วาซ่า อังคะรามรณะ

monster dropped item rarity +% [1500]
Vasa, of the Death Akhara
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
พลังชีวิต
125%
Energy Shield From Life
72%
ค่าต้านทาน




Damage
175%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 12
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
ExileWitch1
Metadata
ExileWitch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
2,715
2,413
6,981
Damage
408
ความเสียหายเวท
408
ความแม่นยำ
2,464
1.005
ค่าประสบการณ์
71,585
Minion Life
2,426
Minion Energy Shield
6,237
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneBlastRogueExileWitch1
Spell, Duration, Area, Physical, Unleashable, UsableWhileMoving, Damage, Cascadable, CreatesGroundRune, NoAttackInPlace
ระเบิดกระดูก
โอกาสปะทะคริติคอล: 14%
เสกวงคาถาจารึกที่มีระยะเวลาสั้น เมื่อหมดระยะเวลาหนามกระดูกจะผุดขึ้นมาจากศัตรูในพื้นที่ ซึ่งจะสร้างความเสียหายต่อพวกมันและอาจสร้างสถานะ เลือดไหล ได้
พิธีกรรม มีรัศมี 1 เมตร
พิธีกรรม มีระยะเวลา 1 วินาที
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

UnearthRogueExileWitch1
Spell, Physical, Duration, Area, Minion, Unleashable, UsableWhileMoving, CreatesMinion, Damage, TargetsDestructibleCorpses, Limit, Triggerable, NoAttackInPlace
ขุดซาก
โอกาสปะทะคริติคอล: 15%
เรียกหนามกระดูกขึ้นมาจากแผ่นดินตรงหน้าคุณเพื่อสร้างความเสียหายต่อศัตรู สกิลนี้จะกระชากกระดูกของศพและมิเนียนคืนชีพที่ตายแล้วในพื้นที่มาประกอบเป็นมิเนียนหุ่นกระดูกที่อายุสั้นที่ร่วมต่อสู้กับคุณ ศพขนาดใหญ่จะสร้างหุ่นกระดูกได้มากกว่าหนึ่งตัว
หุ่นกระดูก มีจำนวนจำกัด 8 ตัว
ทรงกรวย มีความยาว 6 เมตร
หุ่นกระดูก มีระยะเวลา 15 วินาที
bone cone angle [40]
can perform skill while moving [1]
is area damage [1]
minion aggro radius +% [305]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
unearth base cone speed multiplier [50]

BonestormRogueExileWitch1
Spell, Channel, Projectile, Physical, UsableWhileMoving, Area, ConsumesCharges, Damage, SkillConsumesPowerChargesOnUse, Sustained, NoAttackInPlace
กระดูกโหมกระหน่ำ
โอกาสปะทะคริติคอล: 15%
แชนเนลเพื่อเสกหนามกระดูกชุดหนึ่งกลางอากาศ แล้วปล่อยสกิลเพื่อยิงไปยังศัตรูให้ระเบิดออก สะเก็ดแต่ละชิ้นจะสร้างสถานะ ทิ่มแทง ต่อศัตรูที่ถูกปะทะเพื่อให้เป้าหมายได้รับความเสียหายเพิ่มเติมจากจากการปะทะด้วยการโจมตีหลังจากนั้น
สกิลนี้จะกลืนกิน Power Charge ของคุณ เพื่อให้เกิดระเบิดขนาดใหญ่กว่าเดิมเป็นอย่างยิ่ง
ม็อดที่ส่งผลต่อ ความเร็วในการร่าย ส่งผลต่อ ค่าใช้งานของสกิลนี้ เช่นกัน
ยิงโพรเจกไทล์ สูงสุด 20 ลูก
active skill override turn duration ms [240]
base is projectile [1]
base minimum channel time ms [300]
bone spear target rectangle length [40]
can perform skill while moving [1]
channel start lock cancelling scales with cast speed [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
projectile uses contact position [1]
projectiles fire at ground [1]
skill animation duration multiplier override [6]

PainOfferingRogueExileWitch1
Offering, Minion, Buff, Duration, Barrageable, UsableWhileMoving, CreatesMinion, Limit, Area, NoAttackInPlace, Triggerable
เซ่นไหว้ด้วยความเจ็บปวด
เสียบหนามกระดูกเข้าไปในโครงกระดูกตัวหนึ่ง เพื่อให้มิเนียนที่อยู่ใกล้บ้าระห่ำขณะที่หนามกระดูกยังอยู่ ทำให้มันใช้สกิลเร็วกว่าเดิมและปะทะได้แรงขึ้น
หนามกระดูกนี้เป็นมิเนียน หากมันตาย ผลจะจบลงในทันที
หนามเซ่นไหว้ด้วยความเจ็บปวด มีจำนวนจำกัด 1 อัน
หนาม มีระยะเวลา 6 วินาที
base secondary skill effect duration [6000]
can perform skill while moving [1]
display statset no hit damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

ConvalescenceRogueExileWitch1
Buff, OngoingSkill, HasReservation, Persistent, ReserveInAllSets
พักฟื้น
ขณะที่สกิลนี้ทำงาน คุณจะได้รับสกิลที่กดใช้เพื่อเริ่มรีชาร์จโล่พลังงานโดยทันที และได้รับบัฟที่กันไม่ให้การรีชาร์จนั้นหยุดชะงักเป็นระยะเวลาหนึ่ง
บัฟนี้จะถูกกำจัดเมื่อมีโล่พลังงานเต็ม และสกิลนี้ไม่สามารถใช้งานได้ขณะที่โล่พลังงานเต็ม
base deal no damage [1]

ConvalescenceActiveRogueExileWitch1
Buff, Duration, Cooldown, Spell
พักฟื้น
คูลดาวน์: 30 {วิ}
คูลดาวน์ 30 วินาที
บัฟ มีระยะเวลา 3 วินาที
ไม่ฟื้นฟูคูลดาวน์ ขณะที่มีผลของบัฟ
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SummonSkeletalWarriorsRogueExileWitch1
Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical, NoAttackInPlace
มิเนียนนักรบโครงกระดูก
เปิดใช้เพื่ออัญเชิญนักรบโครงกระดูกที่คืนชีพได้เอง
มิเนียน 2 ตัวแรกที่อัญเชิญ ไม่มีค่าสำรองพลังวิญญาณพื้นฐาน
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [10]
skill desired initial amount [5]

SummonSpectreRogueExileWitch1_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
สเปคเตอร์: {0}
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [1]
spectre monster variety hash [27983]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

SummonSpectreRogueExileWitch1_2
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
สเปคเตอร์: {0}
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [10]
spectre monster variety hash [15302]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

SummonSpectreRogueExileWitch1_3
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
สเปคเตอร์: {0}
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [11057]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
ระยะการกลิ้งหลบ +4.6 เมตร
สร้างความเสียหาย โจมตี ลดลง อีก 10%
ความเร็วในการร่ายของสกิลนี้ ไม่สามารถเปลี่ยนแปลงได้
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Vasa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Vasa_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Vasa_EngageSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch1"] = { name = "Vasa, of the Death Akhara", life = 1.25, energyShield = 0.72, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "BoneBlastRogueExileWitch1", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch1_1", "SummonSpectreRogueExileWitch1_2", "SummonSpectreRogueExileWitch1_3", "SummonSkeletalWarriorsRogueExileWitch1", "UnearthRogueExileWitch1", "BonestormRogueExileWitch1", "PainOfferingRogueExileWitch1", "ConvalescenceRogueExileWitch1", "ConvalescenceActiveRogueExileWitch1", "WalkEmergeRogueExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BoneBlastRogueExileWitch1"] = { name = "Bone Blast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [Bleeding].", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Physical] = true, [SkillType.Unleashable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Damage] = true, [SkillType.Cascadable] = true, [SkillType.CreatesGroundRune] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "bone_blast", castTime = 0.75, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_chance_to_inflict_bleeding_%", "is_area_damage", "can_perform_skill_while_moving", }, levels = { [1] = {0.64999997615814, 0.98000001907349, 1000, 10, -70, 160, 50, 40, critChance = 14, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "dodge_roll_stun_threshold_+%_final", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 1, 27983, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_2"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 10, 15302, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_3"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 11057, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletalWarriorsRogueExileWitch1"] = { name = "Skeletal Warrior Minion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Activate to summon [Reviving] Skeletal Warriors.", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.CreatesSkeletonMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, [SkillType.Physical] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "display_minion_monster_type", "minion_base_resummon_time_ms", "first_X_minions_have_0_base_spirit_reservation", "skill_desired_initial_amount", "skeletal_graft_buff_effect_magnitude", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {2, 12000, 2, 5, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnearthRogueExileWitch1"] = { name = "Unearth", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise spikes of bone from the earth in front of you, damaging enemies. The bones of [Corpse|Corpses] and dead [Reviving] [Minion|Minions] in the area are ripped out and reassembled into short-lived Bone Construct [Minion|Minions] that fight for you. Larger [Corpse|Corpses] create more than one Bone Construct.", skillTypes = { [SkillType.Spell] = true, [SkillType.Physical] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Minion] = true, [SkillType.Unleashable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesMinion] = true, [SkillType.Damage] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.Triggerable] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "bone_cone", castTime = 0.95, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_number_of_skeletal_constructs_allowed", "minion_aggro_radius_+%", "unearth_base_cone_speed_multiplier", "active_skill_base_area_of_effect_radius", "bone_cone_angle", "base_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "minion_aggro_radius_+%", "skill_specific_stat_description_mode", "can_perform_skill_while_moving", "quality_display_base_skill_effect_duration_is_gem", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 5, 50, 60, 40, 15000, -70, 160, 50, 300, 1, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BonestormRogueExileWitch1"] = { name = "Bonestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Channelling|Channel] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra damage. Consumes your [Charges|Power Charges] to cause much larger explosions.", skillTypes = { [SkillType.Spell] = true, [SkillType.Channel] = true, [SkillType.Projectile] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Area] = true, [SkillType.ConsumesCharges] = true, [SkillType.Damage] = true, [SkillType.SkillConsumesPowerChargesOnUse] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "bone_spike/statset_0", castTime = 0.125, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_number_of_projectiles", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_minimum_channel_time_ms", "bone_spear_target_rectangle_length", "base_number_of_allowed_bone_storm_projectiles", "active_skill_override_turn_duration_ms", "spells_impale_on_hit_%_chance", "active_skill_impale_magnitude_+%_final", "skill_animation_duration_multiplier_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "channel_start_lock_cancelling_scales_with_cast_speed", "projectiles_fire_at_ground", "cast_speed_modifiers_apply_to_over_time_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -70, 160, 50, 300, 40, 20, 240, 100, 200, 6, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PainOfferingRogueExileWitch1"] = { name = "Pain Offering", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Skewer a Skeleton on a bone spike to send nearby [Minion|Minions] into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a [Minion]. If it dies, the effect ends immediately.", skillTypes = { [SkillType.Offering] = true, [SkillType.Minion] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Barrageable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesMinion] = true, [SkillType.Limit] = true, [SkillType.Area] = true, [SkillType.NoAttackInPlace] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "pain_offering", castTime = 0.6, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "pain_offering_attack_and_cast_speed_+%", "pain_offering_damage_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_pain_offerings_allowed", "can_perform_skill_while_moving", "display_statset_no_hit_damage", "quality_display_active_skill_base_area_of_effect_radius_is_gem", }, levels = { [1] = {20, 20, 6000, 6000, 60, -70, 160, 50, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConvalescenceRogueExileWitch1"] = { name = "Convalescence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, grants a skill that you can use to instantly begin [ESRecharge|Recharging] [EnergyShield|Energy Shield] and gain a [Buff] for a duration that prevents that [ESRecharge|Recharge] being interrupted. The [Buff] is removed at maximum [EnergyShield|Energy Shield] and the skill cannot be used while [EnergyShield|Energy Shield] is full.", skillTypes = { [SkillType.Buff] = true, [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.ReserveInAllSets] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConvalescenceActiveRogueExileWitch1"] = { name = "Convalescence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, [SkillType.Spell] = true, }, statDescriptionScope = "convalescence_active", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "skill_specific_stat_description_mode", "display_this_skill_cooldown_does_not_recover_during_buff", "base_deal_no_damage", "can_perform_skill_while_moving", "quality_display_base_skill_effect_duration_is_gem", }, levels = { [1] = {3000, -70, 160, 50, 30, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeRogueExile"] = { name = "WalkEmergeRogueExile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.272, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1500]
Family | MonsterDroppedItemRarity |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
วาซ่า อังคะรามรณะ Text Audio /39
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.