Nyassa, die Flammende Hand
Humanoid
monster dropped item rarity +% [15000]
monster slain experience +% [250]
Nyassa, the Flaming Hand
SpectreN
TagsElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Leben
130%
Energy Shield From Life
55%
Widerstand
0 0 0 0
Damage
175%
Genauigkeit
100%
Attack Distance
4 ~ 12
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
ExileSorceress1
Metadata
ExileSorceress1
Stufe
68
Leben
4,538
Damage
408
Zauberschaden
408
Genauigkeit
2,502
Angriffszeit
1.005
Erfahrung
71,585
Minion Life
4,054
Minion Energy Shield
4,955
Minion Damage
1,695
Minion Armour
2,413
BlazingClusterRogueExileSorceress1
Spell, Damage, Fire, Projectile, Duration, Unleashable, UsableWhileMoving, Area, AreaSpell, Triggerable, NoAttackInPlace
Glühende Salve
Zauberzeit: 0.4 Sek.
Beschwört eine lodernde Glut, die über Euch schwebt. Nach kurzer Zeit schießt die Glut auf einen Gegner zu, verursacht beim Aufprall Feuerschaden in einem Bereich und greift vorrangig den zuletzt anvisierten Gegner an. Durch erneutes Wirken dieses Zaubers wird die Dauer aller aktiven Glutstücke zurückgesetzt. Mehrere Glutstücke, die in der gleichen Salve abgefeuert werden, versuchen, verschiedene Gegner anzuvisieren. Verbraucht wenn möglich eine Blitzinfusion, wodurch die gesamte Salve sich an Gegner verkettende Strahlen erzeugt.
Verursacht 99.48 bis 149.2 Feuerschaden
33% verringerte Projektilgeschwindigkeit
Schwebedauer beträgt 1.3 Sekunden
Kann bis zu 6 Gluten speichern
Modifikatoren der Anzahl von Projektilen gelten stattdessen
für die Anzahl gespeicherter Gluten
active skill consumes a lightning infusion [1]
base is projectile [1]
blazing cluster delay between projectiles ms [200]
blazing cluster subsequent targeting radius [50]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
IncinerateRogueExileSorceress1
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, GainsStages, NoAttackInPlace
Verbrennen
Zauberzeit: 0.25 Sek.
Gewinnt Energie, indem Ihr Mana mit anderen Fertigkeiten verbraucht, und nutzt dann die gesammelte Energie als Brennstoff, um einen Feuerschwall aus Eurer Hand zu beschwören, der Gegner vor Euch entzündet. Die Flammen werden stärker, je länger Ihr kanalisiert. Verbraucht wenn vorhanden eine Feuerinfusion, um auch entzündeten Boden zu erzeugen.
Verursacht 80% weniger Magnitude von Entflammbarkeit
25% verkürzte Entzündungsdauer
Kegellänge beträgt 4.6 Meter
Erhält 10 Millisekunden Brennstoff pro verbrauchtem Mana
Kann bis zu 10 Sekunden Brennstoff speichern
Verursacht 20% mehr Schaden pro Phase
Erhält alle 0.25 Sekunden eine Phase
8 maximale Phasen
Entzündet, was 306.1 bis 459.1 verursachtem Feuerschaden entspricht
active skill consumes a fire infusion [1]
active skill energy generated +% final [-98]
active skill override turn duration ms [360]
base minimum channel time ms [600]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
incinerate cone angle [20]
incinerate minimum fuel to use [1000]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
no mana cost [1]
precise cursor targeting uses contact point height offset [1]
FirestormRogueExileSorceress1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
Feuerregen
Zauberzeit: 1.4 Sek.
Lässt Flammenkugeln über dem Zielbereich niederschlagen. Kann alle drei Arten von Elementarinfusionen verbrauchen und wird dabei viel größer, wenn feuerinfusioniert, verursacht Blitze, wenn blitzinfusioniert und lässt Eissplitter regnen, wenn kälteinfusioniert.
Verursacht 179.8 bis 269.7 Feuerschaden
Wirkungsradius beträgt 1 Meter
Sturmradius beträgt 5.2 Meter
Sturmdauer beträgt 6 Sekunden
Ein Aufprall alle 0.1 Sekunden
Feuer-Infusion gewährt 50% erhöhte Kugelfrequenz
Feuer-Infusion gewährt +2 Meter zum Regenradius
Maximal 1 Feuerregen
active skill consumes a cold infusion [1]
active skill consumes a fire infusion [1]
active skill consumes a lightning infusion [1]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
firestorm improved bolts per ignite consumed [5]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rain hit delay ms [150]
EASFlammabilityRogueExileSorceress1
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
FlammabilityRogueExileSorceress1
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
Entflammbarkeit
Zauberzeit: 0.7 Sek.
Verflucht alle Ziele in einem Bereich nach einer kurzen Verzögerung und verringert deren Feuerwiderstand.
Unterstützte Fertigkeiten lösen 'Brennende Inschrift' aus, wenn ihre Runen-Inschriften ablaufen
Fluchbereich tritt nach 30% verringerter Verzögerung auf
Fluch wird nach Verzögerung von 1.5 Sekunden angewendet
Fluchradius beträgt 1.5 Meter
Fluch wendet -23% zu Feuerwiderstand an
Fluchdauer beträgt 6 Sekunden
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
RagingSpiritsRogueExileSorceress1
Buff, Minion, Fire, CreatesMinion, HasReservation, OngoingSkill, Duration, Persistent, Limit
Flammenschädel
Während die Fertigkeit aktiv ist, beschwören Feuer-Zauber, die Ihr selbst benutzt, auch kurzlebige Flammenschädel, die auf Gegner im Umkreis zusteuern und sie schnell angreifen und Befehle ignorieren. Gegner greifen diese Kreaturen nicht direkt an und können durch sie hindurchgehen.
Kreaturen von dieser Fertigkeit wandeln 70% des physischen Schadens in Feuerschaden um
Maximal 10 Flammenschädel
Feuer-Flächenzauber beschwören einen Flammenschädel pro 1.5 Meter Radius
Projektile von Feuerzaubern beschwören einen Flammenschädel bei Treffer
Maximal 2 beschworene Flammenschädel pro Wirken des Zaubers
Flammenschädel-Dauer beträgt 5 Sekunden
base deal no damage [1]
display minion monster type [20]
skill desired amount override [1]
TriggeredBurningRunesRogueExileSorceress1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 332.1 Basis-Feuerschaden pro Sekunde
active skill base area of effect radius [20]
base skill effect duration [4000]
ground fire art variation [0]
triggered by burning runes support % [0]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+4.6 Meter zur Ausweichrollen-Distanz
Verursacht 10% weniger Angriffsschaden
Die Zaubergeschwindigkeit dieser Fertigkeit kann nicht modifiziert werden
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]
WalkEmergeRogueExile
walk emerge distance [300]

Object Type

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

PlayerClass
{
	class = "Sorceress"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

Functions
{
	combat_dialogue = 
	"
	Roll(1, 2,
	{
		PlayTextAudio( RogueExile_Nyassa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );
	} );
	"
	player_engaged_random = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"
}

Brackets
{
	player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Marauder
	player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Warrior
	player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Witch
	player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" 		//	Sorceress
	player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Ranger
	player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Huntress
	player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Duelist
	player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Mercenary
	player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Shadow
	player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Monk
	player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Templar
	player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Druid

	player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Marauder
	player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Warrior
	player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Witch
	player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Sorceress
	player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Ranger
	player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Huntress
	player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Duelist
	player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Mercenary
	player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Shadow
	player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Monk
	player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Templar
	player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Druid
} 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress1"] = {
    name = "Nyassa, the Flaming Hand",
    life = 1.3,
    energyShield = 0.55,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DodgeRollRogueExileGeneric",
        "IncinerateRogueExileSorceress1",
        "FirestormRogueExileSorceress1",
        "EASFlammabilityRogueExileSorceress1",
        "FlammabilityRogueExileSorceress1",
        "RagingSpiritsRogueExileSorceress1",
        "BlazingClusterRogueExileSorceress1",
        "TriggeredBurningRunesRogueExileSorceress1",
        "WalkEmergeRogueExile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
    name = "DodgeRollRogueExileGeneric",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.UsableWhileShapeshifted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_allowed_queue_time_override_ms",
        "dodge_roll_base_travel_distance",
        "dodge_roll_additional_pushiness_modifier",
        "dodge_roll_stun_threshold_+%_final",
        "base_deal_no_damage",
        "skill_cannot_be_knocked_back",
        "spell_cast_time_cannot_be_modified",
        "action_attack_or_cast_time_uses_animation_length",
        "usable_while_shapeshifted_town_or_hideout_only",
        "dynamic_target_updating_prioritises_movement_vector",
        "skill_is_not_considered_a_skill",
        "base_skill_enabled_while_mounted",
    },
    levels = {
        [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncinerateRogueExileSorceress1"] = {
    name = "Incinerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of [Fire] from your hand, [Ignite|Igniting] enemies in front of you. The flames grow stronger the longer you [Channelling|Channel]. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to also create [IgnitedGround|Ignited Ground].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Sustained] = true,
        [SkillType.CreatesGroundEffect] = true,
        [SkillType.GainsStages] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "incinerate_player/statset_0",
    castTime = 0.25,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "incinerate_fuel_gain_per_mana_spent",
        "incinerate_cone_angle",
        "active_skill_base_area_of_effect_radius",
        "incinerate_maximum_stages",
        "base_minimum_channel_time_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "active_skill_ignite_duration_+%_final",
        "active_skill_override_turn_duration_ms",
        "incinerate_damage_+%_final_per_stage",
        "active_skill_energy_generated_+%_final",
        "incinerate_minimum_fuel_to_use",
        "incinerate_gain_stage_every_x_ms",
        "incinerate_maximum_fuel",
        "active_skill_ignite_chance_+%_final",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "base_skill_show_average_damage_instead_of_dps",
        "precise_cursor_targeting_uses_contact_point_height_offset",
        "active_skill_consumes_a_fire_infusion",
        "no_mana_cost",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 20, 46, 8, 600, -70, 160, 60, -25, 360, 20, -98, 1000, 250, 10000, -80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FirestormRogueExileSorceress1"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1.4,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_max_number_of_storms",
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "rain_hit_delay_ms",
        "firestorm_improved_bolts_per_ignite_consumed",
        "firestorm_secondary_radius_+_if_consumed_fire_infusion",
        "firestorm_bolt_frequency_+%_if_consumed_fire_infusion",
        "base_skill_show_average_damage_instead_of_dps",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "quality_display_active_skill_base_area_of_effect_radius_is_gem",
        "active_skill_consumes_a_cold_infusion",
        "active_skill_consumes_a_fire_infusion",
        "active_skill_consumes_a_lightning_infusion",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 1, 6000, 10, 52, -70, 160, 60, 150, 5, 20, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFlammabilityRogueExileSorceress1"] = {
    name = "EASFlammabilityRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-70, 160, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlammabilityRogueExileSorceress1"] = {
    name = "Flammability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay, lowering their [Fire] [Resistances|Resistance].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_weakness",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_buff_fire_damage_resistance_%_to_apply",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_curse_delay_+%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "triggers_burning_runes_on_placing_ground_rune",
    },
    levels = {
        [1] = {6000, 15, -23, 1500, -70, 160, 50, -30, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritsRogueExileSorceress1"] = {
    name = "Raging Spirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, [Fire|Fire] [Spell|Spells] you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly [Attack|Attack] them, ignoring commands. Enemies will not directly engage these [Minion|Minions], and can pass through them.",
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Minion] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.HasReservation] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Persistent] = true,
        [SkillType.Limit] = true,
    },
    statDescriptionScope = "raging_spirits",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_raging_spirits_allowed",
        "display_minion_monster_type",
        "base_skill_effect_duration",
        "skill_raging_spirit_per_x_radius",
        "minion_skill_physical_damage_%_to_convert_to_fire",
        "skill_raging_spirits_max_per_action",
        "skill_desired_amount_override",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 20, 5000, 15, 70, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlazingClusterRogueExileSorceress1"] = {
    name = "Ember Fusillade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing [Fire] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to cause the entire Fusillade to create beams that [Chain] to enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Duration] = true,
        [SkillType.Unleashable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "blazing_cluster/statset_0",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "blazing_cluster_maximum_number_of_projectiles_allowed",
        "base_skill_effect_duration",
        "blazing_cluster_delay_between_projectiles_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "blazing_cluster_subsequent_targeting_radius",
        "ember_fusillade_damage_+%_final_per_ember_fired",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "can_perform_skill_while_moving",
        "projectile_uses_contact_position",
        "quality_display_ember_fusilade_is_gem",
        "precise_cursor_targeting_uses_contact_point_height_offset",
        "active_skill_consumes_a_lightning_infusion",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1300, 200, -70, 160, 50, 50, 0, -33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggeredBurningRunesRogueExileSorceress1"] = {
    name = "TriggeredBurningRunesRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "triggered_by_burning_runes_support_%",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, 0, 20, 4000, 0, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
    name = "WalkEmergeRogueExile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.272,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1500]
FamilyMonsterDroppedItemRarity
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 1500 Max: 1500 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%90
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit100
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second50
    Stats.base_block_angle_degrees210
    Stats.action_attack_or_cast_time_uses_animation_length0
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.enable_weapon_setstrue
    Stats.base_number_of_weapon_sets1
    Stats.max_viper_strike_orbs4
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.maximum_righteous_charges5
    Stats.maximum_blood_scythe_charges5
    Stats.base_number_of_traps_allowed15
    Stats.base_number_of_remote_mines_allowed15
    Stats.max_charged_attack_stacks6
    Stats.max_talisman_degen_stacks20
    Stats.max_frost_nova_stacks20
    Stats.max_rampage_stacks1000
    Stats.damage_+%_per_10_rampage_stacks2
    Stats.movement_velocity_+%_per_10_rampage_stacks1
    Stats.minions_have_labyrinth_trap_degen_effect_+%-90
    Stats.minions_are_immune_to_labyrinth_degen_effect0
    Stats.minion_damage_taken_+%_from_spike_traps_final-90
    Stats.minion_damage_taken_+%_from_arrow_traps_final0
    Stats.minion_damage_taken_+%_from_guillotine_traps_final-90
    Stats.traps_explode_on_timeout1
    Stats.maximum_rage30
    Stats.max_delve_degen_stacks5000
    Stats.melee_variation1
    Stats.base_total_number_of_sigils_allowed3
    Stats.enable_movement_skill_animation_skipping1
    Stats.additional_insanity_effects_while_delirious1
    Stats.max_steel_ammo12
    Stats.chance_to_deal_triple_damage_%_per_brutal_charge3
    Stats.stun_threshold_+%_per_brutal_charge10
    Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge12
    Stats.mines_invulnerable_for_duration_ms2000
    Stats.traps_invulnerable_for_duration_ms2000
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.base_presence_radius40
    Stats.mtx_max_killstreak_stacks1000
    Stats.mtx_max_killcounter_stacks30000
    Stats.melee_strike_bonus_attack_distance2
    Stats.accuracy_rating_+%_final_at_max_distance_scaled-90
    Stats.base_weapon_swap_duration_ms250
    Stats.quadruped_head_turn_duration_ms100
    Stats.has_quadruped_head_control0
    Stats.base_pay_cost_over_start_of_skill_animation1
    Stats.base_knockback_speed_+%-30
    Stats.base_maximum_number_of_stored_corpses10
    Stats.global_resummon_time_ms7500
    Stats.disable_minion_formation1
    Stats.crossbow_ammo_switch_time_ms300
    Stats.rage_loss_delay_ms2000
    Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters200
    Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters100
    Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters200
    Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters100
    Stats.fixed_frost_wall_limit60
    Stats.player_allow_dodge_roll_cancel1
    Stats.maximum_cold_infusion_stacks6
    Stats.maximum_fire_infusion_stacks6
    Stats.maximum_lightning_infusion_stacks6
    Stats.minimum_number_of_projectiles_to_fire_is_11
    Stats.base_infusion_duration_ms15000
    Stats.base_spirit10000
    Stats.active_skill_base_reload_time_override200
    Stats.additional_life_scaling_index10
    Stats.heat_base_delay_before_decay_ms3000
    Stats.heat_base_decay_rate_ms500
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.secondary_object_size4
    Positioned.object_targeting_size3
    Positioned.base_pushiness30
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge
    Actor.slow_animations_go_to_idlefalse
    Actor.actor_sizeMedium
    Actor.leveled_starting_effectsDoLiterallyNothing
    Actor.blend_once_animations_by_defaulttrue
    Actor.simulation_height24
    StateMachine.define_shared_statelock_on;
    StateMachine.on_state_lock_on_0{ SetUsesDirectionalRunAnimations( false ); }
    StateMachine.on_state_lock_on_1{ SetUsesDirectionalRunAnimations( true ); }
    Animated.turn_duration0.2
    Animated.always_interpolate_bearingtrue
    MinimapIcon.iconRogueExile
    Functions.update_and_face_target =
    Functions.local turn_amountCalculateOrientation( arg1 );
    Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } );
    Functions.If( arg4, (){ SetTarget( arg1, true ); } );
    Functions.If( arg5, (){ SetTargetLocation( arg1 ); } );
    PlayerClass.classSorceress
    Nyassa, die Flammende Hand Text Audio /37
    Name
    Brenne! Hahaha!
    RogueExile_Nyassa_Combat_Random
    Brenne! Hahaha!
    RogueExile_Nyassa_Combat_2
    Brenne! Hahaha!
    RogueExile_Nyassa_Combat_3
    Zorn der Flamme!
    RogueExile_Nyassa_Combat_4
    Zorn der Flamme!
    RogueExile_Nyassa_Combat_5
    Sengender Zunder!
    RogueExile_Nyassa_Combat_6
    Sengender Zunder!
    RogueExile_Nyassa_Combat_7
    Stirb! Haha!
    RogueExile_Nyassa_Combat_8
    Stirb! Hahaha!
    RogueExile_Nyassa_Combat_9
    Stirb!
    RogueExile_Nyassa_Combat_10
    Glut des Hasses!
    RogueExile_Nyassa_Combat_11
    Glut des Hasses!
    RogueExile_Nyassa_Combat_12
    Glut des Hasses!
    RogueExile_Nyassa_Combat_13
    Werde zu Asche!
    RogueExile_Nyassa_Combat_14
    Werde zu Asche!
    RogueExile_Nyassa_Combat_15
    Fleisch zu Schlacke!
    RogueExile_Nyassa_Combat_16
    Fleisch zu Schlacke!
    RogueExile_Nyassa_Combat_17
    Fleisch zu Schlacke!
    RogueExile_Nyassa_Combat_18
    Fest der Flammen!
    RogueExile_Nyassa_Combat_19
    Fest der Flammen!
    RogueExile_Nyassa_Combat_20
    Flächenbrand!
    RogueExile_Nyassa_Combat_21
    Flächenbrand!
    RogueExile_Nyassa_Combat_22
    Flächenbrand!
    RogueExile_Nyassa_Combat_23
    Von der Glut zum Inferno!
    RogueExile_Nyassa_Combat_24
    Von der Glut zum Inferno!
    RogueExile_Nyassa_Combat_25
    Von der Glut zum Inferno!
    RogueExile_Nyassa_Combat_26
    Sieh! Kopec fordert dich heraus!
    RogueExile_Nyassa_Engage_Random
    Mal sehen, ob du der Hitze widerstehen kannst …
    RogueExile_Nyassa_Engage_2
    Die Flammen hungern …
    RogueExile_Nyassa_Engage_3
    Kopec antwortet meinem Ruf!
    RogueExile_Nyassa_Engage_4
    Das Feuer lodert hell!
    RogueExile_Nyassa_Engage_5
    Haha! Noch ein Schwachkopf auf meinem Weg zu durch Feuer geformtem Ruhm …
    RogueExile_Nyassa_KillPlayer_Random
    Feuer hinterlässt nur Asche …
    RogueExile_Nyassa_KillPlayer_2
    Ein weiterer Funke ist erloschen.
    RogueExile_Nyassa_KillPlayer_3
    Hah. Nichts als Glut bleibt übrig.
    RogueExile_Nyassa_KillPlayer_4
    Ein Leben, nur noch Rauch …
    RogueExile_Nyassa_KillPlayer_5
    Nur noch Schlacke.
    RogueExile_Nyassa_KillPlayer_6
    Edit

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