Furia pura
Demonio
Pure Fury
| Spectre | |
|---|---|
| Tags | demon, fast_movement, not_dex, not_int |
Vida
550%
+80%
Resistencia
Damage
371%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
8 ~ 20
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
550%
Model Size
192%
Type
DeliriumHulk
Metadata
DeliriumEliteFury
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
45,414
4,343
708
Damage
865
Daño de hechizos
865
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
157,487
Minion Life
38,115
Minion Damage
3,594
Minion Armour
8,204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTHulkCascadeSlamPlacement
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 22 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [60]
GAHulkCascadeSlam
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige un 62% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
GADeliriumEliteFuryComboSlamShort
Triggerable, Attack, AttackInPlace
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Daño de ataque: 62%
Tiempo de ataque: 1.5 seg
Inflige un 38% menos de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [48]
GADeliriumEliteFuryComboSlamLong
Triggerable, Attack, AttackInPlace
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Daño de ataque: 105%
Tiempo de ataque: 1.5 seg
Inflige un 5% más de daño de ataques
action attack or cast time uses animation length [1]
GADeliriumEliteFuryBurrowSlamUpwardImpact
Triggerable, Attack, AttackInPlace
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.5 seg
Inflige un 15% más de daño de ataques
action attack or cast time uses animation length [1]
GADeliriumEliteFuryBurrowTravelDamage
Triggerable, Attack, AttackInPlace
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Daño de ataque: 20%
Tiempo de ataque: 1.5 seg
Inflige un 80% menos de daño de ataques
action attack or cast time uses animation length [1]
EAADeliriumEliteFuryBurrow
Attack
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
GADeliriumEliteFuryBurrowSlamUpwardImpactRats
Triggerable, Attack, AttackInPlace
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.5 seg
Inflige un 15% más de daño de ataques
action attack or cast time uses animation length [1]
EAADeliriumEliteFuryComboSlams
Attack
Base Damage: 692—1038
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteFury"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Pure Fury",
life = 5.5,
damage = 3.71,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAHulkCascadeSlam",
"GADeliriumEliteFuryComboSlamShort",
"GADeliriumEliteFuryComboSlamLong",
"GADeliriumEliteFuryBurrowSlamUpwardImpact",
"GADeliriumEliteFuryBurrowTravelDamage",
"GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
"EAADeliriumEliteFuryBurrow",
"EAADeliriumEliteFuryComboSlams",
"GTHulkCascadeSlamPlacement",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHulkCascadeSlam"] = {
name = "GAHulkCascadeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryComboSlamShort"] = {
name = "GADeliriumEliteFuryComboSlamShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {48, 70, baseMultiplier = 0.62, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryComboSlamLong"] = {
name = "GADeliriumEliteFuryComboSlamLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowSlamUpwardImpact"] = {
name = "GADeliriumEliteFuryBurrowSlamUpwardImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowTravelDamage"] = {
name = "GADeliriumEliteFuryBurrowTravelDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumEliteFuryBurrowSlamUpwardImpactRats"] = {
name = "GADeliriumEliteFuryBurrowSlamUpwardImpactRats",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteFuryBurrow"] = {
name = "EAADeliriumEliteFuryBurrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADeliriumEliteFuryComboSlams"] = {
name = "EAADeliriumEliteFuryComboSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTHulkCascadeSlamPlacement"] = {
name = "GTHulkCascadeSlamPlacement",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












