMachine { on_or_create_state_head_detached_1 = { HideMeshSegments( TenticleBonesShape, SpikesShape ); } } Animated { preload_animated_object = "Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClawAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClaw"] = { name = "Fettered Thresher", life = 1.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop no equipment [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.