Malice
Уровень: (1–20)
Требуется: Уровень (1–90), Сила, Инт.
Герой излучает ауру, которая непрерывно накладывает критическую уязвимость на врагов в присутствии героя.
Длительность критической уязвимости - 4 секунд(-ы)
Накладывает критическую уязвимость на врагов каждую (0.62–1) секунду
Дополнительные эффекты от качества:
Длительность критической уязвимости - (0–1) секунда
Умениями можно управлять в окне умений.
Камни поддержки /3
Tier | Gems |
---|---|
1 | Persistence, Vitality |
2 | Herbalism |
3 | Cannibalism |
Level Effect /40
Уровень | ТребуетсяУровень | Str | Int | Накладывает критическую уязвимость на врагов каждую 1 секунду | |
---|---|---|---|---|---|
1 | 0 | 1 | |||
2 | 3 | 1 | 1 | 0.98 | |
3 | 6 | 10 | 10 | 0.96 | |
4 | 10 | 15 | 15 | 0.94 | |
5 | 14 | 20 | 20 | 0.92 | |
6 | 18 | 25 | 25 | 0.9 | |
7 | 22 | 30 | 30 | 0.88 | |
8 | 26 | 34 | 34 | 0.86 | |
9 | 31 | 40 | 40 | 0.84 | |
10 | 36 | 46 | 46 | 0.82 | |
11 | 41 | 52 | 52 | 0.8 | |
12 | 46 | 59 | 59 | 0.78 | |
13 | 52 | 66 | 66 | 0.76 | |
14 | 58 | 73 | 73 | 0.74 | |
15 | 64 | 80 | 80 | 0.72 | |
16 | 66 | 83 | 83 | 0.7 | |
17 | 72 | 90 | 90 | 0.68 | |
18 | 78 | 0.66 | |||
19 | 84 | 0.64 | |||
20 | 90 | 0.62 | |||
21 | 0.6 | ||||
22 | 0.58 | ||||
23 | 0.56 | ||||
24 | 0.54 | ||||
25 | 0.52 | ||||
26 | 0.5 | ||||
27 | 0.48 | ||||
28 | 0.46 | ||||
29 | 0.44 | ||||
30 | 0.42 | ||||
31 | 0.4 | ||||
32 | 0.38 | ||||
33 | 0.36 | ||||
34 | 0.34 | ||||
35 | 0.32 | ||||
36 | 0.3 | ||||
37 | 0.28 | ||||
38 | 0.26 | ||||
39 | 0.24 | ||||
40 | 0.22 |
Attribute /6
Malice
Key | Value |
---|---|
BaseType | Malice |
Class | Камни умений |
TargetTypes | Any |
Type | Buff, HasReservation, Aura, OngoingSkill, Persistent, Duration |
ItemType | Metadata/Items/Gem/SkillGemMalice |
ActiveSkillsCode | aura_crit_against_enemy |
Malice
Уровень: (1–20)
Требуется: Уровень (1–90), Сила, Инт.
Герой излучает ауру, которая непрерывно накладывает критическую уязвимость на врагов в присутствии героя.
Длительность критической уязвимости - 4 секунд(-ы)
Накладывает критическую уязвимость на врагов каждую (0.62–1) секунду
base deal no damage [1]
skill desired amount override [1]
Дополнительные эффекты от качества:
Длительность критической уязвимости - (0–1) секунда
Умениями можно управлять в окне умений.
Supported By /7
Fast Forward
Усиливает любое умение с длительностью, сокращая её.
Persistence
Усиливает любое умение с длительностью, увеличивая её.
Precision
Усиливает умения с постоянными положительными эффектами. Пока активно, усиленные умения дают вам повышенную меткость.
Clarity
Усиливает умения с постоянными положительными эффектами. Пока активно, усиленные умения дают вам увеличенную регенерацию маны.
Vitality
Усиливает умения с постоянными положительными эффектами. Пока активно, усиленные умения дают вам регенерацию здоровья.
Herbalism
Усиливает умения с постоянными положительными эффектами. Пока активно, усиленные умения дают вам увеличенное восстановление здоровья от флаконов.
Cannibalism
Усиливает умения с постоянными положительными эффектами. Пока активно, усиленные умения дают вам восстановление здоровья при убийстве.
Злоба
Malice
Spectre | N |
---|---|
Tags | animal_claw_weapon, Чародейский, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Здоровье
65%
Уклонение
+50%
Ailment Threshold
%
Сопротивление
0
30
0
0
Damage
65%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 8
Attack Time
0.675 Second
Damage Spread
±20%
Опыт
65%
Model Size
100%
Type
AfflictionMinion4
Metadata
JourneyEndAfflictionMinion4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
5,042
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
152
Урон от чар
152
Меткость
0
Attack Time
0.675
Опыт
18,612
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 121–182
Шанс [Critical|крит. попадания]: 5%
Attack Time: 0.675 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 9.938 до 14.91 физического урона
50% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
50% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
WalkEmergeDeliriumEncounterMinion4
walk emerge distance [500]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/JourneysEnd/AfflictionMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/JourneysEnd/AfflictionMinionBase" Animated { on_death_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/JourneyEndAfflictionMinion4"] = { name = "Malice", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "WalkEmergeDeliriumEncounterMinion4", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDeliriumEncounterMinion4"] = { name = "WalkEmergeDeliriumEncounterMinion4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Malice
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Packs |
Здоровье
80%
Уклонение
+50%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
80%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 8
Attack Time
0.675 Second
Damage Spread
±20%
Опыт
80%
Model Size
100%
Type
DeliriumMinion4
Metadata
DeliriumMinion4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,206
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
186
Урон от чар
186
Меткость
0
Attack Time
0.675
Опыт
22,907
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 149–224
Шанс [Critical|крит. попадания]: 5%
Attack Time: 0.675 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 9.938 до 14.91 физического урона
50% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
50% физического урона становится уроном от холода
Выпускает дополнительных снарядов:
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Minions/DeliriumMinionBase" Stats { set_base_heavy_stun_duration_ms = 3400 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Minions/DeliriumMinionBase" Animated { on_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/DeliriumMonsters/Malice/onDeath_buildUp.ao' ); " on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumMinion4"] = { name = "Malice", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Злоба MTX /1
Крылья Злобы
Добавляет крылья злобы на любой надетый нательный доспех.