Nyassa, a Mão Flamejante
Nyassa, the Flaming Hand
SpectreN
TagsElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Vida
125%
Energy Shield From Life
45%
Resistência
0 0 0 0
Damage
175%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ExileSorceress1
Metadata
ExileSorceress1
Nível
68
Vida
5,333
Armadura
2,413
Evasão
477
Escudo de Energia
4,363
Damage
408
Dano Mágico
408
Precisão
2,180
Tempo de Ataque
1.005
Experiência
71,585
Minion Life
4,559
Minion Energy Shield
3,730
Minion Damage
909
Minion Armour
2,413
BlazingClusterRogueExileSorceress1
Spell, Damage, Fire, Projectile, Duration, CanRapidFire, UsableWhileMoving, Area, AreaSpell, Triggerable
Fuzilamento Flamejante
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 0.4 seg
Conjure uma Brasa flamejante que paira sobre você. Após uma curta duração, a Brasa se lança em direção a um inimigo, causando dano de Fogo em uma área no impacto e priorizando o último inimigo alvo. Repetir essa magia redefine a duração de todas as Brasas ativas. Múltiplas Brasas disparadas no mesmo Fuzilamento tentarão atingir inimigos diferentes.
Velocidade do Projétil reduzida em 33%
Causa 99.48 a 149.2 de Dano de Fogo
Suspensão dura 1.3 segundos
Pode acumular até 6 Brasas
base is projectile [1]
blazing cluster delay between projectiles ms [200]
blazing cluster subsequent targeting radius [50]
can perform skill while moving [1]
ember fusillade damage +% final per ember fired [0]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
quality display ember fusilade is gem [1]
IncinerateRogueExileSorceress1
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, GainsStages
Incinerar
Tempo de Conjuração: 0.25 seg
Conjure um torrente de Fogo de sua mão, Incendiando os inimigos à sua frente. As chamas ficam mais fortes quanto mais você Canaliza, e na força máxima também aplica acúmulo de Exposição a Fogo e cria Solo Incendiado.
Cone se extende por 4.6 metros
Causa 20% mais dano por estágio
Inflige Exposição a Fogo cumulativa no estágio máximo, reduzindo a Resistência a Fogo em 4% por contador, máximo de 50%
8 ao máximo de estágios
Incendeia como se causasse 306.1 a 459.1 de dano de Fogo
active skill energy generated +% final [-98]
active skill ignite duration +% final [-25]
active skill override turn duration ms [360]
base minimum channel time ms [600]
base skill effect duration [2000]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
cast speed modifiers apply to over time cost [1]
channel start lock cancelling scales with cast speed [1]
incinerate cone angle [20]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
FirestormRogueExileSorceress1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, UsableWhileMoving, Limit, Sustained, SkillConsumesIgnite
Tormenta Flamejante
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1.4 seg
Chuva de projéteis flamejantes sobre a área alvo. Incêndios em inimigos à sua frente são Consumidos para alimentar a Tempestade de Fogo, criando projéteis aprimorados.
Causa 179.8 a 269.7 de Dano de Fogo
Habilidades Suportadas não podem Incendiar
Impacto tem metros de raio
Impacto tem 1 metro de raio
Tormenta tem 5.2 metros de raio
Tormenta dura 6 segundos
Um impacto a cada 0.1 segundos
5 Raios Melhorados por Incêndio Consumido
Limite de 1 Tempestade de Fogo
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rain hit delay ms [150]
EASFlammabilityRogueExileSorceress1
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
FlammabilityRogueExileSorceress1
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Flamabilidade
Tempo de Conjuração: 0.7 seg
Amaldiçoa todos os alvos em uma área após um curto atraso, reduzindo sua Resistência a Fogo.
Habilidades Suportadas ativam Inscrição Ardente após Inscrições Rúnicas expirarem
Zonas Amaldiçoadas das Habilidades Suportadas
entram em erupção com atraso reduzido em 30%
Maldição é aplicada após um atraso de 1.5 segundos
Maldições têm 1.5 metros de raio
Maldição inflige -23% de Resistência a Fogo
Maldições duram 6 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
RagingSpiritsRogueExileSorceress1
Buff, Minion, Fire, CreatesMinion, HasReservation, OngoingSkill, Duration, Persistent, Limit
Espíritos Furiosos
Enquanto ativa, Magias de Fogo que você mesmo usar também invocarão Espíritos Furiosos, que são caveiras flamejantes de curta duração que avançam contra inimigos próximos e os Atacam rapidamente. Inimigos não atacarão diretamente esses Lacaios e podem atravessá-los.
Lacaios desta habilidade convertem 70% do Dano Físico para Dano Dano de Fogo
Limite de 10 Espíritos Furiosos Convocados
Magias de Fogo em Área convocam um Espírito por cada 1.5 metros de raio
Projéteis das Magias de Fogo convocam um Espírito ao acertar
Máximo de 2 Espíritos convocado por Magia conjurada
Espírito dura 5 segundos
base deal no damage [1]
display minion monster type [20]
skill desired amount override [1]
TriggeredBurningRunesRogueExileSorceress1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 332.1 de Dano de Fogo Base por segundo
active skill base area of effect radius [20]
base skill effect duration [4000]
ground fire art variation [0]
triggered by burning runes support % [0]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+3.7 metros à distância do Rolamento
Causa 10% menos Dano com Ataque
Velocidade de Conjuração desta Habilidade não pode ser modificada
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

PlayerClass
{
	class = "Sorceress"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

Functions
{
	combat_dialogue = 
	"
	Roll(1, 2,
	{
		PlayTextAudio( RogueExile_Nyassa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );
	} );
	"
	player_engaged_random = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"
}

Brackets
{
	player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Marauder
	player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Warrior
	player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Witch
	player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" 		//	Sorceress
	player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Ranger
	player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Huntress
	player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Duelist
	player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Mercenary
	player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Shadow
	player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Monk
	player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Templar
	player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Druid

	player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Marauder
	player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Warrior
	player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Witch
	player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Sorceress
	player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Ranger
	player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Huntress
	player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Duelist
	player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Mercenary
	player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Shadow
	player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Monk
	player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Templar
	player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Druid
} 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress1"] = {
    name = "Nyassa, the Flaming Hand",
    life = 1.25,
    energyShield = 0.45,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DodgeRollRogueExileGeneric",
        "IncinerateRogueExileSorceress1",
        "FirestormRogueExileSorceress1",
        "EASFlammabilityRogueExileSorceress1",
        "FlammabilityRogueExileSorceress1",
        "RagingSpiritsRogueExileSorceress1",
        "BlazingClusterRogueExileSorceress1",
        "TriggeredBurningRunesRogueExileSorceress1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
    name = "DodgeRollRogueExileGeneric",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.UsableWhileShapeshifted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_allowed_queue_time_override_ms",
        "dodge_roll_base_travel_distance",
        "dodge_roll_additional_pushiness_modifier",
        "base_deal_no_damage",
        "skill_cannot_be_knocked_back",
        "spell_cast_time_cannot_be_modified",
        "action_attack_or_cast_time_uses_animation_length",
        "usable_while_shapeshifted_town_or_hideout_only",
        "dynamic_target_updating_prioritises_movement_vector",
        "skill_is_not_considered_a_skill",
        "base_skill_enabled_while_mounted",
    },
    levels = {
        [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncinerateRogueExileSorceress1"] = {
    name = "Incinerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Conjure a torrent of [Fire] from your hand, [Ignite|Igniting] enemies in front of you. The flames grow stronger the longer you [Channelling|Channel] for, and at maximum strength also apply stacking [Exposure|Fire Exposure] and creating [IgnitedGround|Ignited Ground].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Sustained] = true,
        [SkillType.CreatesGroundEffect] = true,
        [SkillType.GainsStages] = true,
    },
    statDescriptionScope = "incinerate_player/statset_0",
    castTime = 0.25,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "incinerate_buff_exposure_-_to_total_fire_resistance_per_stack",
        "incinerate_cone_angle",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "incinerate_maximum_exposure_magnitude",
        "incinerate_maximum_stages",
        "base_minimum_channel_time_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "active_skill_ignite_duration_+%_final",
        "active_skill_override_turn_duration_ms",
        "incinerate_damage_+%_final_per_stage",
        "active_skill_energy_generated_+%_final",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "channel_start_lock_cancelling_scales_with_cast_speed",
        "cast_speed_modifiers_apply_to_over_time_cost",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 20, 46, 2000, 50, 8, 600, -70, 160, 60, -25, 360, 20, -98, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FirestormRogueExileSorceress1"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm by creating improved bolts.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.SkillConsumesIgnite] = true,
    },
    statDescriptionScope = "fire_storm",
    castTime = 1.4,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_max_number_of_storms",
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "rain_hit_delay_ms",
        "firestorm_improved_bolts_per_ignite_consumed",
        "base_skill_show_average_damage_instead_of_dps",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "never_ignite",
        "quality_display_active_skill_base_area_of_effect_radius_is_gem",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 1, 6000, 10, 52, -70, 160, 60, 150, 5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFlammabilityRogueExileSorceress1"] = {
    name = "EASFlammabilityRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-70, 160, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlammabilityRogueExileSorceress1"] = {
    name = "Flammability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay, lowering their [Fire] [Resistances|Resistance].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
    },
    statDescriptionScope = "fire_weakness",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_buff_fire_damage_resistance_%_to_apply",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_curse_delay_+%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "triggers_burning_runes_on_placing_ground_rune",
    },
    levels = {
        [1] = {6000, 15, -23, 1500, -70, 160, 60, -30, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritsRogueExileSorceress1"] = {
    name = "Raging Spirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, [Fire|Fire] [Spell|Spells] you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly [Attack|Attack] them. Enemies will not directly engage these [Minion|Minions], and can pass through them.",
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Minion] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.HasReservation] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Persistent] = true,
        [SkillType.Limit] = true,
    },
    statDescriptionScope = "raging_spirits",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_raging_spirits_allowed",
        "display_minion_monster_type",
        "base_skill_effect_duration",
        "skill_raging_spirit_per_x_radius",
        "minion_skill_physical_damage_%_to_convert_to_fire",
        "skill_raging_spirits_max_per_action",
        "skill_desired_amount_override",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 20, 5000, 15, 70, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlazingClusterRogueExileSorceress1"] = {
    name = "Ember Fusillade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing [Fire] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Duration] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "blazing_cluster/statset_0",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "blazing_cluster_maximum_number_of_projectiles_allowed",
        "base_skill_effect_duration",
        "blazing_cluster_delay_between_projectiles_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "blazing_cluster_subsequent_targeting_radius",
        "ember_fusillade_damage_+%_final_per_ember_fired",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "can_perform_skill_while_moving",
        "projectile_uses_contact_position",
        "quality_display_ember_fusilade_is_gem",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1300, 200, -70, 160, 60, 50, 0, -33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggeredBurningRunesRogueExileSorceress1"] = {
    name = "TriggeredBurningRunesRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "triggered_by_burning_runes_support_%",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, 0, 20, 4000, 0, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
Nyassa, a Mão Flamejante Text Audio /37
Nome
Queime! Hahaha!
RogueExile_Nyassa_Combat_Random
Queime!
RogueExile_Nyassa_Combat_2
Queime!
RogueExile_Nyassa_Combat_3
Fúria das chamas!
RogueExile_Nyassa_Combat_4
Fúria das chamas!
RogueExile_Nyassa_Combat_5
Cinzas escaldantes!
RogueExile_Nyassa_Combat_6
Cinzas escaldantes!
RogueExile_Nyassa_Combat_7
Morra! Haha!
RogueExile_Nyassa_Combat_8
Morra! Haha!
RogueExile_Nyassa_Combat_9
Morra!
RogueExile_Nyassa_Combat_10
Brasas de ódio!
RogueExile_Nyassa_Combat_11
Brasas de ódio!
RogueExile_Nyassa_Combat_12
Brasas de ódio!
RogueExile_Nyassa_Combat_13
Vire cinzas!
RogueExile_Nyassa_Combat_14
Vire cinzas!
RogueExile_Nyassa_Combat_15
Da carne às cinzas!
RogueExile_Nyassa_Combat_16
Da carne às cinzas!
RogueExile_Nyassa_Combat_17
Da carne às cinzas!
RogueExile_Nyassa_Combat_18
As chamas engolem!
RogueExile_Nyassa_Combat_19
As chamas engolem!
RogueExile_Nyassa_Combat_20
Chama da glória!
RogueExile_Nyassa_Combat_21
Chama da glória!
RogueExile_Nyassa_Combat_22
Chama da glória!
RogueExile_Nyassa_Combat_23
Brasas do inferno!
RogueExile_Nyassa_Combat_24
Brasas do inferno!
RogueExile_Nyassa_Combat_25
Brasas do inferno!
RogueExile_Nyassa_Combat_26
Testemunhe! O desafio de Kopec!
RogueExile_Nyassa_Engage_Random
Vamos ver se você consegue suportar o calor...
RogueExile_Nyassa_Engage_2
As chamas estão famintas...
RogueExile_Nyassa_Engage_3
Kopec atende ao meu chamado!
RogueExile_Nyassa_Engage_4
O fogo queima forte!
RogueExile_Nyassa_Engage_5
Haha! Outro tolo no meu caminho para a glória ardente...
RogueExile_Nyassa_KillPlayer_Random
O fogo deixa apenas cinzas...
RogueExile_Nyassa_KillPlayer_2
Outra cinza apagada.
RogueExile_Nyassa_KillPlayer_3
Hah. Só restam brasas.
RogueExile_Nyassa_KillPlayer_4
Uma vida, reduzida a fumaça...
RogueExile_Nyassa_KillPlayer_5
Agora só restam as cinzas.
RogueExile_Nyassa_KillPlayer_6
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