Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
纯粹愤恨
CategoryDemon恶魔
IconEnemyArmourStrong
Pure Fury
Spectre
Tagsdemon, fast_movement, not_dex, not_int
生命
550%
+80%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
伤害
371%
命中
100%
暴击 Chance
5%
Attack Distance
8 ~ 20
攻击时间
1.5 Second
Damage Spread
±20%
经验值
550%
Model Size
192%
Type
DeliriumHulk
Metadata
DeliriumEliteFury
Spectre Reservation
179%
Companion Reservation
70.2%
等级
68
生命
45,414
4,343
伤害
865
法术伤害
865
命中
2,502
攻击时间
1.5
经验值
157,487
召唤物生命
38,115
召唤物伤害
3,594
召唤物护甲
8,204
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 6921038
暴击率: 5%
攻击时间: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GTHulkCascadeSlamPlacement
法术, 可触发, AttackInPlace
施放时间: 1 秒
冷却时间: 22 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [60]
GAHulkCascadeSlam
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1 秒
攻击伤害总增 62%
action attack or cast time uses animation length [1]
is area damage [1]
GADeliriumEliteFuryComboSlamShort
可触发, 攻击, AttackInPlace
Base Damage: 6921038
暴击率: 5%
攻击伤害: 62%
攻击时间: 1.5 秒
攻击伤害总降 38%
物理伤害的 70% 转化火焰伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [48]
GADeliriumEliteFuryComboSlamLong
可触发, 攻击, AttackInPlace
Base Damage: 6921038
暴击率: 5%
攻击伤害: 105%
攻击时间: 1.5 秒
攻击伤害总增 5%
物理伤害的 70% 转化火焰伤害
action attack or cast time uses animation length [1]
GADeliriumEliteFuryBurrowSlamUpwardImpact
可触发, 攻击, AttackInPlace
Base Damage: 6921038
暴击率: 5%
攻击伤害: 115%
攻击时间: 1.5 秒
攻击伤害总增 15%
action attack or cast time uses animation length [1]
GADeliriumEliteFuryBurrowTravelDamage
可触发, 攻击, AttackInPlace
Base Damage: 6921038
暴击率: 5%
攻击伤害: 20%
攻击时间: 1.5 秒
攻击伤害总降 80%
action attack or cast time uses animation length [1]
EAADeliriumEliteFuryBurrow
攻击
Base Damage: 6921038
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
GADeliriumEliteFuryBurrowSlamUpwardImpactRats
可触发, 攻击, AttackInPlace
Base Damage: 6921038
暴击率: 5%
攻击伤害: 115%
攻击时间: 1.5 秒
攻击伤害总增 15%
action attack or cast time uses animation length [1]
EAADeliriumEliteFuryComboSlams
攻击
Base Damage: 6921038
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [30]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteFury"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Pure Fury",
    life = 5.5,
    damage = 3.71,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAHulkCascadeSlam",
        "GADeliriumEliteFuryComboSlamShort",
        "GADeliriumEliteFuryComboSlamLong",
        "GADeliriumEliteFuryBurrowSlamUpwardImpact",
        "GADeliriumEliteFuryBurrowTravelDamage",
        "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
        "EAADeliriumEliteFuryBurrow",
        "EAADeliriumEliteFuryComboSlams",
        "GTHulkCascadeSlamPlacement",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHulkCascadeSlam"] = {
    name = "GAHulkCascadeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryComboSlamShort"] = {
    name = "GADeliriumEliteFuryComboSlamShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {48, 70, baseMultiplier = 0.62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryComboSlamLong"] = {
    name = "GADeliriumEliteFuryComboSlamLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowSlamUpwardImpact"] = {
    name = "GADeliriumEliteFuryBurrowSlamUpwardImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowTravelDamage"] = {
    name = "GADeliriumEliteFuryBurrowTravelDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowSlamUpwardImpactRats"] = {
    name = "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteFuryBurrow"] = {
    name = "EAADeliriumEliteFuryBurrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteFuryComboSlams"] = {
    name = "EAADeliriumEliteFuryComboSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHulkCascadeSlamPlacement"] = {
    name = "GTHulkCascadeSlamPlacement",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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