Aquilo que Fustiga
It That Lashes
| Spectre | |
|---|---|
| Area | Domínio Distorcido, Fortaleza da Colmeia, Colônia da Colmeia |
| Tags | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vida
230%
+50%
Resistência
Damage
207%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
8 ~ 13
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
230%
Model Size
140%
Type
BreachEliteCorruptedEliteBloater
Metadata
BreachEliteCorruptedEliteBloater__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
79
Vida
57,160
6,810
887
Damage
671
Dano Mágico
671
Precisão
3,786
Tempo de Ataque
1.5
Experiência
187,827
Minion Life
22,501
Minion Damage
3,499
Minion Armour
11,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 537—805
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABreachEliteBleedTentacle
Triggerable, Attack, AttackInPlace
Base Damage: 537—805
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [10000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster breaks brequel npc concentration [1]
GACountsGuardBloaterTentacleHit
Triggerable, Attack, AttackInPlace
Base Damage: 537—805
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Duração de atordoamentos em inimigos aumentada em 200%
Acúmulo de atordoamento aumentado em 1000%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
StateMachine
{
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteBloater__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Lashes",
life = 2.3,
damage = 2.07,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"GACountsGuardBloaterTentacleHit",
"GABreachEliteBleedTentacle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACountsGuardBloaterTentacleHit"] = {
name = "GACountsGuardBloaterTentacleHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"base_stun_duration_+%",
"is_area_damage",
},
levels = {
[1] = {1000, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteBleedTentacle"] = {
name = "GABreachEliteBleedTentacle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_num_stacks",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_maim_on_hit",
},
levels = {
[1] = {30, 100, 10000, 1, 1, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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