Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
순수한 광분
CategoryDemon악마
IconEnemyArmourStrong
Pure Fury
Spectre
Tagsdemon, fast_movement, not_dex, not_int
Packs
  • 순수한 혐오, 순수한 적의, 순수한 광분, 순수한 격노, 순수한 악의, 소란, 격노
  • 순수한 혐오, 순수한 적의, 순수한 광분, 순수한 격노, 순수한 악의, 악의, 광분
  • 순수한 혐오, 순수한 적의, 순수한 광분, 순수한 격노, 순수한 악의, 적의, 혐오
  • 생명력
    550%
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    220%
    정확도
    100%
    Attack Distance
    8 ~ 20
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    550%
    Model Size
    192%
    Type
    DeliriumHulk
    Metadata
    DeliriumEliteFury
    점유
    179
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    점유
    70.2%
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    레벨
    68
    생명력
    45,414
    Damage
    513
    주문 피해
    513
    정확도
    2,502
    공격 속도
    1.5
    경험치
    157,487
    Minion Life
    38,115
    Minion Damage
    2,131
    Minion Armour
    8,204
    MAASDeliriumEliteFury
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    기본 공격
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    공격 속도 20% 감소
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTHulkCascadeSlamPlacement
    Spell, Triggerable, AttackInPlace
    시전 속도: 1 초
    재사용 대기시간: 22 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [60]
    GAHulkCascadeSlam
    Triggerable, Spell, Damage, AttackInPlace
    치명타 명중 확률: 5%
    시전 속도: 1 초
    주는 공격 피해 62% 증폭
    action attack or cast time uses animation length [1]
    is area damage [1]
    GADeliriumEliteFuryComboSlamShort
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 피해: 62%
    공격 속도: 1.5 초
    주는 공격 피해 38% 감폭
    물리 피해의 70%를 화염 피해로 전환
    action attack or cast time uses animation length [1]
    attack maximum action distance + [48]
    GADeliriumEliteFuryComboSlamLong
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 피해: 105%
    공격 속도: 1.5 초
    주는 공격 피해 5% 증폭
    물리 피해의 70%를 화염 피해로 전환
    action attack or cast time uses animation length [1]
    GADeliriumEliteFuryBurrowSlamUpwardImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 피해: 115%
    공격 속도: 1.5 초
    주는 공격 피해 15% 증폭
    action attack or cast time uses animation length [1]
    GADeliriumEliteFuryBurrowTravelDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 피해: 20%
    공격 속도: 1.5 초
    주는 공격 피해 80% 감폭
    action attack or cast time uses animation length [1]
    EAADeliriumEliteFuryBurrow
    Attack
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    재사용 대기시간: 20 초
    action attack or cast time uses animation length [1]
    attack maximum action distance + [35]
    GADeliriumEliteFuryBurrowSlamUpwardImpactRats
    Triggerable, Attack, AttackInPlace
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 피해: 115%
    공격 속도: 1.5 초
    주는 공격 피해 15% 증폭
    action attack or cast time uses animation length [1]
    EAADeliriumEliteFuryComboSlams
    Attack
    Base Damage: 410615
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    재사용 대기시간: 20 초
    action attack or cast time uses animation length [1]
    attack maximum action distance + [30]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteFury"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Fury",
        life = 5.5,
        damage = 2.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "GAHulkCascadeSlam",
            "GADeliriumEliteFuryComboSlamShort",
            "GADeliriumEliteFuryComboSlamLong",
            "GADeliriumEliteFuryBurrowSlamUpwardImpact",
            "GADeliriumEliteFuryBurrowTravelDamage",
            "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
            "EAADeliriumEliteFuryBurrow",
            "EAADeliriumEliteFuryComboSlams",
            "GTHulkCascadeSlamPlacement",
            "MAASDeliriumEliteFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHulkCascadeSlam"] = {
        name = "GAHulkCascadeSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryComboSlamShort"] = {
        name = "GADeliriumEliteFuryComboSlamShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {48, 70, baseMultiplier = 0.62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryComboSlamLong"] = {
        name = "GADeliriumEliteFuryComboSlamLong",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryBurrowSlamUpwardImpact"] = {
        name = "GADeliriumEliteFuryBurrowSlamUpwardImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryBurrowTravelDamage"] = {
        name = "GADeliriumEliteFuryBurrowTravelDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteFuryBurrowSlamUpwardImpactRats"] = {
        name = "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADeliriumEliteFuryBurrow"] = {
        name = "EAADeliriumEliteFuryBurrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAADeliriumEliteFuryComboSlams"] = {
        name = "EAADeliriumEliteFuryComboSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHulkCascadeSlamPlacement"] = {
        name = "GTHulkCascadeSlamPlacement",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASDeliriumEliteFury"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {-20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.