Debulhador Acorrentado


drop no equipment [1]
Fettered Thresher
Spectre | N |
---|---|
Tags | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Packs |
Vida
160%
+50%
Resistência




Damage
160%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
SanctifiedTriClaw
Metadata
SanctifiedTriClaw
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,411
3,620
708
Damage
373
Dano Mágico
373
Precisão
2,464
Tempo de Ataque
1.5
Experiência
45,814
Minion Life
11,088
Minion Damage
1,550
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 298–448
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH } Transitionable {} StateMachine { define_shared_state = "head_detached;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClawAggroAudio.ao' ); } ); " } StateMachine { on_or_create_state_head_detached_1 = { HideMeshSegments( TenticleBonesShape, SpikesShape ); } } Animated { preload_animated_object = "Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClawAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Sanctified/TriClaw/SanctifiedTriClaw"] = { name = "Fettered Thresher", life = 1.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop no equipment [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.