Eso que ataca
It That Lashes
| Spectre | |
|---|---|
| Area | Dominio retorcido, Fortaleza de la colmena, Colonia de la colmena |
| Tags | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vida
230%
+50%
Resistencia
Damage
207%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
8 ~ 13
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
230%
Model Size
140%
Type
BreachEliteCorruptedEliteBloater
Metadata
BreachEliteCorruptedEliteBloater__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
79
Vida
57,160
6,810
887
Damage
671
Daño de hechizos
671
Precisión
3,786
Tiempo de ataque
1.5
Experiencia
187,827
Minion Life
22,501
Minion Damage
3,499
Minion Armour
11,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 537—805
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABreachEliteBleedTentacle
Triggerable, Attack, AttackInPlace
Base Damage: 537—805
Probabilidad de impacto crítico: 5%
Daño de ataque: 150%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 5 seg
Inflige un 50% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [10000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster breaks brequel npc concentration [1]
GACountsGuardBloaterTentacleHit
Triggerable, Attack, AttackInPlace
Base Damage: 537—805
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Duración del aturdimiento en los enemigos aumentada un 200%
Acumulación de aturdimiento aumentada un 1000%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
StateMachine
{
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteBloater__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Lashes",
life = 2.3,
damage = 2.07,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"GACountsGuardBloaterTentacleHit",
"GABreachEliteBleedTentacle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACountsGuardBloaterTentacleHit"] = {
name = "GACountsGuardBloaterTentacleHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"base_stun_duration_+%",
"is_area_damage",
},
levels = {
[1] = {1000, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteBleedTentacle"] = {
name = "GABreachEliteBleedTentacle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_num_stacks",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_maim_on_hit",
},
levels = {
[1] = {30, 100, 10000, 1, 1, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













Demonio