再建者
コンストラクト
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Packs |
ライフ
110%
Energy Shield From Life
15%
+100%
耐性
Damage
110%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
3 ~ 8
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,533
4,826
708
1,280
Damage
256
スペルダメージ
256
命中力
2,502
アタックタイム
1.5
経験値
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
キャストタイム: 1 秒
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
クールダウン時間: 6 秒
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
キャストタイム: 1.5 秒
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
キャストタイム: 1 秒
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}
Transitionable {}
StateMachine
{
define_shared_state = "activated;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3283
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
light_starts_disabled = true
}
BaseEvents
{
on_construction_complete =
"
IfState( activated, 0,
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk' );
} );
"
}
StateMachine
{
on_state_activated_1 =
"
FadeInLight();
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
on_state_activated_2 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
FadeOutLight();
"
create_state_activated_1 =
"
EnableLight();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
create_state_activated_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
DisableLight( );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidSpawned"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
リコンストラクター
コンストラクト
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Packs |
ライフ
110%
Energy Shield From Life
15%
+100%
耐性
Damage
110%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
8 ~ 8
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,533
4,826
708
1,280
Damage
256
スペルダメージ
256
命中力
2,502
アタックタイム
1.5
経験値
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
キャストタイム: 1 秒
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
クールダウン時間: 6 秒
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
キャストタイム: 1.5 秒
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
キャストタイム: 1 秒
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Constructs/VaalConstructPyramidIncursion"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.