縛られたベアラー
悪魔
drop no equipment [1]
Fettered Thresher
SpectreN
Tagsdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Packs
  • 縛られた蛇, 縛られたベアラー
  • ライフ
    160%
    耐性
    0 0 0 0
    Damage
    160%
    命中力
    100%
    Attack Distance
    5 ~ 14
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    160%
    Model Size
    100%
    Type
    SanctifiedTriClaw
    Metadata
    SanctifiedTriClaw
    レベル
    68
    ライフ
    12,411
    Damage
    373
    スペルダメージ
    373
    命中力
    2,464
    アタックタイム
    1.5
    経験値
    45,814
    Minion Life
    11,088
    Minion Damage
    1,550
    Minion Armour
    6,033
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 298–448
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
    	
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "head_detached;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClawAggroAudio.ao' );
    		} );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_head_detached_1 = { HideMeshSegments( TenticleBonesShape, SpikesShape ); }
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClawAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClaw"] = {
        name = "Fettered Thresher",
        life = 1.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop no equipment [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • drop no equipment Min: 1 Max: 1 Global
  • Edit

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