The_Third_Edict_league_Witch

Old: chuanhsing#2097 2025-08-20 18:28:29

New: chuanhsing#2097 2025-08-20 18:29:08

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1+## Witch: Enhanced Summons and New Occult Weapons
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2-## Mercenary: Smoother crossbows and stronger combos
3+Following our presentation of the Mercenary changes , in update 0.3.0, the Witch is getting a real facelift, particularly around her summons and the combined use of different types of minions. The goal is clear: to make summoner builds more consistent, more powerful, and more fun to play.
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4-After the warrior , one of the biggest improvements in patch 0.3.0 concerns the fluidity of crossbows and more generally the feel of skills. The Mercenary is the main beneficiary, but these changes also benefit all classes.
5+##### The invocations finally unified
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6-##### A much smoother shooting experience
7+Until now, melee minions have suffered from a distinct disadvantage against ranged summons. This is changing dramatically:
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8-Two major adjustments make run-and-gun gameplay much more enjoyable:
9-* Crossbow reloading : it no longer penalizes your movement.
10-* Skills usable while moving : The slowness penalty is now much shorter.
9+* No more accuracy issues : all minion attacks hit automatically.
10+* Brutes : Benefit from direct buffs and a new command skill .
11+ * They give a war cry that intimidates enemies .
12+ * They detonate nearby frozen enemies and allies in a massive, icy blast .
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12-The result: the Mercenary can shoot, move and chain with unprecedented speed, which radically changes the feeling of the class .
14+Ice Mages also change their command skill:
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14-##### Improvements to combo mechanics
15-The team also sought to make the combinations of elements more relevant and sustainable:
16+* They now apply ice armor to other minions.
17+* This effect reduces damage taken and reflects cold damage back to attackers.
18+* The armor also freezes minion counters, allowing Brutes to detonate them via their shout.
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17-Shock : Doubled duration (8s), providing more time to exploit the damage bonus.
20+##### New mechanics for summoners
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19-Plasma Blast : Now significantly increases damage dealt to shocked enemies.
22+Unearth : Can now be cast on the corpses of your own dead skeletons. Perfect for reviving an army during a boss fight .
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21-Chill & Freeze : Slows and freezes last longer, and abilities like Permafrost Bolts take full advantage of this mechanic.
24+Skeletons : Get a new jump skill to dash into the fray faster.
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23-Burning : Burns persist longer, and Incendiary Shot further emphasizes this specialization.
26+Raise Spectre : Reduced spirit cost and significantly increased damage , to finally make specters worth their investment.
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25-These changes push to integrate secondary damage (cold, fire, lightning) into a build that would not have thought of it before.
28+##### New weapon: the Reaping Staff
29+Among the new occult items, one stands out in particular: the Reaping Staff .
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27-##### New synergies between skills
31+* Grants access to a unique skill: Reap .
32+* When the target is weakened, you dash forward and mow down enemies , executing them instantly.
33+* Bonus: you are healed with each execution.
34+* The attack can also apply a critical weakness , opening up new possibilities for synergy.
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29-Some combos have been explicitly strengthened:
36+![](https://cdn.poe2db.tw/image/leaks/image-124.webp)
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31-Frag Rounds : Their chain freeze blasts now hit nearby enemies.
38+##### The Witch's Ancestry
39+Blood Mage :
40+* Before: forced to start with Sanglomancy , supposed to be a constraint.
41+* Now: Bloodlomancy is free , giving immediate access to the core of the class.
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33-High Velocity Rounds + Armor Break : Armor fragmentation causes each subsequent hit, even weak ones, to deal a portion of the damage from fast-moving projectiles. Perfect for following up with Shotgun Blast and finishing with Frag Rounds to demolish bosses.
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35-New Skill: Mortar Cannon
36-A particularly spectacular new feature: the Mortar Cannon .
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38-![](https://cdn.poe2db.tw/image/leaks/image-114.webp)
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40-* You can embed any grenade skill into it .
41-* Upon use, a cannon is summoned, loads and fires the chosen grenade.
42-* A siege weapon that opens up new strategic possibilities.
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44-![](https://cdn.poe2db.tw/image/leaks/image-115.webp)
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46-##### The Banners Redesigned
47-Another issue fixed: Banners . Deemed too weak, they have been reworked:
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49-* Extended duration.
50-* No longer disappear when you leave their area.
51-* Removal of the Value system.
52-* They now offer more consistent and powerful bonuses , activated through Glory.
43+Infernalist :
44+* His " Demon Form " was rarely used, as it removed your weapon's bonuses.
45+* This is no longer the case: you keep your stats, making the transformation much more attractive.