배회하는 키메랄
야수
stance movement speed +% final [-50]
Prowling Chimeral
SpectreY
Area키메랄 습지대, 지구라트 피난처
Tagsbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Packs
  • 키메랄 습지대: 배회하는 키메랄
  • 지구라트 피난처: 배회하는 키메랄, 불운의 탐험가, 불운의 탐험가
  • 생명력
    165%
    회피
    +50%
    저항
    0 30 0 0
    Damage
    132%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 12
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    165%
    Model Size
    100%
    Type
    TigerChimeral
    Metadata
    TigerChimeral
    레벨
    65
    생명력
    10,746
    Damage
    280
    주문 피해
    280
    정확도
    2,214
    공격 속도
    1.5
    경험치
    35,487
    Minion Life
    10,365
    Minion Damage
    1,094
    Minion Armour
    3,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 224–336
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MASStepDistance13
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 224–336
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    melee conditional step distance [13]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASTigerChimeralDodgeLeft
    재사용 대기시간: 1 초
    action attack or cast time uses animation length [1]
    EASTigerChimeralDodgeRight
    재사용 대기시간: 1 초
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable {}
    
    Stats
    {
    	// for approach attack
    	// set_melee_conditional_step_distance = 5
    	set_base_heavy_stun_duration_ms = 2585	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "Roll( 1, 1, { PlayEffect( 'Metadata/Monsters/WereCat/TigerChimeralAggroAudio.ao' ); } );"
    }
    
    Render
    {
    	selection_size_override = "175, 175, 150"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WereCat/TigerChimeral"] = {
        name = "Prowling Chimeral",
        life = 1.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MASStepDistance13",
            "EASTigerChimeralDodgeLeft",
            "EASTigerChimeralDodgeRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MASStepDistance13"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_conditional_step_distance",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTigerChimeralDodgeLeft"] = {
        name = "EASTigerChimeralDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASTigerChimeralDodgeRight"] = {
        name = "EASTigerChimeralDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Edit

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