Nyassa, la mano ardiente
Humanoide
monster dropped item rarity +% [1500]
Nyassa, the Flaming Hand
SpectreN
TagsElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Vida
130%
Energy Shield From Life
55%
Resistencia
0 0 0 0
Damage
175%
Precisión
100%
Attack Distance
4 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
250%
Model Size
100%
Type
ExileSorceress1
Metadata
ExileSorceress1
Nivel
68
Vida
4,538
Damage
408
Daño de hechizos
408
Precisión
2,464
Tiempo de ataque
1.005
Experiencia
71,585
Minion Life
4,054
Minion Energy Shield
4,955
Minion Damage
1,695
Minion Armour
2,413
BlazingClusterRogueExileSorceress1
Spell, Damage, Fire, Projectile, Duration, Unleashable, UsableWhileMoving, Area, AreaSpell, Triggerable, NoAttackInPlace
Ráfaga de brasas
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 0.4 seg
Conjuras una brasa ardiente que flota por encima de ti. Tras una breve duración, la brasa se lanza sobre un enemigo para infligir daño de fuego en un área al chocar, y prioriza al último enemigo seleccionado. Si vuelves a lanzar el hechizo, se reinicia la duración de todas las brasas activas. Si disparas varias brasas en una misma ráfaga, intentarán dirigirse a enemigos diferentes. Consume una infusión de rayo si es posible para que toda la ráfaga cree haces que se encadenan a los enemigos.
Inflige de 99.48 a 149.2 de daño de fuego
Velocidad de los proyectiles reducida un 33%
Las brasas flotan durante 1.3 segundos
Puede acumular hasta 6 brasas
Los modificadores de cantidad de proyectiles se aplican
en su lugar a la cantidad de brasas acumuladas
active skill consumes a lightning infusion [1]
base is projectile [1]
blazing cluster delay between projectiles ms [200]
blazing cluster subsequent targeting radius [50]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]
IncinerateRogueExileSorceress1
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, GainsStages, NoAttackInPlace
Incinerar
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 0.25 seg
Obtén combustible gastando maná en cualquier habilidad y luego usa el combustible acumulado para conjurar un torrente de fuego desde tu mano que quema a los enemigos que están delante de ti. Las llamas se hacen más fuertes cuanto más tiempo canalices. Consume una infusión de fuego si es posible para crear también suelo quemado.
Aplica un 80% menos de magnitud de inflamabilidad
25% menos de duración de la quemadura
La longitud del cono es de 4.6 metros
Gana 10 milisegundos de combustible por cada punto de maná gastado
Puede almacenar hasta 10 segundos de combustible
Inflige un 20% más de daño por cada fase
Gana una fase cada 0.25 segundos
Fases máximas: 8
Quema como si infligiera de 306.1 a 459.1 de daño de fuego
active skill consumes a fire infusion [1]
active skill energy generated +% final [-98]
active skill override turn duration ms [360]
base minimum channel time ms [600]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
incinerate cone angle [20]
incinerate minimum fuel to use [1000]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
no mana cost [1]
precise cursor targeting uses contact point height offset [1]
FirestormRogueExileSorceress1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
Tormenta de fuego
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.4 seg
Lanza una lluvia de descargas ardientes sobre el área objetivo. Puede consumir los tres tipos de infusiones elementales; se vuelve mucho más grande cuando está infundida con fuego, crea descargas de rayo cuando está infundida con rayo y hace que caigan descargas de hielo cuando está infundida con hielo.
Inflige de 179.8 a 269.7 de daño de fuego
Las habilidades asistidas no pueden quemar
El radio del choque es de 1 metro
El radio de la tormenta es de 5.2 metros
La duración de la tormenta es de 6 segundos
Un choque cada 0.1 segundos
La infusión de fuego otorga frecuencia de las descargas aumentada un 50%
La infusión de fuego otorga +2 metros al radio de la tormenta
Límite de tormentas de fuego: 1
active skill consumes a cold infusion [1]
active skill consumes a fire infusion [1]
active skill consumes a lightning infusion [1]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
firestorm improved bolts per ignite consumed [5]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rain hit delay ms [150]
EASFlammabilityRogueExileSorceress1
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
FlammabilityRogueExileSorceress1
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
Inflamabilidad
Tiempo de lanzamiento: 0.7 seg
Maldices a todos los objetivos en un área tras una pequeña demora para disminuir su resistencia al fuego.
Las habilidades asistidas activan Inscripción ardiente después de que expiren sus inscripciones rúnicas
La zona maldita erupciona después de una demora reducida un 30%
La maldición se aplica tras una demora de 1.5 segundos
El radio de la maldición es de 1.5 metros
La maldición aplica -23% a la resistencia al fuego
La duración de la maldición es de 6 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
RagingSpiritsRogueExileSorceress1
Buff, Minion, Fire, CreatesMinion, HasReservation, OngoingSkill, Duration, Persistent, Limit
Espíritus encolerizados
Mientras está activa, los hechizos de fuego que usas tú mismo también invocarán espíritus encolerizados, que son calaveras ardientes de corta duración que se abalanzan hacia los enemigos cercanos, los atacan rápidamente e ignoran las órdenes. Los enemigos no se enfrentarán directamente a estos esbirros y pueden atravesarlos.
Los esbirros de esta habilidad convierten el 70% del daño físico en daño de fuego
Límite de espíritus encolerizados que puedes invocar: 10
Los hechizos de fuego en área invocan un espíritu por cada 1.5 metros de radio
Los proyectiles de los hechizos de fuego invocan un espíritu al impactar
Máximo de espíritus que puedes invocar por cada hechizo lanzado: 2
La duración del espíritu es de 5 segundos
base deal no damage [1]
display minion monster type [20]
skill desired amount override [1]
TriggeredBurningRunesRogueExileSorceress1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 332.1 de daño de fuego base por segundo
active skill base area of effect radius [20]
base skill effect duration [4000]
ground fire art variation [0]
triggered by burning runes support % [0]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+4.6 metros a la distancia de esquivar rodando
Inflige un 10% menos de daño de ataques
La velocidad de lanzamiento de hechizos de esta habilidad no se puede modificar
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]
WalkEmergeRogueExile
walk emerge distance [300]

Object Type

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

PlayerClass
{
	class = "Sorceress"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

Functions
{
	combat_dialogue = 
	"
	Roll(1, 2,
	{
		PlayTextAudio( RogueExile_Nyassa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );
	} );
	"
	player_engaged_random = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"
}

Brackets
{
	player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Marauder
	player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Warrior
	player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Witch
	player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" 		//	Sorceress
	player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Ranger
	player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Huntress
	player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Duelist
	player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Mercenary
	player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Shadow
	player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Monk
	player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Templar
	player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"	//	Druid

	player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Marauder
	player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Warrior
	player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Witch
	player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Sorceress
	player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Ranger
	player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"			//	Huntress
	player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Duelist
	player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Mercenary
	player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Shadow
	player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Monk
	player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Templar
	player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );"		//	Druid
} 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress1"] = {
    name = "Nyassa, the Flaming Hand",
    life = 1.3,
    energyShield = 0.55,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DodgeRollRogueExileGeneric",
        "IncinerateRogueExileSorceress1",
        "FirestormRogueExileSorceress1",
        "EASFlammabilityRogueExileSorceress1",
        "FlammabilityRogueExileSorceress1",
        "RagingSpiritsRogueExileSorceress1",
        "BlazingClusterRogueExileSorceress1",
        "TriggeredBurningRunesRogueExileSorceress1",
        "WalkEmergeRogueExile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
    name = "DodgeRollRogueExileGeneric",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.UsableWhileShapeshifted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_allowed_queue_time_override_ms",
        "dodge_roll_base_travel_distance",
        "dodge_roll_additional_pushiness_modifier",
        "dodge_roll_stun_threshold_+%_final",
        "base_deal_no_damage",
        "skill_cannot_be_knocked_back",
        "spell_cast_time_cannot_be_modified",
        "action_attack_or_cast_time_uses_animation_length",
        "usable_while_shapeshifted_town_or_hideout_only",
        "dynamic_target_updating_prioritises_movement_vector",
        "skill_is_not_considered_a_skill",
        "base_skill_enabled_while_mounted",
    },
    levels = {
        [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncinerateRogueExileSorceress1"] = {
    name = "Incinerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of [Fire] from your hand, [Ignite|Igniting] enemies in front of you. The flames grow stronger the longer you [Channelling|Channel]. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to also create [IgnitedGround|Ignited Ground].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Sustained] = true,
        [SkillType.CreatesGroundEffect] = true,
        [SkillType.GainsStages] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "incinerate_player/statset_0",
    castTime = 0.25,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "incinerate_fuel_gain_per_mana_spent",
        "incinerate_cone_angle",
        "active_skill_base_area_of_effect_radius",
        "incinerate_maximum_stages",
        "base_minimum_channel_time_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "active_skill_ignite_duration_+%_final",
        "active_skill_override_turn_duration_ms",
        "incinerate_damage_+%_final_per_stage",
        "active_skill_energy_generated_+%_final",
        "incinerate_minimum_fuel_to_use",
        "incinerate_gain_stage_every_x_ms",
        "incinerate_maximum_fuel",
        "active_skill_ignite_chance_+%_final",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "base_skill_show_average_damage_instead_of_dps",
        "precise_cursor_targeting_uses_contact_point_height_offset",
        "active_skill_consumes_a_fire_infusion",
        "no_mana_cost",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 20, 46, 8, 600, -70, 160, 60, -25, 360, 20, -98, 1000, 250, 10000, -80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FirestormRogueExileSorceress1"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1.4,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_max_number_of_storms",
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "rain_hit_delay_ms",
        "firestorm_improved_bolts_per_ignite_consumed",
        "firestorm_secondary_radius_+_if_consumed_fire_infusion",
        "firestorm_bolt_frequency_+%_if_consumed_fire_infusion",
        "base_skill_show_average_damage_instead_of_dps",
        "is_area_damage",
        "can_perform_skill_while_moving",
        "never_ignite",
        "quality_display_active_skill_base_area_of_effect_radius_is_gem",
        "active_skill_consumes_a_cold_infusion",
        "active_skill_consumes_a_fire_infusion",
        "active_skill_consumes_a_lightning_infusion",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 1, 6000, 10, 52, -70, 160, 60, 150, 5, 20, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFlammabilityRogueExileSorceress1"] = {
    name = "EASFlammabilityRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-70, 160, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlammabilityRogueExileSorceress1"] = {
    name = "Flammability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay, lowering their [Fire] [Resistances|Resistance].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_weakness",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_buff_fire_damage_resistance_%_to_apply",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_curse_delay_+%",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "triggers_burning_runes_on_placing_ground_rune",
    },
    levels = {
        [1] = {6000, 15, -23, 1500, -70, 160, 50, -30, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritsRogueExileSorceress1"] = {
    name = "Raging Spirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, [Fire|Fire] [Spell|Spells] you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly [Attack|Attack] them, ignoring commands. Enemies will not directly engage these [Minion|Minions], and can pass through them.",
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Minion] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.HasReservation] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Persistent] = true,
        [SkillType.Limit] = true,
    },
    statDescriptionScope = "raging_spirits",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_raging_spirits_allowed",
        "display_minion_monster_type",
        "base_skill_effect_duration",
        "skill_raging_spirit_per_x_radius",
        "minion_skill_physical_damage_%_to_convert_to_fire",
        "skill_raging_spirits_max_per_action",
        "skill_desired_amount_override",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 20, 5000, 15, 70, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlazingClusterRogueExileSorceress1"] = {
    name = "Ember Fusillade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing [Fire] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to cause the entire Fusillade to create beams that [Chain] to enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Duration] = true,
        [SkillType.Unleashable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "blazing_cluster/statset_0",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "blazing_cluster_maximum_number_of_projectiles_allowed",
        "base_skill_effect_duration",
        "blazing_cluster_delay_between_projectiles_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "blazing_cluster_subsequent_targeting_radius",
        "ember_fusillade_damage_+%_final_per_ember_fired",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "can_perform_skill_while_moving",
        "projectile_uses_contact_position",
        "quality_display_ember_fusilade_is_gem",
        "precise_cursor_targeting_uses_contact_point_height_offset",
        "active_skill_consumes_a_lightning_infusion",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1300, 200, -70, 160, 50, 50, 0, -33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggeredBurningRunesRogueExileSorceress1"] = {
    name = "TriggeredBurningRunesRogueExileSorceress1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "triggered_by_burning_runes_support_%",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, 0, 20, 4000, 0, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
    name = "WalkEmergeRogueExile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.272,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1500]
FamilyMonsterDroppedItemRarity
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 1500 Max: 1500 Global
  • Nyassa, la Mano ardiente Text Audio /37
    Nombre
    ¡Arde! ¡Ja, ja, ja!
    RogueExile_Nyassa_Combat_Random
    ¡Arde!
    RogueExile_Nyassa_Combat_2
    ¡Arde!
    RogueExile_Nyassa_Combat_3
    ¡La furia de las llamas!
    RogueExile_Nyassa_Combat_4
    ¡La furia de las llamas!
    RogueExile_Nyassa_Combat_5
    ¡Cenizas ardientes!
    RogueExile_Nyassa_Combat_6
    ¡Cenizas ardientes!
    RogueExile_Nyassa_Combat_7
    ¡Muere! ¡Ja, ja!
    RogueExile_Nyassa_Combat_8
    ¡Muere! ¡Ja, ja, ja!
    RogueExile_Nyassa_Combat_9
    ¡Muere!
    RogueExile_Nyassa_Combat_10
    ¡Brasas de odio!
    RogueExile_Nyassa_Combat_11
    ¡Brasas de odio!
    RogueExile_Nyassa_Combat_12
    ¡Brasas de odio!
    RogueExile_Nyassa_Combat_13
    ¡Vuélvete cenizas!
    RogueExile_Nyassa_Combat_14
    ¡Vuélvete cenizas!
    RogueExile_Nyassa_Combat_15
    ¡De carne a cenizas!
    RogueExile_Nyassa_Combat_16
    ¡De carne a cenizas!
    RogueExile_Nyassa_Combat_17
    ¡De carne a cenizas!
    RogueExile_Nyassa_Combat_18
    ¡Festín de llamas!
    RogueExile_Nyassa_Combat_19
    ¡Festín de llamas!
    RogueExile_Nyassa_Combat_20
    ¡Llamarada de gloria!
    RogueExile_Nyassa_Combat_21
    ¡Llamarada de gloria!
    RogueExile_Nyassa_Combat_22
    ¡Llamarada de gloria!
    RogueExile_Nyassa_Combat_23
    ¡De las brasas al infierno!
    RogueExile_Nyassa_Combat_24
    ¡De las brasas al infierno!
    RogueExile_Nyassa_Combat_25
    ¡De las brasas al infierno!
    RogueExile_Nyassa_Combat_26
    ¡Observa! ¡El desafío de Kopec!
    RogueExile_Nyassa_Engage_Random
    Veamos si logras soportar el calor…
    RogueExile_Nyassa_Engage_2
    Las llamas están hambrientas…
    RogueExile_Nyassa_Engage_3
    ¡Kopec responde a mi llamada!
    RogueExile_Nyassa_Engage_4
    ¡El fuego arde con fuerza!
    RogueExile_Nyassa_Engage_5
    {¡Ja, ja! Otro necio en mi camino hacia la ardiente gloria...}{¡Ja, ja! Otra necia en mi camino hacia la ardiente gloria...}
    RogueExile_Nyassa_KillPlayer_Random
    El fuego solo deja cenizas…
    RogueExile_Nyassa_KillPlayer_2
    Otra brasa que se apaga.
    RogueExile_Nyassa_KillPlayer_3
    Ja. Solo quedan las ascuas.
    RogueExile_Nyassa_KillPlayer_4
    Una vida, reducida solo a humo…
    RogueExile_Nyassa_KillPlayer_5
    Solo quedan cenizas ahora.
    RogueExile_Nyassa_KillPlayer_6
    Edit

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