불을 뿜는 손 니아사

Nyassa, the Flaming Hand
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
생명력
75%
Energy Shield From Life
45%
저항




Damage
175%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
4 ~ 12
공격 속도
1.005 Second
Damage Spread
±20%
경험치
250%
Model Size
100%
Type
ExileSorceress1
Metadata
ExileSorceress1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
3,200
방어도
2,413
회피
477
에너지 보호막
2,618
Damage
408
주문 피해
408
정확도
2,180
공격 속도
1.005
경험치
71,585
Minion Life
2,859
Minion Energy Shield
2,339
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlazingClusterRogueExileSorceress1
Spell, Damage, Fire, Projectile, Duration, CanRapidFire, UsableWhileMoving, Area, AreaSpell, Triggerable
불씨 일제 사격
치명타 명중 확률: 6%
시전 속도: 0.4 초
공중을 떠도는 타오르는 불씨를 불러냅니다. 불씨는 잠시 후 적을 향해 날아가, 충돌 시 일정 범위 내에 화염 피해를 줍니다. 이때 마지막으로 대상으로 지정했던 적에게 우선적으로 날아갑니다. 이 주문을 다시 시전하면 활성화되어 있는 모든 불씨의 지속시간이 초기화됩니다. 한 번의 일제 사격으로 여러 개의 불씨를 발사하는 경우, 가능하면 서로 다른 적이 대상으로 지정됩니다.
99.48~149.2 화염 피해
투사체 속도 33% 감소
공중 부양 지속시간 1.3초
불씨 최대 6개 누적 가능
투사체 개수 속성이 투사체 개수가 아닌
누적된 불씨 개수에 적용
투사체 개수 속성이 투사체 개수가 아닌
누적된 불씨 개수에 적용
base is projectile [1]
blazing cluster delay between projectiles ms [200]
blazing cluster subsequent targeting radius [50]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]

IncinerateRogueExileSorceress1
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, GainsStages
소각
시전 속도: 0.25 초
손에서 화염을 내뿜어 전방의 적들에게 점화를 유발합니다. 오래 집중을 유지할수록 불길이 강해지고, 강도가 최대에 도달하면 중첩되는 화염 노출을 적용하고 점화 지대를 생성합니다.
점화 지속시간 25% 감폭
시전 속도 속성이 이 스킬의 비용에도 영향을 줌
부채꼴 길이 4.6미터
Fire Exposure duration is 2 seconds
단계 하나당 주는 피해 20% 증폭
최대 단계에 중첩되는 화염 노출을 유발하여 중첩당 화염 저항 4% 감소, 최대 50% 감소
최대 8단계
화염 피해를 306.1~459.1 준 것처럼 점화
active skill energy generated +% final [-98]
active skill override turn duration ms [360]
base minimum channel time ms [600]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
channel start lock cancelling scales with cast speed [1]
incinerate cone angle [20]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

FirestormRogueExileSorceress1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, UsableWhileMoving, Limit, Sustained, SkillConsumesIgnite
화염 폭풍
치명타 명중 확률: 6%
시전 속도: 1.4 초
목표 지역에 화염 볼트를 비처럼 퍼붓습니다. 전방의 적에게 적용된 점화가 소모되며 화염 폭풍의 연료가 되어, 소모되는 점화 하나당 1개의 볼트가 향상됩니다.
179.8~269.7 화염 피해
보조 대상 스킬로 점화 유발 불가
충격 반경 1미터
폭풍 반경 5.2미터
폭풍 지속시간 6초
0.1초마다 충돌 1회
5 Improved Bolts per Ignite Consumed
화염 폭풍 1개로 제한
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rain hit delay ms [150]

EASFlammabilityRogueExileSorceress1
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
FlammabilityRogueExileSorceress1
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
인화성
시전 속도: 0.7 초
잠시 후 범위 내 모든 대상에게 저주를 걸어 화염 저항을 낮춥니다.
보조 대상 스킬이 룬 명문 만료 후 용암 명문 발동
보조 대상 스킬의 저주 지대가
폭발하기 전의 지연시간 30% 감소
폭발하기 전의 지연시간 30% 감소
1.5초 지연 후 저주 적용
저주 반경 1.5미터
Curse inflicts -23% to Fire Resistance
저주 지속시간 6초
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

RagingSpiritsRogueExileSorceress1
Buff, Minion, Fire, CreatesMinion, HasReservation, OngoingSkill, Duration, Persistent, Limit
격노의 혼백
활성화된 동안 직접 사용하는 화염 주문이 격노의 혼백도 소환합니다. 격노의 혼백은 단명하고 불타는 두개골로 주변의 적들에게 달려들어 빠르게 공격합니다. 적들은 이 소환수를 직접 공격하지 않으며 그대로 통과합니다.
이 스킬로 소환된 소환수가 물리 피해의 70%를 화염 피해로 전환
소환한 격노의 유령 10마리로 제한
화염 범위 주문이 반경 1.5미터당 유령 1마리 소환
화염 주문의 투사체가 명중 시 유령 1마리 소환
화염 주문의 투사체가 명중 시 유령 1마리 소환
시전한 주문 하나당 유령 최대 2마리 소환
혼백 지속시간 5초
base deal no damage [1]
display minion monster type [20]
skill desired amount override [1]

TriggeredBurningRunesRogueExileSorceress1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 332.1의 기본 화염 피해를 줌
active skill base area of effect radius [20]
base skill effect duration [4000]
ground fire art variation [0]
triggered by burning runes support % [0]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
회피 구르기 거리 +3.7미터
주는 공격 피해 10% 감폭
이 스킬의 시전 속도 변경 불가
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Sorceress" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Nyassa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress1"] = { name = "Nyassa, the Flaming Hand", life = 0.75, energyShield = 0.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DodgeRollRogueExileGeneric", "IncinerateRogueExileSorceress1", "FirestormRogueExileSorceress1", "EASFlammabilityRogueExileSorceress1", "FlammabilityRogueExileSorceress1", "RagingSpiritsRogueExileSorceress1", "BlazingClusterRogueExileSorceress1", "TriggeredBurningRunesRogueExileSorceress1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncinerateRogueExileSorceress1"] = { name = "Incinerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a torrent of [Fire] from your hand, [Ignite|Igniting] enemies in front of you. The flames grow stronger the longer you [Channelling|Channel] for, and at maximum strength also apply stacking [Exposure|Fire Exposure] and creating [IgnitedGround|Ignited Ground].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Sustained] = true, [SkillType.CreatesGroundEffect] = true, [SkillType.GainsStages] = true, }, statDescriptionScope = "incinerate_player/statset_0", castTime = 0.25, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "incinerate_buff_exposure_-_to_total_fire_resistance_per_stack", "incinerate_cone_angle", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "incinerate_maximum_exposure_magnitude", "incinerate_maximum_stages", "base_minimum_channel_time_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_ignite_duration_+%_final", "active_skill_override_turn_duration_ms", "incinerate_damage_+%_final_per_stage", "active_skill_energy_generated_+%_final", "is_area_damage", "can_perform_skill_while_moving", "channel_start_lock_cancelling_scales_with_cast_speed", "cast_speed_modifiers_apply_to_over_time_cost", "base_skill_show_average_damage_instead_of_dps", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 20, 46, 2000, 50, 8, 600, -70, 160, 60, -25, 360, 20, -98, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FirestormRogueExileSorceress1"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm by creating improved bolts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.SkillConsumesIgnite] = true, }, statDescriptionScope = "fire_storm", castTime = 1.4, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_storm_fireball_delay_ms", "firestorm_max_number_of_storms", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "rain_hit_delay_ms", "firestorm_improved_bolts_per_ignite_consumed", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", "can_perform_skill_while_moving", "never_ignite", "quality_display_active_skill_base_area_of_effect_radius_is_gem", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 1, 6000, 10, 52, -70, 160, 60, 150, 5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFlammabilityRogueExileSorceress1"] = { name = "EASFlammabilityRogueExileSorceress1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", }, levels = { [1] = {-70, 160, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlammabilityRogueExileSorceress1"] = { name = "Flammability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Fire] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "fire_weakness", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_fire_damage_resistance_%_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_curse_delay_+%", "base_deal_no_damage", "can_perform_skill_while_moving", "triggers_burning_runes_on_placing_ground_rune", }, levels = { [1] = {6000, 15, -23, 1500, -70, 160, 60, -30, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RagingSpiritsRogueExileSorceress1"] = { name = "Raging Spirits", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, [Fire|Fire] [Spell|Spells] you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly [Attack|Attack] them. Enemies will not directly engage these [Minion|Minions], and can pass through them.", skillTypes = { [SkillType.Buff] = true, [SkillType.Minion] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, [SkillType.HasReservation] = true, [SkillType.OngoingSkill] = true, [SkillType.Duration] = true, [SkillType.Persistent] = true, [SkillType.Limit] = true, }, statDescriptionScope = "raging_spirits", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_raging_spirits_allowed", "display_minion_monster_type", "base_skill_effect_duration", "skill_raging_spirit_per_x_radius", "minion_skill_physical_damage_%_to_convert_to_fire", "skill_raging_spirits_max_per_action", "skill_desired_amount_override", "base_deal_no_damage", }, levels = { [1] = {10, 20, 5000, 15, 70, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlazingClusterRogueExileSorceress1"] = { name = "Ember Fusillade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing [Fire] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Duration] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "blazing_cluster/statset_0", castTime = 0.4, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "blazing_cluster_maximum_number_of_projectiles_allowed", "base_skill_effect_duration", "blazing_cluster_delay_between_projectiles_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "blazing_cluster_subsequent_targeting_radius", "ember_fusillade_damage_+%_final_per_ember_fired", "base_projectile_speed_+%", "base_is_projectile", "can_perform_skill_while_moving", "projectile_uses_contact_position", "quality_display_ember_fusilade_is_gem", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 1300, 200, -70, 160, 60, 50, 0, -33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredBurningRunesRogueExileSorceress1"] = { name = "TriggeredBurningRunesRogueExileSorceress1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "triggered_by_burning_runes_support_%", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1, 0, 20, 4000, 0, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
불을 뿜는 손 니아사 Text Audio /37
이름 |
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불타라! 하하하하! — RogueExile_Nyassa_Combat_Random |
불타라! — RogueExile_Nyassa_Combat_2 |
불타라! — RogueExile_Nyassa_Combat_3 |
불의 분노여! — RogueExile_Nyassa_Combat_4 |
불의 분노여! — RogueExile_Nyassa_Combat_5 |
작열하는 잉걸불이여! — RogueExile_Nyassa_Combat_6 |
작열하는 잉걸불이여! — RogueExile_Nyassa_Combat_7 |
사라져라! 하하! — RogueExile_Nyassa_Combat_8 |
사라져라! 하하하! — RogueExile_Nyassa_Combat_9 |
사라져라! — RogueExile_Nyassa_Combat_10 |
증오의 불씨! — RogueExile_Nyassa_Combat_11 |
증오의 불씨! — RogueExile_Nyassa_Combat_12 |
증오의 불씨! — RogueExile_Nyassa_Combat_13 |
재가 되어라! — RogueExile_Nyassa_Combat_14 |
재가 되어라! — RogueExile_Nyassa_Combat_15 |
살에서 재로! — RogueExile_Nyassa_Combat_16 |
살에서 재로! — RogueExile_Nyassa_Combat_17 |
살에서 재로! — RogueExile_Nyassa_Combat_18 |
불길이 포식한다! — RogueExile_Nyassa_Combat_19 |
불길이 포식한다! — RogueExile_Nyassa_Combat_20 |
영광의 불길이여! — RogueExile_Nyassa_Combat_21 |
영광의 불길이여! — RogueExile_Nyassa_Combat_22 |
영광의 불길이여! — RogueExile_Nyassa_Combat_23 |
불씨에서 지옥불로! — RogueExile_Nyassa_Combat_24 |
불씨에서 지옥불로! — RogueExile_Nyassa_Combat_25 |
불씨에서 지옥불로! — RogueExile_Nyassa_Combat_26 |
보아라! 코펙의 도전이다! — RogueExile_Nyassa_Engage_Random |
네가 열기를 견딜 수 있을까... — RogueExile_Nyassa_Engage_2 |
불길이 굶주렸다... — RogueExile_Nyassa_Engage_3 |
코펙이 나의 부름에 답한다! — RogueExile_Nyassa_Engage_4 |
불이 밝게 타오른다! — RogueExile_Nyassa_Engage_5 |
하하! 타오르는 영광으로 가는 나의 길을 또 바보 하나가 막아서는군... — RogueExile_Nyassa_KillPlayer_Random |
불은 재만을 남길 뿐... — RogueExile_Nyassa_KillPlayer_2 |
불씨 하나가 또 꺼지는군. — RogueExile_Nyassa_KillPlayer_3 |
하. 잉걸불만 남았다. — RogueExile_Nyassa_KillPlayer_4 |
생명 하나가 이렇게 연기로 화하는구나... — RogueExile_Nyassa_KillPlayer_5 |
이제 잉걸불만 남았군. — RogueExile_Nyassa_KillPlayer_6 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.