태고의 괴물
stance movement speed +% final [-66]
Primordial Monster
SpectreY
Tagsbeast, Claw_onhit_audio, fast_movement, not_int, red_blood
생명력
100%
방어도
+35%
회피
+25%
저항
0 0 0 0
Damage
120%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
4 ~ 16
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
110%
Type
PrimordialMonster3
Metadata
PrimordialMonster3
레벨
68
생명력
7,757
방어도
4,659
회피
596
Damage
280
주문 피해
280
정확도
2,180
공격 속도
1.5
경험치
28,634
Minion Life
11,280
Minion Damage
2,276
Minion Armour
7,075
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 224–336
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSPrimordialBatScreech
Triggerable, Spell, Damage
시전 속도: 1 초
1729~5187 번개 피해
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
DTTPrimordialBeast3LeapAttack
Spell, Movement
시전 속도: 1 초
action attack or cast time uses animation length [1]
base pushiness size + [2]
leap slam minimum distance [25]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
GAPrimordialMonster3Leap
Triggerable, Attack
Base Damage: 224–336
치명타 명중 확률: 5%
공격 피해: 115%
공격 속도: 1.5 초
주는 공격 피해 15% 증폭
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PrimordialMonsters/Audio/PrimordialMonster3_OnAggro.ao' ); } );
	"
}

Animated

{

preload_animated_object = "Metadata/Monsters/PrimordialMonsters/Audio/PrimordialMonster3_OnAggro.ao"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrimordialMonsters/PrimordialMonster3"] = {
    name = "Primordial Monster",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSPrimordialBatScreech",
        "GAPrimordialMonster3Leap",
        "DTTPrimordialBeast3LeapAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrimordialBatScreech"] = {
    name = "GSPrimordialBatScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -75, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrimordialMonster3Leap"] = {
    name = "GAPrimordialMonster3Leap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPrimordialBeast3LeapAttack"] = {
    name = "DTTPrimordialBeast3LeapAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "base_pushiness_size_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-10, 25, -40, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
stance movement speed +% final [-66]
IdStanceMovementSpeedNegative66
FamilyStance
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • stance movement speed +% final Min: -66 Max: -66 Global
  • Edit

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