불을 뿜는 손 니아사
인간형
monster dropped item rarity +% [1500]
Nyassa, the Flaming Hand
SpectreN
TagsElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
생명력
130%
Energy Shield From Life
55%
저항
0 0 0 0
Damage
175%
정확도
100%
Attack Distance
4 ~ 12
공격 속도
1.005 Second
Damage Spread
±20%
경험치
250%
Model Size
100%
Type
ExileSorceress1
Metadata
ExileSorceress1
레벨
68
생명력
4,538
Damage
408
주문 피해
408
정확도
2,464
공격 속도
1.005
경험치
71,585
Minion Life
4,054
Minion Energy Shield
4,955
Minion Damage
1,695
Minion Armour
2,413
BlazingClusterRogueExileSorceress1
Spell, Damage, Fire, Projectile, Duration, Unleashable, UsableWhileMoving, Area, AreaSpell, Triggerable, NoAttackInPlace
불씨 일제 사격
치명타 명중 확률: 6%
시전 속도: 0.4 초
공중을 떠도는 타오르는 불씨를 불러냅니다. 불씨는 잠시 후 적을 향해 날아가, 충돌 시 일정 범위 내에 화염 피해를 줍니다. 이때 마지막으로 대상으로 지정했던 적에게 우선적으로 날아갑니다. 이 주문을 다시 시전하면 활성화되어 있는 모든 불씨의 지속시간이 초기화됩니다. 한 번의 일제 사격으로 여러 개의 불씨를 발사하는 경우, 가능하면 서로 다른 적이 대상으로 지정됩니다. 가능하면 번개 주입소모하여 일제 사격 전체가 적들에게 연쇄되는 광선을 생성하게 합니다.
99.48~149.2 화염 피해
투사체 속도 33% 감소
공중 부양 지속시간 1.3
불씨 최대 6개 누적 가능
투사체 개수 속성이 투사체 개수가 아닌
누적된 불씨 개수에 적용
active skill consumes a lightning infusion [1]
base is projectile [1]
blazing cluster delay between projectiles ms [200]
blazing cluster subsequent targeting radius [50]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
IncinerateRogueExileSorceress1
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, GainsStages, NoAttackInPlace
소각
치명타 명중 확률: 6%
시전 속도: 0.25 초
아무 스킬에나 마나를 사용해 연료를 얻은 후, 모은 연료를 사용해 손에서 화염을 내뿜어 전방의 적들에게 점화를 유발합니다. 오래 집중을 유지할수록 불길이 강해집니다. 가능하면 화염 주입소모하여 점화 지대도 생성합니다.
유발하는 인화성 강도 80% 감폭
점화 지속시간 25% 감폭
부채꼴 길이 4.6미터
소모한 마나 1당 연료 10밀리초 획득
연료 최대 10초 저장 가능
단계 하나당 주는 피해 20% 증폭
0.25초마다 단계 1만큼 획득
최대 8단계
화염 피해를 306.1~459.1 준 것처럼 점화
active skill consumes a fire infusion [1]
active skill energy generated +% final [-98]
active skill override turn duration ms [360]
base minimum channel time ms [600]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
incinerate cone angle [20]
incinerate minimum fuel to use [1000]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
no mana cost [1]
precise cursor targeting uses contact point height offset [1]
FirestormRogueExileSorceress1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
화염 폭풍
치명타 명중 확률: 6%
시전 속도: 1.4 초
목표 지역에 화염 볼트를 비처럼 퍼붓습니다. 세 가지 유형의 원소 주입을 모두 소모할 수 있습니다. 화염이 주입되었을 때는 훨씬 커지고, 번개가 주입되었을 때는 번갯불이 떨어지고, 냉기가 주입되었을 때는 얼음 볼트가 비처럼 떨어집니다.
179.8~269.7 화염 피해
보조 대상 스킬로 점화 유발 불가
충격 반경 1미터
폭풍 반경 5.2미터
폭풍 지속시간 6
0.1초마다 충돌 1회
화염 주입이 볼트 빈도 50% 증가 효과 부여
화염 주입이 폭풍 반경 +2 효과 부여
화염 폭풍 1개로 제한
active skill consumes a cold infusion [1]
active skill consumes a fire infusion [1]
active skill consumes a lightning infusion [1]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
firestorm improved bolts per ignite consumed [5]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rain hit delay ms [150]
EASFlammabilityRogueExileSorceress1
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
FlammabilityRogueExileSorceress1
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
인화성
시전 속도: 0.7 초
잠시 후 범위 내 모든 대상에게 저주를 걸어 화염 저항을 낮춥니다.
보조 대상 스킬이 룬 명문 만료 후 용암 명문 발동
저주 지대가 폭발하기 전의 지연시간 30% 감소
1.5초 지연 후 저주 적용
저주 반경 1.5미터
저주화염 저항 -23% 유발
저주 지속시간 6
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
RagingSpiritsRogueExileSorceress1
Buff, Minion, Fire, CreatesMinion, HasReservation, OngoingSkill, Duration, Persistent, Limit
격노의 혼백
활성화된 동안 직접 사용하는 화염 주문이 격노의 유령도 소환합니다. 격노의 유령은 단명하고, 명령을 무시하고 불타는 두개골로 주변의 적들에게 달려들어 빠르게 공격합니다. 적들은 이 소환수를 직접 공격하지 않으며 그대로 통과합니다.
이 스킬로 소환된 소환수가 물리 피해의 70%를 화염 피해로 전환
소환한 격노의 유령 10마리로 제한
화염 범위 주문이 반경 1.5미터당 유령 1마리 소환
화염 주문투사체가 명중 시 유령 1마리 소환
시전한 주문 하나당 유령 최대 2마리 소환
혼백 지속시간 5
base deal no damage [1]
display minion monster type [20]
skill desired amount override [1]
TriggeredBurningRunesRogueExileSorceress1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 332.1의 기본 화염 피해를 줌
active skill base area of effect radius [20]
base skill effect duration [4000]
ground fire art variation [0]
triggered by burning runes support % [0]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
회피 구르기 거리 +4.6미터
주는 공격 피해 10% 감폭
이 스킬의 시전 속도 변경 불가
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]
WalkEmergeRogueExile
walk emerge distance [300]

Object Type

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

PlayerClass
{
	class = "Sorceress"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

Functions
{
	combat_dialogue = 
	"
	Roll(1, 2,
	{
		PlayTextAudio( RogueExile_Nyassa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );
	} );
	"
	player_engaged_random = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"
}

Brackets
{
	player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Marauder
	player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Warrior
	player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Witch
	player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" 		//	Sorceress
	player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Ranger
	player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Huntress
	player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Duelist
	player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Mercenary
	player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Shadow
	player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Monk
	player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Templar
	player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Druid

	player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Marauder
	player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Warrior
	player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Witch
	player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Sorceress
	player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Ranger
	player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Huntress
	player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Duelist
	player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Mercenary
	player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Shadow
	player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Monk
	player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Templar
	player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Druid
} 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress1"] = {
    name = "Nyassa, the Flaming Hand",
    life = 1.3,
    energyShield = 0.55,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DodgeRollRogueExileGeneric",
        "IncinerateRogueExileSorceress1",
        "FirestormRogueExileSorceress1",
        "EASFlammabilityRogueExileSorceress1",
        "FlammabilityRogueExileSorceress1",
        "RagingSpiritsRogueExileSorceress1",
        "BlazingClusterRogueExileSorceress1",
        "TriggeredBurningRunesRogueExileSorceress1",
        "WalkEmergeRogueExile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
    name = "DodgeRollRogueExileGeneric",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.UsableWhileShapeshifted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_allowed_queue_time_override_ms",
        "dodge_roll_base_travel_distance",
        "dodge_roll_additional_pushiness_modifier",
        "dodge_roll_stun_threshold_+%_final",
        "base_deal_no_damage",
        "skill_cannot_be_knocked_back",
        "spell_cast_time_cannot_be_modified",
        "action_attack_or_cast_time_uses_animation_length",
        "usable_while_shapeshifted_town_or_hideout_only",
        "dynamic_target_updating_prioritises_movement_vector",
        "skill_is_not_considered_a_skill",
        "base_skill_enabled_while_mounted",
    },
    levels = {
        [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncinerateRogueExileSorceress1"] = {
    name = "Incinerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of [Fire] from your hand, [Ignite|Igniting] enemies in front of you. The flames grow stronger the longer you [Channelling|Channel]. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to also create [IgnitedGround|Ignited Ground].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Sustained] = true,
        [SkillType.CreatesGroundEffect] = true,
        [SkillType.GainsStages] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "incinerate_player/statset_0",
    castTime = 0.25,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "incinerate_fuel_gain_per_mana_spent",
        "incinerate_cone_angle",
        "active_skill_base_area_of_effect_radius",
        "incinerate_maximum_stages",
        "base_minimum_channel_time_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "active_skill_ignite_duration_+%_final",
        "active_skill_override_turn_duration_ms",
        "incinerate_damage_+%_final_per_stage",
        "active_skill_energy_generated_+%_final",
        "incinerate_minimum_fuel_to_use",
        "incinerate_gain_stage_every_x_ms",
        "incinerate_maximum_fuel",
        "active_skill_ignite_chance_+%_final",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "base_skill_show_average_damage_instead_of_dps",
        "precise_cursor_targeting_uses_contact_point_height_offset",
        "active_skill_consumes_a_fire_infusion",
        "no_mana_cost",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 20, 46, 8, 600, -70, 160, 60, -25, 360, 20, -98, 1000, 250, 10000, -80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FirestormRogueExileSorceress1"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1.4,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_max_number_of_storms",
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "rain_hit_delay_ms",
        "firestorm_improved_bolts_per_ignite_consumed",
        "firestorm_secondary_radius_+_if_consumed_fire_infusion",
        "firestorm_bolt_frequency_+%_if_consumed_fire_infusion",
        "base_skill_show_average_damage_instead_of_dps",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "never_ignite",
        "quality_display_active_skill_base_area_of_effect_radius_is_gem",
        "active_skill_consumes_a_cold_infusion",
        "active_skill_consumes_a_fire_infusion",
        "active_skill_consumes_a_lightning_infusion",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 1, 6000, 10, 52, -70, 160, 60, 150, 5, 20, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFlammabilityRogueExileSorceress1"] = {
    name = "EASFlammabilityRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-70, 160, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlammabilityRogueExileSorceress1"] = {
    name = "Flammability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay, lowering their [Fire] [Resistances|Resistance].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_weakness",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_buff_fire_damage_resistance_%_to_apply",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_curse_delay_+%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "triggers_burning_runes_on_placing_ground_rune",
    },
    levels = {
        [1] = {6000, 15, -23, 1500, -70, 160, 50, -30, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritsRogueExileSorceress1"] = {
    name = "Raging Spirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, [Fire|Fire] [Spell|Spells] you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly [Attack|Attack] them, ignoring commands. Enemies will not directly engage these [Minion|Minions], and can pass through them.",
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Minion] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.HasReservation] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Persistent] = true,
        [SkillType.Limit] = true,
    },
    statDescriptionScope = "raging_spirits",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_raging_spirits_allowed",
        "display_minion_monster_type",
        "base_skill_effect_duration",
        "skill_raging_spirit_per_x_radius",
        "minion_skill_physical_damage_%_to_convert_to_fire",
        "skill_raging_spirits_max_per_action",
        "skill_desired_amount_override",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 20, 5000, 15, 70, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlazingClusterRogueExileSorceress1"] = {
    name = "Ember Fusillade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing [Fire] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to cause the entire Fusillade to create beams that [Chain] to enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Duration] = true,
        [SkillType.Unleashable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "blazing_cluster/statset_0",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "blazing_cluster_maximum_number_of_projectiles_allowed",
        "base_skill_effect_duration",
        "blazing_cluster_delay_between_projectiles_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "blazing_cluster_subsequent_targeting_radius",
        "ember_fusillade_damage_+%_final_per_ember_fired",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "can_perform_skill_while_moving",
        "projectile_uses_contact_position",
        "quality_display_ember_fusilade_is_gem",
        "precise_cursor_targeting_uses_contact_point_height_offset",
        "active_skill_consumes_a_lightning_infusion",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1300, 200, -70, 160, 50, 50, 0, -33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggeredBurningRunesRogueExileSorceress1"] = {
    name = "TriggeredBurningRunesRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "triggered_by_burning_runes_support_%",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, 0, 20, 4000, 0, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
    name = "WalkEmergeRogueExile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.272,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1500]
FamilyMonsterDroppedItemRarity
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 1500 Max: 1500 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%90
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit100
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second50
    Stats.base_block_angle_degrees210
    Stats.action_attack_or_cast_time_uses_animation_length0
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.enable_weapon_setstrue
    Stats.base_number_of_weapon_sets1
    Stats.max_viper_strike_orbs4
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.maximum_righteous_charges5
    Stats.maximum_blood_scythe_charges5
    Stats.base_number_of_traps_allowed15
    Stats.base_number_of_remote_mines_allowed15
    Stats.max_charged_attack_stacks6
    Stats.max_talisman_degen_stacks20
    Stats.max_frost_nova_stacks20
    Stats.max_rampage_stacks1000
    Stats.damage_+%_per_10_rampage_stacks2
    Stats.movement_velocity_+%_per_10_rampage_stacks1
    Stats.minions_have_labyrinth_trap_degen_effect_+%-90
    Stats.minions_are_immune_to_labyrinth_degen_effect0
    Stats.minion_damage_taken_+%_from_spike_traps_final-90
    Stats.minion_damage_taken_+%_from_arrow_traps_final0
    Stats.minion_damage_taken_+%_from_guillotine_traps_final-90
    Stats.traps_explode_on_timeout1
    Stats.maximum_rage30
    Stats.max_delve_degen_stacks5000
    Stats.melee_variation1
    Stats.base_total_number_of_sigils_allowed3
    Stats.enable_movement_skill_animation_skipping1
    Stats.additional_insanity_effects_while_delirious1
    Stats.max_steel_ammo12
    Stats.chance_to_deal_triple_damage_%_per_brutal_charge3
    Stats.stun_threshold_+%_per_brutal_charge10
    Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge12
    Stats.mines_invulnerable_for_duration_ms2000
    Stats.traps_invulnerable_for_duration_ms2000
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.base_presence_radius40
    Stats.mtx_max_killstreak_stacks1000
    Stats.mtx_max_killcounter_stacks30000
    Stats.melee_strike_bonus_attack_distance2
    Stats.accuracy_rating_+%_final_at_max_distance_scaled-90
    Stats.base_weapon_swap_duration_ms250
    Stats.quadruped_head_turn_duration_ms100
    Stats.has_quadruped_head_control0
    Stats.base_pay_cost_over_start_of_skill_animation1
    Stats.base_knockback_speed_+%-30
    Stats.base_maximum_number_of_stored_corpses10
    Stats.global_resummon_time_ms7500
    Stats.disable_minion_formation1
    Stats.crossbow_ammo_switch_time_ms300
    Stats.rage_loss_delay_ms2000
    Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters200
    Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters100
    Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters200
    Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters100
    Stats.fixed_frost_wall_limit60
    Stats.player_allow_dodge_roll_cancel1
    Stats.maximum_cold_infusion_stacks6
    Stats.maximum_fire_infusion_stacks6
    Stats.maximum_lightning_infusion_stacks6
    Stats.minimum_number_of_projectiles_to_fire_is_11
    Stats.base_infusion_duration_ms15000
    Stats.base_spirit10000
    Stats.active_skill_base_reload_time_override200
    Stats.additional_life_scaling_index10
    Stats.heat_base_delay_before_decay_ms3000
    Stats.heat_base_decay_rate_ms500
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.secondary_object_size4
    Positioned.object_targeting_size3
    Positioned.base_pushiness30
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge
    Actor.slow_animations_go_to_idlefalse
    Actor.actor_sizeMedium
    Actor.leveled_starting_effectsDoLiterallyNothing
    Actor.blend_once_animations_by_defaulttrue
    Actor.simulation_height24
    StateMachine.define_shared_statelock_on;
    StateMachine.on_state_lock_on_0{ SetUsesDirectionalRunAnimations( false ); }
    StateMachine.on_state_lock_on_1{ SetUsesDirectionalRunAnimations( true ); }
    Animated.turn_duration0.2
    Animated.always_interpolate_bearingtrue
    MinimapIcon.iconRogueExile
    Functions.update_and_face_target =
    Functions.local turn_amountCalculateOrientation( arg1 );
    Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } );
    Functions.If( arg4, (){ SetTarget( arg1, true ); } );
    Functions.If( arg5, (){ SetTargetLocation( arg1 ); } );
    PlayerClass.classSorceress
    불을 뿜는 손 니아사 Text Audio /37
    이름
    불타라! 하하하하!
    RogueExile_Nyassa_Combat_Random
    불타라!
    RogueExile_Nyassa_Combat_2
    불타라!
    RogueExile_Nyassa_Combat_3
    불의 분노여!
    RogueExile_Nyassa_Combat_4
    불의 분노여!
    RogueExile_Nyassa_Combat_5
    작열하는 잉걸불이여!
    RogueExile_Nyassa_Combat_6
    작열하는 잉걸불이여!
    RogueExile_Nyassa_Combat_7
    사라져라! 하하!
    RogueExile_Nyassa_Combat_8
    사라져라! 하하하!
    RogueExile_Nyassa_Combat_9
    사라져라!
    RogueExile_Nyassa_Combat_10
    증오의 불씨!
    RogueExile_Nyassa_Combat_11
    증오의 불씨!
    RogueExile_Nyassa_Combat_12
    증오의 불씨!
    RogueExile_Nyassa_Combat_13
    재가 되어라!
    RogueExile_Nyassa_Combat_14
    재가 되어라!
    RogueExile_Nyassa_Combat_15
    살에서 재로!
    RogueExile_Nyassa_Combat_16
    살에서 재로!
    RogueExile_Nyassa_Combat_17
    살에서 재로!
    RogueExile_Nyassa_Combat_18
    불길이 포식한다!
    RogueExile_Nyassa_Combat_19
    불길이 포식한다!
    RogueExile_Nyassa_Combat_20
    영광의 불길이여!
    RogueExile_Nyassa_Combat_21
    영광의 불길이여!
    RogueExile_Nyassa_Combat_22
    영광의 불길이여!
    RogueExile_Nyassa_Combat_23
    불씨에서 지옥불로!
    RogueExile_Nyassa_Combat_24
    불씨에서 지옥불로!
    RogueExile_Nyassa_Combat_25
    불씨에서 지옥불로!
    RogueExile_Nyassa_Combat_26
    보아라! 코펙의 도전이다!
    RogueExile_Nyassa_Engage_Random
    네가 열기를 견딜 수 있을까...
    RogueExile_Nyassa_Engage_2
    불길이 굶주렸다...
    RogueExile_Nyassa_Engage_3
    코펙이 나의 부름에 답한다!
    RogueExile_Nyassa_Engage_4
    불이 밝게 타오른다!
    RogueExile_Nyassa_Engage_5
    하하! 타오르는 영광으로 가는 나의 길을 또 바보 하나가 막아서는군...
    RogueExile_Nyassa_KillPlayer_Random
    불은 재만을 남길 뿐...
    RogueExile_Nyassa_KillPlayer_2
    불씨 하나가 또 꺼지는군.
    RogueExile_Nyassa_KillPlayer_3
    하. 잉걸불만 남았다.
    RogueExile_Nyassa_KillPlayer_4
    생명 하나가 이렇게 연기로 화하는구나...
    RogueExile_Nyassa_KillPlayer_5
    이제 잉걸불만 남았군.
    RogueExile_Nyassa_KillPlayer_6
    Edit

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