O Sinorvo
FeraÁrea: Campos de Caça
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [-690]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [-690]
The Crowbell
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/CrowBell/CrowBellBossMinion1 |
| Area | Campos de Caça |
| Tags | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Vida
163%
Resistência
Damage
375%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 16
Tempo de Ataque
2.445 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
CrowBellBoss
Metadata
CrowBellBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
10
Vida
109
30
84
Damage
77
Dano Mágico
77
Precisão
144
Tempo de Ataque
2.445
Experiência
300
Minion Life
623
Minion Damage
70
Minion Armour
30
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrowbellMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
main hand base maximum attack distance [5]
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
monster penalty against minions damage +% final vs player minions [50]
CrowbellDoubleSlamEAA
CrowbellDoubleSlamTriggerGA1
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
CrowbellDoubleSlamTriggerGA2
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CrowbellLeapSlam
Attack, Area, Melee, Slam, Totemable, Travel, Jumping, ConsumesFullyBrokenArmour
Salto Impactante
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 5 s
Você salta e golpeia com sua maça o local onde cair, causando dano e empurrando inimigos. Quem estiver no local da queda
é empurrado para o lado.
Causa +50% de dano de ataque
base skill can be avoided by dodge roll [1]
is area damage [1]
CrowbellLeapSlamTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 2.445 s
Causa +200% de dano de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
CrowbellBellSlamEAA
CrowbellBellSlamTriggerGA1
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 2.445 s
Causa +50% de dano de ataque
Acúmulo de atordoamento aumentado em 100%
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
CrowbellBellSlamTriggerGA2
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 210%
Tempo de Ataque: 2.445 s
Causa +110% de dano de ataque
Acúmulo de atordoamento aumentado em 100%
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [130]
CrowbellBellCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida com Escudo
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 8 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
Velocidade de movimento aumentada em 45%
Não pode empurrar inimigos
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [30]
CrowbellBellChargeTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 140%
Tempo de Ataque: 2.445 s
Causa +40% de dano de ataque
Empurra os inimigos
base skill can be avoided by dodge roll [1]
determine knockback direction from melee pattern [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
CrowbellGrabBellEAS
Spell
Tempo de Conjuração: 2 s
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CrowbellSmashGateEAS
Spell
Tempo de Conjuração: 2 s
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CrowbellMeleeBellSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 140%
Tempo de Ataque: 2.445 s
Causa +40% de dano de ataque
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeBellCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 140%
Tempo de Ataque: 2.445 s
Causa +40% de dano de ataque
CrowbellSmashDoor
Spell
Tempo de Conjuração: 4 s
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill no los required [1]
CrowbellSlamWave
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 2.445 s
Causa +30% de dano de ataque
is area damage [1]
CrowbellSlamWaveEAA
CrowbellDoubleSlamEAAEnraged
CrowbellMeleeSwipeEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [5]
monster penalty against minions damage +% final vs player minions [80]
CrowbellMeleeSlashEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [10]
monster penalty against minions damage +% final vs player minions [80]
CrowbellMeleeComboEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [5]
CrowbellLeapSlamEnraged
Attack, Area, Melee, Slam, Totemable, Travel, Jumping, ConsumesFullyBrokenArmour
Salto Impactante
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 235%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 5 s
Você salta e golpeia com sua maça o local onde cair, causando dano e empurrando inimigos. Quem estiver no local da queda
é empurrado para o lado.
Causa +135% de dano de ataque
active skill area of effect radius +% final [50]
is area damage [1]
CrowbellDoubleSlamTriggerGA1Enraged
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
is area damage [1]
CrowbellDoubleSlamTriggerGA2Enraged
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
is area damage [1]
CrowbellBellWhirlEAA
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 14 s
Causa +25% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
monster penalty against minions damage +% final vs player minions [50]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SwollenMillerChargeTrample
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 35%
Tempo de Ataque: 2.445 s
Causa -65% de dano de ataque
Empurra os inimigos
Acúmulo de atordoamento aumentado em 100%
is area damage [1]
CrowbellUltimateGA
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base skill can be avoided by dodge roll [1]
determine knockback direction from melee pattern [1]
is area damage [1]
TCCrowbell
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
base cannot be blocked [1]
ignores proximity shield [1]
is area damage [1]
GACrowbellLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 2.445 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GACrowbellLeapSlamImpactEnraged
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
Chance de Golpe Crítico: 5%
Dano de Ataque: 235%
Tempo de Ataque: 2.445 s
Causa +135% de dano de ataque
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
DTTCrowbellLeapSlam
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 5 s
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [-7]
DTTCrowbellLeapSlamEnraged
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 5 s
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [-7]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance1Immediate"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance3Immediate"
basic_action = "ChangeToStance4"
basic_action = "ChangeToStance4Immediate"
basic_action = "FollowPath"
basic_action = "Emerge"
basic_action = "Emerge2"
actor = "Metadata/Monsters/CrowBell/CrowBell.act"
slow_animations_go_to_idle = false
}
Animated
{
turn_duration = 0.4
}
StateMachine
{
define_shared_state =
"
hiddenz = 1;
enrage;
with_bell;
first_arena_complete;
second_arena_complete;
third_arena_complete;
"
}
Positioned
{
force_placement = true
}
Stats
{
set_suppress_phasing_visual = 1
set_monster_delay_item_drops_millis = 1200
}
SectorEvents {}
Functions {}
BaseEvents
{
// this is needed to prevent the arena hiding sectors from breaking
on_construction_complete = "AddToPlayerWakeGroup( true );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrowBell/CrowBellBoss_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Crowbell",
life = 1.63,
damage = 3.75,
damageSpread = 0.2,
attackTime = 2.445,
attackRange = 16,
accuracy = 1,
skillList = {
"TCCrowbell",
"GACrowbellLeapSlamImpact",
"GACrowbellLeapSlamImpactEnraged",
"CrowbellSmashDoor",
"DTTCrowbellLeapSlam",
"DTTCrowbellLeapSlamEnraged",
"SwollenMillerChargeTrample",
"CrowbellMeleeSwipe",
"CrowbellMeleeSwipeEnraged",
"CrowbellMeleeSlash",
"CrowbellMeleeSlashEnraged",
"CrowbellMeleeCombo",
"CrowbellMeleeComboEnraged",
"CrowbellMeleeBellSwipe",
"CrowbellMeleeBellCombo",
"CrowbellLeapSlam",
"CrowbellLeapSlamEnraged",
"CrowbellLeapSlamTriggerGA",
"CrowbellSlamWave",
"CrowbellDoubleSlamEAA",
"CrowbellDoubleSlamEAAEnraged",
"CrowbellSlamWaveEAA",
"CrowbellDoubleSlamTriggerGA1",
"CrowbellDoubleSlamTriggerGA2",
"CrowbellDoubleSlamTriggerGA1Enraged",
"CrowbellDoubleSlamTriggerGA2Enraged",
"CrowbellBellSlamEAA",
"CrowbellBellWhirlEAA",
"CrowbellUltimateGA",
"CrowbellBellSlamTriggerGA1",
"CrowbellBellSlamTriggerGA2",
"CrowbellGrabBellEAS",
"CrowbellSmashGateEAS",
"CrowbellBellCharge",
"CrowbellBellChargeTriggerGA",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TCCrowbell"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACrowbellLeapSlamImpact"] = {
name = "GACrowbellLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACrowbellLeapSlamImpactEnraged"] = {
name = "GACrowbellLeapSlamImpactEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {50, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSmashDoor"] = {
name = "CrowbellSmashDoor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"skill_no_los_required",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTCrowbellLeapSlam"] = {
name = "DTTCrowbellLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTCrowbellLeapSlamEnraged"] = {
name = "DTTCrowbellLeapSlamEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SwollenMillerChargeTrample"] = {
name = "SwollenMillerChargeTrample",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSwipeEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {5, 100, 80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSlashEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {10, 100, 80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeComboEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {5, 100, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeBellSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeBellCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
},
statDescriptionScope = "leap_slam",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlamEnraged"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
},
statDescriptionScope = "leap_slam",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlamTriggerGA"] = {
name = "CrowbellLeapSlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSlamWave"] = {
name = "CrowbellSlamWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamEAA"] = {
name = "CrowbellDoubleSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamEAAEnraged"] = {
name = "CrowbellDoubleSlamEAAEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSlamWaveEAA"] = {
name = "CrowbellSlamWaveEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA1"] = {
name = "CrowbellDoubleSlamTriggerGA1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA2"] = {
name = "CrowbellDoubleSlamTriggerGA2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA1Enraged"] = {
name = "CrowbellDoubleSlamTriggerGA1Enraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA2Enraged"] = {
name = "CrowbellDoubleSlamTriggerGA2Enraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamEAA"] = {
name = "CrowbellBellSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellWhirlEAA"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {25, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellUltimateGA"] = {
name = "CrowbellUltimateGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamTriggerGA1"] = {
name = "CrowbellBellSlamTriggerGA1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {100, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamTriggerGA2"] = {
name = "CrowbellBellSlamTriggerGA2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {100, 130, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellGrabBellEAS"] = {
name = "CrowbellGrabBellEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSmashGateEAS"] = {
name = "CrowbellSmashGateEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellCharge"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"shield_charge_continue_past_target",
"cannot_knockback",
"base_deal_no_damage",
},
levels = {
[1] = {45, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellChargeTriggerGA"] = {
name = "CrowbellBellChargeTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [-690]
| Family | |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
O Sinorvo
Feraactive skill hit damage stun multiplier +% final [300]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Crowbell
| Spectre | |
|---|---|
| Tags | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Vida
250%
Resistência
Damage
375%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 16
Tempo de Ataque
2.445 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
CrowBellBossSTANDALONE
Metadata
CrowBellBossMinion1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
20,643
2,413
708
Damage
874
Dano Mágico
874
Precisão
2,502
Tempo de Ataque
2.445
Experiência
71,585
Minion Life
17,325
Minion Damage
3,633
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrowbellMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
main hand base maximum attack distance [5]
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
monster penalty against minions damage +% final vs player minions [50]
CrowbellDoubleSlamEAA
Attack
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 7.5 s
CrowbellDoubleSlamTriggerGA1
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
CrowbellDoubleSlamTriggerGA2
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CrowbellLeapSlam
Attack, Area, Melee, Slam, Totemable, Travel, Jumping, ConsumesFullyBrokenArmour
Salto Impactante
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 5 s
Você salta e golpeia com sua maça o local onde cair, causando dano e empurrando inimigos. Quem estiver no local da queda
é empurrado para o lado.
Causa +50% de dano de ataque
base skill can be avoided by dodge roll [1]
is area damage [1]
CrowbellLeapSlamTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 2.445 s
Causa +200% de dano de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
CrowbellBellSlamEAA
CrowbellBellSlamTriggerGA1
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 2.445 s
Causa +50% de dano de ataque
Acúmulo de atordoamento aumentado em 100%
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
CrowbellBellSlamTriggerGA2
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 210%
Tempo de Ataque: 2.445 s
Causa +110% de dano de ataque
Acúmulo de atordoamento aumentado em 100%
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [130]
CrowbellBellCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida com Escudo
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 8 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
Velocidade de movimento aumentada em 45%
Não pode empurrar inimigos
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [30]
CrowbellBellChargeTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 140%
Tempo de Ataque: 2.445 s
Causa +40% de dano de ataque
Empurra os inimigos
base skill can be avoided by dodge roll [1]
determine knockback direction from melee pattern [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
CrowbellGrabBellEAS
Spell
Tempo de Conjuração: 2 s
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CrowbellSmashGateEAS
Spell
Tempo de Conjuração: 2 s
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CrowbellMeleeBellSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 140%
Tempo de Ataque: 2.445 s
Causa +40% de dano de ataque
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeBellCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 140%
Tempo de Ataque: 2.445 s
Causa +40% de dano de ataque
CrowbellSmashDoor
Spell
Tempo de Conjuração: 4 s
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill no los required [1]
CrowbellSlamWave
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 2.445 s
Causa +30% de dano de ataque
is area damage [1]
CrowbellSlamWaveEAA
Attack
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 7.5 s
CrowbellDoubleSlamEAAEnraged
Attack
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 15 s
CrowbellMeleeSwipeEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [5]
monster penalty against minions damage +% final vs player minions [80]
CrowbellMeleeSlashEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [10]
monster penalty against minions damage +% final vs player minions [80]
CrowbellMeleeComboEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [5]
CrowbellLeapSlamEnraged
Attack, Area, Melee, Slam, Totemable, Travel, Jumping, ConsumesFullyBrokenArmour
Salto Impactante
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 235%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 5 s
Você salta e golpeia com sua maça o local onde cair, causando dano e empurrando inimigos. Quem estiver no local da queda
é empurrado para o lado.
Causa +135% de dano de ataque
active skill area of effect radius +% final [50]
is area damage [1]
CrowbellDoubleSlamTriggerGA1Enraged
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
is area damage [1]
CrowbellDoubleSlamTriggerGA2Enraged
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
is area damage [1]
CrowbellBellWhirlEAA
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Tempo de Recarga: 14 s
Causa +25% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
monster penalty against minions damage +% final vs player minions [50]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SwollenMillerChargeTrample
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 35%
Tempo de Ataque: 2.445 s
Causa -65% de dano de ataque
Empurra os inimigos
Acúmulo de atordoamento aumentado em 100%
is area damage [1]
CrowbellUltimateGA
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.445 s
Causa +25% de dano de ataque
Empurra os inimigos
base skill can be avoided by dodge roll [1]
determine knockback direction from melee pattern [1]
is area damage [1]
TCCrowbell
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Tempo de Ataque: 2.445 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
base cannot be blocked [1]
ignores proximity shield [1]
is area damage [1]
GACrowbellLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 2.445 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GACrowbellLeapSlamImpactEnraged
Triggerable, Attack, AttackInPlace
Base Damage: 699—1049
Chance de Golpe Crítico: 5%
Dano de Ataque: 235%
Tempo de Ataque: 2.445 s
Causa +135% de dano de ataque
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
DTTCrowbellLeapSlam
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 5 s
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [-7]
DTTCrowbellLeapSlamEnraged
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 5 s
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [-7]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
Actor
{
slow_animations_go_to_idle = false
}
Animated
{
turn_duration = 0.4
}
StateMachine
{
define_shared_state =
"
enrage;
with_bell;
"
}
Positioned
{
force_placement = true
}
Stats
{
set_suppress_phasing_visual = 1
set_monster_delay_item_drops_millis = 1200
}
Functions {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CrowBell/CrowBellBossMinion1"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Crowbell",
life = 2.5,
damage = 3.75,
damageSpread = 0.2,
attackTime = 2.445,
attackRange = 16,
accuracy = 1,
skillList = {
"TCCrowbell",
"GACrowbellLeapSlamImpact",
"GACrowbellLeapSlamImpactEnraged",
"CrowbellSmashDoor",
"DTTCrowbellLeapSlam",
"DTTCrowbellLeapSlamEnraged",
"SwollenMillerChargeTrample",
"CrowbellMeleeSwipe",
"CrowbellMeleeSwipeEnraged",
"CrowbellMeleeSlash",
"CrowbellMeleeSlashEnraged",
"CrowbellMeleeCombo",
"CrowbellMeleeComboEnraged",
"CrowbellMeleeBellSwipe",
"CrowbellMeleeBellCombo",
"CrowbellLeapSlam",
"CrowbellLeapSlamEnraged",
"CrowbellLeapSlamTriggerGA",
"CrowbellSlamWave",
"CrowbellDoubleSlamEAA",
"CrowbellDoubleSlamEAAEnraged",
"CrowbellSlamWaveEAA",
"CrowbellDoubleSlamTriggerGA1",
"CrowbellDoubleSlamTriggerGA2",
"CrowbellDoubleSlamTriggerGA1Enraged",
"CrowbellDoubleSlamTriggerGA2Enraged",
"CrowbellBellSlamEAA",
"CrowbellBellWhirlEAA",
"CrowbellUltimateGA",
"CrowbellBellSlamTriggerGA1",
"CrowbellBellSlamTriggerGA2",
"CrowbellGrabBellEAS",
"CrowbellSmashGateEAS",
"CrowbellBellCharge",
"CrowbellBellChargeTriggerGA",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TCCrowbell"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACrowbellLeapSlamImpact"] = {
name = "GACrowbellLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACrowbellLeapSlamImpactEnraged"] = {
name = "GACrowbellLeapSlamImpactEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {50, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSmashDoor"] = {
name = "CrowbellSmashDoor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"skill_no_los_required",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTCrowbellLeapSlam"] = {
name = "DTTCrowbellLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTCrowbellLeapSlamEnraged"] = {
name = "DTTCrowbellLeapSlamEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SwollenMillerChargeTrample"] = {
name = "SwollenMillerChargeTrample",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSwipeEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {5, 100, 80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSlashEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {10, 100, 80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeComboEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {5, 100, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeBellSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeBellCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
},
statDescriptionScope = "leap_slam",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlamEnraged"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
},
statDescriptionScope = "leap_slam",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlamTriggerGA"] = {
name = "CrowbellLeapSlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSlamWave"] = {
name = "CrowbellSlamWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamEAA"] = {
name = "CrowbellDoubleSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamEAAEnraged"] = {
name = "CrowbellDoubleSlamEAAEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSlamWaveEAA"] = {
name = "CrowbellSlamWaveEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA1"] = {
name = "CrowbellDoubleSlamTriggerGA1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA2"] = {
name = "CrowbellDoubleSlamTriggerGA2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA1Enraged"] = {
name = "CrowbellDoubleSlamTriggerGA1Enraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA2Enraged"] = {
name = "CrowbellDoubleSlamTriggerGA2Enraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamEAA"] = {
name = "CrowbellBellSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellWhirlEAA"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {25, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellUltimateGA"] = {
name = "CrowbellUltimateGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamTriggerGA1"] = {
name = "CrowbellBellSlamTriggerGA1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {100, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamTriggerGA2"] = {
name = "CrowbellBellSlamTriggerGA2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {100, 130, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellGrabBellEAS"] = {
name = "CrowbellGrabBellEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSmashGateEAS"] = {
name = "CrowbellSmashGateEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellCharge"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"shield_charge_continue_past_target",
"cannot_knockback",
"base_deal_no_damage",
},
levels = {
[1] = {45, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellChargeTriggerGA"] = {
name = "CrowbellBellChargeTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
active skill hit damage stun multiplier +% final [300]
| Family | MonsterStunMagnitude |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Spawn Tags | default: 0 |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












