Nyassa, la mano ardiente
Nyassa, the Flaming Hand
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Vida
125%
Energy Shield From Life
45%
Resistencia




Damage
175%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
250%
Model Size
100%
Type
ExileSorceress1
Metadata
ExileSorceress1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,333
Armadura
2,413
Evasión
477
Escudo de energía
4,363
Damage
408
Daño de hechizos
408
Precisión
2,180
Tiempo de ataque
1.005
Experiencia
71,585
Minion Life
4,559
Minion Energy Shield
3,730
Minion Damage
909
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlazingClusterRogueExileSorceress1
Spell, Damage, Fire, Projectile, Duration, CanRapidFire, UsableWhileMoving, Area, AreaSpell, Triggerable
Ráfaga de brasas
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 0.4 seg
Conjuras una brasa ardiente que flota por encima de ti. Tras un breve período de tiempo, la brasa se lanza sobre un enemigo para infligir daño de fuego en un área al chocar, y prioriza a tu último objetivo. Si vuelves a lanzar el hechizo, se reinicia la duración de todas las brasas activas. Si disparas varias brasas en una misma ráfaga, intentarán dirigirse a enemigos diferentes.
Velocidad de proyectiles reducida un 33%
Inflige de 99.48 a 149.2 de daño de fuego
Las brasas flotan durante 1.3 segundos
Puede acumular hasta 6 brasas
Los modificadores de cantidad de proyectiles se aplican
en su lugar a la cantidad de brasas acumuladas
Los modificadores de cantidad de proyectiles se aplican
en su lugar a la cantidad de brasas acumuladas
base is projectile [1]
blazing cluster delay between projectiles ms [200]
blazing cluster subsequent targeting radius [50]
can perform skill while moving [1]
ember fusillade damage +% final per ember fired [0]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
quality display ember fusilade is gem [1]

IncinerateRogueExileSorceress1
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, GainsStages
Incinerar
Tiempo de lanzamiento: 0.25 seg
Conjuras un torrente de fuego desde tu mano que quema a los enemigos que están delante de ti. Las llamas se hacen más fuertes cuanto más tiempo canalices y, a la potencia máxima, también aplica una exposición al fuego que se acumula y crea suelo quemado.
La longitud del cono es de 4.6 metros
Inflige un 20% más de daño por cada fase
Aplica una exposición al fuego que se acumula cuando tienes el máximo de fases, lo que reduce la resistencia al fuego en un 4% por cada acumulación, hasta un máximo de un 50%
Fases máximas: 8
Quema como si infligiera de 306.1 a 459.1 de daño de fuego
active skill energy generated +% final [-98]
active skill ignite duration +% final [-25]
active skill override turn duration ms [360]
base minimum channel time ms [600]
base skill effect duration [2000]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
cast speed modifiers apply to over time cost [1]
channel start lock cancelling scales with cast speed [1]
incinerate cone angle [20]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

FirestormRogueExileSorceress1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell, UsableWhileMoving, Limit, Sustained, SkillConsumesIgnite
Tormenta de fuego
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.4 seg
Lanza una lluvia de descargas ardientes sobre el área objetivo. Las quemaduras de los enemigos que están delante de ti se consumen para alimentar la tormenta de fuego y crear descargas mejoradas.
Inflige de 179.8 a 269.7 de daño de fuego
Las habilidades asistidas no pueden quemar
El radio del choque es de metros
El radio del choque es de 1 metro
El radio de la tormenta es de 5.2 metros
La duración de la tormenta es de 6 segundos
Un choque cada 0.1 segundos
5 descargas mejoradas por cada quemadura consumida
Límite de tormentas de fuego: 1
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
rain hit delay ms [150]

EASFlammabilityRogueExileSorceress1
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
FlammabilityRogueExileSorceress1
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Inflamabilidad
Tiempo de lanzamiento: 0.7 seg
Maldices a todos los objetivos en un área tras una pequeña demora para disminuir su resistencia al fuego.
Las habilidades asistidas activan Inscripción ardiente después de que expiren sus inscripciones rúnicas
Las zonas malditas de las habilidades asistidas
estallan después de una demora reducida un 30%
estallan después de una demora reducida un 30%
La maldición se aplica tras una demora de 1.5 segundos
El radio de la maldición es de 1.5 metros
La maldición aplica -23% a la resistencia al fuego
La duración de la maldición es de 6 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

RagingSpiritsRogueExileSorceress1
Buff, Minion, Fire, CreatesMinion, HasReservation, OngoingSkill, Duration, Persistent, Limit
Espíritus encolerizados
Mientras está activa, los hechizos de fuego que usas tú mismo también invocarán espíritus encolerizados, que son calaveras ardientes de corta duración que se abalanzan hacia los enemigos cercanos y los atacan rápidamente. Los enemigos no se enfrentarán directamente a estos esbirros y pueden atravesarlos.
Los esbirros de esta habilidad convierten el 70% del daño físico en daño de fuego
Límite de espíritus encolerizados que puedes invocar: 10
Los hechizos de fuego en área invocan un espíritu por cada 1.5 metros de radio
Los proyectiles de los hechizos de fuego invocan un espíritu al impactar
Los proyectiles de los hechizos de fuego invocan un espíritu al impactar
Máximo de espíritus que puedes invocar por cada hechizo lanzado: 2
La duración del espíritu es de 5 segundos
base deal no damage [1]
display minion monster type [20]
skill desired amount override [1]

TriggeredBurningRunesRogueExileSorceress1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 332.1 de daño de fuego base por segundo
active skill base area of effect radius [20]
base skill effect duration [4000]
ground fire art variation [0]
triggered by burning runes support % [0]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+3.7 metros a la distancia de esquivar rodando
Inflige un 10% menos de daño de ataques
La velocidad de lanzamiento de hechizos de esta habilidad no se puede modificar
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Sorceress" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Nyassa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Nyassa_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress1' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress1"] = { name = "Nyassa, the Flaming Hand", life = 1.25, energyShield = 0.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DodgeRollRogueExileGeneric", "IncinerateRogueExileSorceress1", "FirestormRogueExileSorceress1", "EASFlammabilityRogueExileSorceress1", "FlammabilityRogueExileSorceress1", "RagingSpiritsRogueExileSorceress1", "BlazingClusterRogueExileSorceress1", "TriggeredBurningRunesRogueExileSorceress1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncinerateRogueExileSorceress1"] = { name = "Incinerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a torrent of [Fire] from your hand, [Ignite|Igniting] enemies in front of you. The flames grow stronger the longer you [Channelling|Channel] for, and at maximum strength also apply stacking [Exposure|Fire Exposure] and creating [IgnitedGround|Ignited Ground].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Sustained] = true, [SkillType.CreatesGroundEffect] = true, [SkillType.GainsStages] = true, }, statDescriptionScope = "incinerate_player/statset_0", castTime = 0.25, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "incinerate_buff_exposure_-_to_total_fire_resistance_per_stack", "incinerate_cone_angle", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "incinerate_maximum_exposure_magnitude", "incinerate_maximum_stages", "base_minimum_channel_time_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_ignite_duration_+%_final", "active_skill_override_turn_duration_ms", "incinerate_damage_+%_final_per_stage", "active_skill_energy_generated_+%_final", "is_area_damage", "can_perform_skill_while_moving", "channel_start_lock_cancelling_scales_with_cast_speed", "cast_speed_modifiers_apply_to_over_time_cost", "base_skill_show_average_damage_instead_of_dps", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 20, 46, 2000, 50, 8, 600, -70, 160, 60, -25, 360, 20, -98, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FirestormRogueExileSorceress1"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. [Ignite|Ignites] on enemies in front of you are [Consume|Consumed] to fuel the Firestorm by creating improved bolts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.SkillConsumesIgnite] = true, }, statDescriptionScope = "fire_storm", castTime = 1.4, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_storm_fireball_delay_ms", "firestorm_max_number_of_storms", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "rain_hit_delay_ms", "firestorm_improved_bolts_per_ignite_consumed", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", "can_perform_skill_while_moving", "never_ignite", "quality_display_active_skill_base_area_of_effect_radius_is_gem", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 1, 6000, 10, 52, -70, 160, 60, 150, 5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFlammabilityRogueExileSorceress1"] = { name = "EASFlammabilityRogueExileSorceress1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_deal_no_damage", "can_perform_skill_while_moving", }, levels = { [1] = {-70, 160, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlammabilityRogueExileSorceress1"] = { name = "Flammability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Fire] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "fire_weakness", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_buff_fire_damage_resistance_%_to_apply", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_curse_delay_+%", "base_deal_no_damage", "can_perform_skill_while_moving", "triggers_burning_runes_on_placing_ground_rune", }, levels = { [1] = {6000, 15, -23, 1500, -70, 160, 60, -30, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RagingSpiritsRogueExileSorceress1"] = { name = "Raging Spirits", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, [Fire|Fire] [Spell|Spells] you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly [Attack|Attack] them. Enemies will not directly engage these [Minion|Minions], and can pass through them.", skillTypes = { [SkillType.Buff] = true, [SkillType.Minion] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, [SkillType.HasReservation] = true, [SkillType.OngoingSkill] = true, [SkillType.Duration] = true, [SkillType.Persistent] = true, [SkillType.Limit] = true, }, statDescriptionScope = "raging_spirits", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_raging_spirits_allowed", "display_minion_monster_type", "base_skill_effect_duration", "skill_raging_spirit_per_x_radius", "minion_skill_physical_damage_%_to_convert_to_fire", "skill_raging_spirits_max_per_action", "skill_desired_amount_override", "base_deal_no_damage", }, levels = { [1] = {10, 20, 5000, 15, 70, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlazingClusterRogueExileSorceress1"] = { name = "Ember Fusillade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing [Fire] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Duration] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "blazing_cluster/statset_0", castTime = 0.4, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "blazing_cluster_maximum_number_of_projectiles_allowed", "base_skill_effect_duration", "blazing_cluster_delay_between_projectiles_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "blazing_cluster_subsequent_targeting_radius", "ember_fusillade_damage_+%_final_per_ember_fired", "base_projectile_speed_+%", "base_is_projectile", "can_perform_skill_while_moving", "projectile_uses_contact_position", "quality_display_ember_fusilade_is_gem", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 1300, 200, -70, 160, 60, 50, 0, -33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredBurningRunesRogueExileSorceress1"] = { name = "TriggeredBurningRunesRogueExileSorceress1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "triggered_by_burning_runes_support_%", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1, 0, 20, 4000, 0, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Nyassa, la Mano ardiente Text Audio /37
Nombre |
---|
¡Arde! ¡Ja, ja, ja! — RogueExile_Nyassa_Combat_Random |
¡Arde! — RogueExile_Nyassa_Combat_2 |
¡Arde! — RogueExile_Nyassa_Combat_3 |
¡La furia de las llamas! — RogueExile_Nyassa_Combat_4 |
¡La furia de las llamas! — RogueExile_Nyassa_Combat_5 |
¡Cenizas ardientes! — RogueExile_Nyassa_Combat_6 |
¡Cenizas ardientes! — RogueExile_Nyassa_Combat_7 |
¡Muere! ¡Ja, ja! — RogueExile_Nyassa_Combat_8 |
¡Muere! ¡Ja, ja, ja! — RogueExile_Nyassa_Combat_9 |
¡Muere! — RogueExile_Nyassa_Combat_10 |
¡Brasas de odio! — RogueExile_Nyassa_Combat_11 |
¡Brasas de odio! — RogueExile_Nyassa_Combat_12 |
¡Brasas de odio! — RogueExile_Nyassa_Combat_13 |
¡Vuélvete cenizas! — RogueExile_Nyassa_Combat_14 |
¡Vuélvete cenizas! — RogueExile_Nyassa_Combat_15 |
¡De carne a cenizas! — RogueExile_Nyassa_Combat_16 |
¡De carne a cenizas! — RogueExile_Nyassa_Combat_17 |
¡De carne a cenizas! — RogueExile_Nyassa_Combat_18 |
¡Festín de llamas! — RogueExile_Nyassa_Combat_19 |
¡Festín de llamas! — RogueExile_Nyassa_Combat_20 |
¡Llamarada de gloria! — RogueExile_Nyassa_Combat_21 |
¡Llamarada de gloria! — RogueExile_Nyassa_Combat_22 |
¡Llamarada de gloria! — RogueExile_Nyassa_Combat_23 |
¡De las brasas al infierno! — RogueExile_Nyassa_Combat_24 |
¡De las brasas al infierno! — RogueExile_Nyassa_Combat_25 |
¡De las brasas al infierno! — RogueExile_Nyassa_Combat_26 |
¡Observa! ¡El desafío de Kopec! — RogueExile_Nyassa_Engage_Random |
Veamos si logras soportar el calor… — RogueExile_Nyassa_Engage_2 |
Las llamas están hambrientas… — RogueExile_Nyassa_Engage_3 |
¡Kopec responde a mi llamada! — RogueExile_Nyassa_Engage_4 |
¡El fuego arde con fuerza! — RogueExile_Nyassa_Engage_5 |
— RogueExile_Nyassa_KillPlayer_Random |
El fuego solo deja cenizas… — RogueExile_Nyassa_KillPlayer_2 |
Otra brasa que se apaga. — RogueExile_Nyassa_KillPlayer_3 |
Ja. Solo quedan las ascuas. — RogueExile_Nyassa_KillPlayer_4 |
Una vida, reducida solo a humo… — RogueExile_Nyassa_KillPlayer_5 |
Solo quedan cenizas ahora. — RogueExile_Nyassa_KillPlayer_6 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.