Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Чистая ярость
CategoryDemonДемон
IconEnemyArmourStrong
Pure Fury
Spectre
Tagsdemon, fast_movement, not_dex, not_int
Packs
  • Чистое отвращение, Чистая злоба, Чистая ярость, Чистая свирепость, Чистое презрение, Смятение, Свирепость
  • Чистое отвращение, Чистая злоба, Чистая ярость, Чистая свирепость, Чистое презрение, Презрение, Ярость
  • Чистое отвращение, Чистая злоба, Чистая ярость, Чистая свирепость, Чистое презрение, Злоба, Отвращение
  • Здоровье
    550%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    220%
    Меткость
    100%
    Attack Distance
    8 ~ 20
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    550%
    Model Size
    192%
    Type
    DeliriumHulk
    Metadata
    DeliriumEliteFury
    Удержано ресурсов
    179
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Удержано ресурсов
    70.2%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Уровень
    68
    Здоровье
    45,414
    Damage
    513
    Урон от чар
    513
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    157,487
    Minion Life
    38,115
    Minion Damage
    2,131
    Minion Armour
    8,204
    MAASDeliriumEliteFury
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 410615
    Время атаки: 1.5 сек.
    20% снижение скорости атаки
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTHulkCascadeSlamPlacement
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 22 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [60]
    GAHulkCascadeSlam
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит на 62% больше урона атаками
    action attack or cast time uses animation length [1]
    is area damage [1]
    GADeliriumEliteFuryComboSlamShort
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    Урон от атаки: 62%
    Время атаки: 1.5 сек.
    Наносит на 38% меньше урона атаками
    70% физического урона становится уроном от огня
    action attack or cast time uses animation length [1]
    attack maximum action distance + [48]
    GADeliriumEliteFuryComboSlamLong
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    Урон от атаки: 105%
    Время атаки: 1.5 сек.
    Наносит на 5% больше урона атаками
    70% физического урона становится уроном от огня
    action attack or cast time uses animation length [1]
    GADeliriumEliteFuryBurrowSlamUpwardImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    Урон от атаки: 115%
    Время атаки: 1.5 сек.
    Наносит на 15% больше урона атаками
    action attack or cast time uses animation length [1]
    GADeliriumEliteFuryBurrowTravelDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    Урон от атаки: 20%
    Время атаки: 1.5 сек.
    Наносит на 80% меньше урона атаками
    action attack or cast time uses animation length [1]
    EAADeliriumEliteFuryBurrow
    Attack
    Base Damage: 410615
    Время атаки: 1.5 сек.
    Перезарядка: 20 сек.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [35]
    GADeliriumEliteFuryBurrowSlamUpwardImpactRats
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    Урон от атаки: 115%
    Время атаки: 1.5 сек.
    Наносит на 15% больше урона атаками
    action attack or cast time uses animation length [1]
    EAADeliriumEliteFuryComboSlams
    Attack
    Base Damage: 410615
    Время атаки: 1.5 сек.
    Перезарядка: 20 сек.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [30]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteFury"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Fury",
        life = 5.5,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "GAHulkCascadeSlam",
            "GADeliriumEliteFuryComboSlamShort",
            "GADeliriumEliteFuryComboSlamLong",
            "GADeliriumEliteFuryBurrowSlamUpwardImpact",
            "GADeliriumEliteFuryBurrowTravelDamage",
            "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
            "EAADeliriumEliteFuryBurrow",
            "EAADeliriumEliteFuryComboSlams",
            "GTHulkCascadeSlamPlacement",
            "MAASDeliriumEliteFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHulkCascadeSlam"] = {
        name = "GAHulkCascadeSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryComboSlamShort"] = {
        name = "GADeliriumEliteFuryComboSlamShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {48, 70, baseMultiplier = 0.62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryComboSlamLong"] = {
        name = "GADeliriumEliteFuryComboSlamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryBurrowSlamUpwardImpact"] = {
        name = "GADeliriumEliteFuryBurrowSlamUpwardImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryBurrowTravelDamage"] = {
        name = "GADeliriumEliteFuryBurrowTravelDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryBurrowSlamUpwardImpactRats"] = {
        name = "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADeliriumEliteFuryBurrow"] = {
        name = "EAADeliriumEliteFuryBurrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADeliriumEliteFuryComboSlams"] = {
        name = "EAADeliriumEliteFuryComboSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHulkCascadeSlamPlacement"] = {
        name = "GTHulkCascadeSlamPlacement",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASDeliriumEliteFury"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {-20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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