Rekonstrukteur
Konstrukt
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Packs |
Leben
110%
Energy Shield From Life
15%
+100%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 8
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,253
4,826
708
1,280
Damage
256
Zauberschaden
256
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
31,497
Minion Life
6,480
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable
Abklingzeit: 6 Sek.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Triggerable
GTVaalPyramidBeamPassive
Triggerable
GTVaalConstructPyramidBeamBlast
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}
Transitionable {}
StateMachine
{
define_shared_state = "activated;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3283
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
light_starts_disabled = true
}
BaseEvents
{
on_construction_complete =
"
IfState( activated, 0,
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk' );
} );
"
}
StateMachine
{
on_state_activated_1 =
"
FadeInLight();
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
on_state_activated_2 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
FadeOutLight();
"
create_state_activated_1 =
"
EnableLight();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
create_state_activated_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
DisableLight( );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidSpawned"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.