То-Что-Хлестает
It That Lashes
| Spectre | |
|---|---|
| Area | Искажённые владения, Крепость улья, Колония улья |
| Tags | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Здоровье
230%
+50%
Сопротивление
Damage
207%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
8 ~ 13
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
230%
Model Size
140%
Type
BreachEliteCorruptedEliteBloater
Metadata
BreachEliteCorruptedEliteBloater__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
57,160
6,810
887
Damage
671
Урон от чар
671
Меткость
3,786
Время атаки
1.5
Опыт
187,827
Minion Life
22,501
Minion Damage
3,499
Minion Armour
11,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 537—805
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABreachEliteBleedTentacle
Triggerable, Attack, AttackInPlace
Base Damage: 537—805
Шанс крит. попадания: 5%
Урон от атаки: 150%
Время атаки: 1.5 сек.
Перезарядка: 5 сек.
Наносит на 50% больше урона атаками
Накладывает увечье при нанесении удара
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [10000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster breaks brequel npc concentration [1]
GACountsGuardBloaterTentacleHit
Triggerable, Attack, AttackInPlace
Base Damage: 537—805
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
200% увеличение длительности оглушения врагов
1000% повышение скорости накопления шкалы оглушения
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
StateMachine
{
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteBloater__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Lashes",
life = 2.3,
damage = 2.07,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"GACountsGuardBloaterTentacleHit",
"GABreachEliteBleedTentacle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACountsGuardBloaterTentacleHit"] = {
name = "GACountsGuardBloaterTentacleHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"base_stun_duration_+%",
"is_area_damage",
},
levels = {
[1] = {1000, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteBleedTentacle"] = {
name = "GABreachEliteBleedTentacle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_num_stacks",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_maim_on_hit",
},
levels = {
[1] = {30, 100, 10000, 1, 1, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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