Rekonstrukteur
Konstrukt
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Packs |
Leben
110%
Energy Shield From Life
15%
+100%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 8
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,533
4,826
708
1,280
Damage
256
Zauberschaden
256
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
Abklingzeit: 6 Sek.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
Zauberzeit: 1.5 Sek.
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}
Transitionable {}
StateMachine
{
define_shared_state = "activated;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3283
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
light_starts_disabled = true
}
BaseEvents
{
on_construction_complete =
"
IfState( activated, 0,
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk' );
} );
"
}
StateMachine
{
on_state_activated_1 =
"
FadeInLight();
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
on_state_activated_2 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
FadeOutLight();
"
create_state_activated_1 =
"
EnableLight();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
create_state_activated_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
DisableLight( );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidSpawned"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rekonstrukteur
Konstrukt
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Packs |
Leben
110%
Energy Shield From Life
15%
+100%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
8 ~ 8
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,533
4,826
708
1,280
Damage
256
Zauberschaden
256
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 205—308
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
Abklingzeit: 6 Sek.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
Zauberzeit: 1.5 Sek.
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Constructs/VaalConstructPyramidIncursion"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Reconstructor
Konstrukt| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Packs |
Leben
110%
Energy Shield From Life
15%
+100%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
8 ~ 8
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidAncientIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,533
4,826
708
1,280
Damage
256
Zauberschaden
256
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 205—308
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
Abklingzeit: 6 Sek.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
Zauberzeit: 1.5 Sek.
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
15% mehr Chance auf Schocken
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ConstructsAncient/VaalConstructPyramidAncientIncursion"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.