クロウベル
獣エリア: 狩場
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [-690]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [-690]
The Crowbell
| Spectre | N |
|---|---|
| Area | 狩場 |
| Tags | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
ライフ
163%
耐性
Damage
375%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 16
アタックタイム
2.445 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
CrowBellBoss
Metadata
CrowBellBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
10
ライフ
109
30
84
Damage
77
スペルダメージ
77
命中力
144
アタックタイム
2.445
経験値
300
Minion Life
623
Minion Damage
70
Minion Armour
30
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CrowbellMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
main hand base maximum attack distance [5]
monster penalty against minions damage +% final vs player minions [50]
CrowbellMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
monster penalty against minions damage +% final vs player minions [50]
CrowbellDoubleSlamEAA
クールダウン時間: 7.5 秒
近接ストライク距離 +8
CrowbellDoubleSlamTriggerGA1
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
CrowbellDoubleSlamTriggerGA2
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CrowbellLeapSlam
CrowbellBellSlamEAA
近接ストライク距離 +10
CrowbellBellCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
シールドチャージ
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
クールダウン時間: 8 秒
敵に向かって突進し、盾で強打することで敵をはねつけスタンさせる。道を塞いでいる敵は横に押しのけられる。ダメージとスタンは移動距離に比例する。マルチストライクでサポートすることができない。
移動スピードが45%増加する
敵をノックバックすることができない
base deal no damage [1]
ignores proximity shield [1]
shield charge continue past target [1]
shield charge extra distance [30]
CrowbellBellChargeTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 61—92
クリティカルヒット率: 5%
アタックダメージ: 140%
アタックタイム: 2.445 秒
アタックダメージが40%上昇する
敵をノックバックする
base skill can be avoided by dodge roll [1]
determine knockback direction from melee pattern [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
CrowbellGrabBellEAS
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CrowbellSmashGateEAS
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CrowbellSmashDoor
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill no los required [1]
CrowbellSlamWaveEAA
クールダウン時間: 7.5 秒
近接ストライク距離 +15
CrowbellDoubleSlamEAAEnraged
クールダウン時間: 15 秒
近接ストライク距離 +30
CrowbellMeleeSwipeEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックダメージ: 125%
アタックタイム: 2.445 秒
アタックダメージが25%上昇する
敵をノックバックする
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [5]
monster penalty against minions damage +% final vs player minions [80]
CrowbellMeleeSlashEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックダメージ: 125%
アタックタイム: 2.445 秒
アタックダメージが25%上昇する
敵をノックバックする
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [10]
monster penalty against minions damage +% final vs player minions [80]
CrowbellMeleeComboEnraged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックダメージ: 125%
アタックタイム: 2.445 秒
アタックダメージが25%上昇する
敵をノックバックする
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
main hand base maximum attack distance [5]
CrowbellLeapSlamEnraged
CrowbellBellWhirlEAA
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 61—92
クリティカルヒット率: 5%
アタックダメージ: 125%
アタックタイム: 2.445 秒
クールダウン時間: 14 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
monster penalty against minions damage +% final vs player minions [50]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TCCrowbell
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
テーブルチャージ
Base Damage: 61—92
クリティカルヒット率: 5%
アタックタイム: 2.445 秒
敵に向かって突進し、盾で強打することで敵をはねつけスタンさせる。道を塞いでいる敵は横に押しのけられる。ダメージとスタンは移動距離に比例する。マルチストライクでサポートすることができない。
base cannot be blocked [1]
ignores proximity shield [1]
is area damage [1]
GACrowbellLeapSlamImpactEnraged
DTTCrowbellLeapSlam
Spell, Movement, AttackInPlace
キャストタイム: 1 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [-7]
DTTCrowbellLeapSlamEnraged
Spell, Movement, AttackInPlace
キャストタイム: 1 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [-7]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance1Immediate"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance3Immediate"
basic_action = "ChangeToStance4"
basic_action = "ChangeToStance4Immediate"
basic_action = "FollowPath"
basic_action = "Emerge"
basic_action = "Emerge2"
actor = "Metadata/Monsters/CrowBell/CrowBell.act"
slow_animations_go_to_idle = false
}
Animated
{
turn_duration = 0.4
}
StateMachine
{
define_shared_state =
"
hiddenz = 1;
enrage;
with_bell;
first_arena_complete;
second_arena_complete;
third_arena_complete;
"
}
Positioned
{
force_placement = true
}
Stats
{
set_suppress_phasing_visual = 1
set_monster_delay_item_drops_millis = 1200
}
SectorEvents {}
Functions {}
BaseEvents
{
// this is needed to prevent the arena hiding sectors from breaking
on_construction_complete = "AddToPlayerWakeGroup( true );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
visual_size_index = 1
use_ao_lights = true
}
BaseEvents
{
on_construction_complete =
"
IfState( hiddenz, != 1,
{
IfAlive( { SetStaticLifeBarVisibilty( True ); } );
} );
"
}
StateMachine
{
on_state_hiddenz_0 = "SetStaticLifeBarVisibilty( True );"
create_state_hiddenz_0 =
"
Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
"
on_state_enrage_0 =
"
Delay( 2.0,
{
RemoveEffectPack( 'Metadata/Effects/StatusAilments/monsters/Crowbell/beast_enrage.epk' );
} );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/enrage_energy_FADEOUT.epk', 2.0 );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/enrage_energy.epk' );
"
create_state_enrage_0 =
"
RemoveEffectPack( 'Metadata/Effects/StatusAilments/monsters/Crowbell/beast_enrage.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/enrage_energy.epk' );
"
on_state_enrage_1 =
"
AddEffectPack( 'Metadata/Effects/StatusAilments/monsters/Crowbell/beast_enrage.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/enrage_energy.epk' );
PlayCharacterAudioEvent( CrowbellEnragingComment );
"
create_state_enrage_1 =
"
AddEffectPack( 'Metadata/Effects/StatusAilments/monsters/Crowbell/beast_enrage.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/enrage_energy.epk' );
"
on_state_with_bell_1 = "AddAttached( 'Metadata/Monsters/CrowBell/Attachments/Bell.ao', bell_jntBnd, 1.0, 1.0, 1 );"
create_state_with_bell_1 = "AddAttached( 'Metadata/Monsters/CrowBell/Attachments/Bell.ao', bell_jntBnd, 1.0, 1.0, 1 );"
// these are seperate states so on resumption they can individually fire as needed
on_or_create_state_first_arena_complete_1 = "TriggerBracket( arena_sector_destruction, 1 );"
on_or_create_state_second_arena_complete_1 =
"
globals.disable_instant_teleport_sector_3.RenameSectorsAtLocation( hide_teleports_off, hide_teleports );
TriggerBracket( arena_sector_destruction, 2 );
"
on_or_create_state_third_arena_complete_1 = "TriggerBracket( arena_sector_destruction, 3 );"
}
Actor
{
on_start_ChangeToStance2Immediate = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/onAct_bangingDoor.ao' );"
}
Life
{
on_death =
"
SetStaticLifeBarVisibilty( false );
RemoveEffectPack( 'Metadata/Effects/StatusAilments/monsters/Crowbell/beast_enrage.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CrowBell/enrage_energy.epk' );
"
}
GlobalAudioParamEvents
{
player_in_range_param = "CrowbellInRange"
life_percent_param = "CrowbellLifePercentage"
range = 130
life_percent_is_boolean = true
}
Functions
{
RunningAudio = "PlayCharacterAudioEvent( CrowbellRunningComment );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrowBell/CrowBellBoss_"] = {
name = "The Crowbell",
life = 1.63,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.75,
damageSpread = 0.2,
attackTime = 2.445,
attackRange = 16,
accuracy = 1,
skillList = {
"TCCrowbell",
"GACrowbellLeapSlamImpact",
"GACrowbellLeapSlamImpactEnraged",
"CrowbellSmashDoor",
"DTTCrowbellLeapSlam",
"DTTCrowbellLeapSlamEnraged",
"SwollenMillerChargeTrample",
"CrowbellMeleeSwipe",
"CrowbellMeleeSwipeEnraged",
"CrowbellMeleeSlash",
"CrowbellMeleeSlashEnraged",
"CrowbellMeleeCombo",
"CrowbellMeleeComboEnraged",
"CrowbellMeleeBellSwipe",
"CrowbellMeleeBellCombo",
"CrowbellLeapSlam",
"CrowbellLeapSlamEnraged",
"CrowbellLeapSlamTriggerGA",
"CrowbellSlamWave",
"CrowbellDoubleSlamEAA",
"CrowbellDoubleSlamEAAEnraged",
"CrowbellSlamWaveEAA",
"CrowbellDoubleSlamTriggerGA1",
"CrowbellDoubleSlamTriggerGA2",
"CrowbellDoubleSlamTriggerGA1Enraged",
"CrowbellDoubleSlamTriggerGA2Enraged",
"CrowbellBellSlamEAA",
"CrowbellBellWhirlEAA",
"CrowbellUltimateGA",
"CrowbellBellSlamTriggerGA1",
"CrowbellBellSlamTriggerGA2",
"CrowbellGrabBellEAS",
"CrowbellSmashGateEAS",
"CrowbellBellCharge",
"CrowbellBellChargeTriggerGA",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TCCrowbell"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACrowbellLeapSlamImpact"] = {
name = "GACrowbellLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACrowbellLeapSlamImpactEnraged"] = {
name = "GACrowbellLeapSlamImpactEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {50, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSmashDoor"] = {
name = "CrowbellSmashDoor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"skill_no_los_required",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTCrowbellLeapSlam"] = {
name = "DTTCrowbellLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTCrowbellLeapSlamEnraged"] = {
name = "DTTCrowbellLeapSlamEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SwollenMillerChargeTrample"] = {
name = "SwollenMillerChargeTrample",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSwipeEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {5, 100, 80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeSlashEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {10, 100, 80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeComboEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_knockback_speed_+%",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {5, 100, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeBellSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellMeleeBellCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
},
statDescriptionScope = "leap_slam",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlamEnraged"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
},
statDescriptionScope = "leap_slam",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellLeapSlamTriggerGA"] = {
name = "CrowbellLeapSlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSlamWave"] = {
name = "CrowbellSlamWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamEAA"] = {
name = "CrowbellDoubleSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamEAAEnraged"] = {
name = "CrowbellDoubleSlamEAAEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSlamWaveEAA"] = {
name = "CrowbellSlamWaveEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA1"] = {
name = "CrowbellDoubleSlamTriggerGA1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA2"] = {
name = "CrowbellDoubleSlamTriggerGA2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA1Enraged"] = {
name = "CrowbellDoubleSlamTriggerGA1Enraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellDoubleSlamTriggerGA2Enraged"] = {
name = "CrowbellDoubleSlamTriggerGA2Enraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamEAA"] = {
name = "CrowbellBellSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellWhirlEAA"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {25, 50, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellUltimateGA"] = {
name = "CrowbellUltimateGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamTriggerGA1"] = {
name = "CrowbellBellSlamTriggerGA1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {100, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellSlamTriggerGA2"] = {
name = "CrowbellBellSlamTriggerGA2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {100, 130, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellGrabBellEAS"] = {
name = "CrowbellGrabBellEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellSmashGateEAS"] = {
name = "CrowbellSmashGateEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellCharge"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"shield_charge_continue_past_target",
"cannot_knockback",
"base_deal_no_damage",
},
levels = {
[1] = {45, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CrowbellBellChargeTriggerGA"] = {
name = "CrowbellBellChargeTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [-690]
| Family | |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.