Vasa, of the Death Akhara

Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
生命
75%
Energy Shield From Life
65%
抗性




伤害
175%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
攻击间隔
1.005 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
ExileWitch1
Metadata
ExileWitch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
2,036
[护甲]
2,413
闪避值
477
能量护盾
3,782
伤害
408
法术伤害
408
命中
2,180
攻击间隔
1.005
经验值
71,585
Minion Life
1,819
Minion Energy Shield
3,378
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneBlastRogueExileWitch1
法术, 持续时间, 范围, 物理, 可齐射, UsableWhileMoving, 伤害, 可秘能爆发, CreatesGroundRune
Bone Blast
暴击几率: 14%
施放间隔: 0.75 秒
Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.
造成 191.3 - 287 物理伤害
击中时有 40% 的几率造成流血
仪式范围为 1 米
仪式持续时间为 1 秒
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

UnearthRogueExileWitch1
法术, 物理, 持续时间, 范围, 召唤物, 可齐射, UsableWhileMoving, 创造召唤物, 伤害, TargetsDestructibleCorpses, Limit, 可触发
开掘
暴击几率: 15%
施放间隔: 0.95 秒
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.
造成 229.6 - 344.4 物理伤害
最多 8 个白骨构造体
锥形范围长度为 6 米
白骨构造体持续时间为 15 秒
bone cone angle [40]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
unearth base cone speed multiplier [50]

BonestormRogueExileWitch1
法术, 引导, 投射物, 物理, UsableWhileMoving, 范围, ConsumesCharges, 伤害, SkillConsumesPowerChargesOnUse, Sustained
白骨风暴
暴击几率: 15%
施放间隔: 0.125 秒
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales Enemies Hit, causing subsequent Attack Hits against those targets to deal extra Damage. Consumes your Power Charges to cause much larger explosions.
造成 76.52 - 114.8 物理伤害
200% more Impale Magnitude
Impale on Spell Hit
施法速度词缀也会影响该技能的消耗
可发射最多 20 个投射物
active skill override turn duration ms [240]
base is projectile [1]
base minimum channel time ms [300]
bone spear target rectangle length [40]
can perform skill while moving [1]
channel start lock cancelling scales with cast speed [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]
projectiles fire at ground [1]
skill animation duration multiplier override [6]

PainOfferingRogueExileWitch1
Offering, 召唤物, 增益, 持续时间, 可齐射, UsableWhileMoving, 创造召唤物, Limit, 范围
苦痛奉献
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting.
The bone spike is itself a Minion. If it dies, the effect ends immediately.
最多 1 个苦痛奉献骨刺
召唤生物光环范围为 6 米
尖刺持续时间为 6 秒
[光环]使召唤生物的攻击和施法速度提高 20%
Aura grants Minions 20% increased damage
base secondary skill effect duration [6000]
can perform skill while moving [1]
display statset no hit damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

ConvalescenceRogueExileWitch1
增益, OngoingSkill, 消耗保留, Persistent
Convalescence
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
base deal no damage [1]

ConvalescenceActiveRogueExileWitch1
增益, 持续时间, 冷却, 法术
Convalescence
施放间隔: 0.5 秒
冷却时间: 30 秒
Buff duration is 3 seconds
Cooldown does not recover during Buff effect
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [80]

SummonSkeletalWarriorsRogueExileWitch1
召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理
魔侍武士召唤生物
Activate to summon Reviving Skeletal Warriors.
First 2 minions summoned have no base spirit reservation
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired initial amount [5]

SummonSpectreRogueExileWitch1_1
召唤物, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 创造召唤物, CreatesUndeadMinion, 消耗保留, Persistent, MultipleReservation
召唤灵体:{0}
Summon the spirit of the bound monster as a Reviving Minion.
召唤生物的最大生命总增 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [1]
spectre monster variety hash [27983]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

SummonSpectreRogueExileWitch1_2
召唤物, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 创造召唤物, CreatesUndeadMinion, 消耗保留, Persistent, MultipleReservation
召唤灵体:{0}
Summon the spirit of the bound monster as a Reviving Minion.
召唤生物的最大生命总增 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [10]
spectre monster variety hash [15302]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

SummonSpectreRogueExileWitch1_3
召唤物, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 创造召唤物, CreatesUndeadMinion, 消耗保留, Persistent, MultipleReservation
召唤灵体:{0}
Summon the spirit of the bound monster as a Reviving Minion.
召唤生物的最大生命总增 100%
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [11057]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
闪避翻滚距离 +3.7 米
攻击伤害总降 10%
该法术的施法速度不能被调整
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Vasa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Vasa_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Vasa_EngageSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch1"] = { name = "Vasa, of the Death Akhara", life = 0.75, energyShield = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "BoneBlastRogueExileWitch1", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch1_1", "SummonSpectreRogueExileWitch1_2", "SummonSpectreRogueExileWitch1_3", "SummonSkeletalWarriorsRogueExileWitch1", "UnearthRogueExileWitch1", "BonestormRogueExileWitch1", "PainOfferingRogueExileWitch1", "ConvalescenceRogueExileWitch1", "ConvalescenceActiveRogueExileWitch1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BoneBlastRogueExileWitch1"] = { name = "Bone Blast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [Bleeding].", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Damage] = true, [SkillType.Cascadable] = true, [SkillType.CreatesGroundRune] = true, }, statDescriptionScope = "bone_blast", castTime = 0.75, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_chance_to_inflict_bleeding_%", "is_area_damage", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 10, -70, 160, 60, 40, critChance = 14, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 1, 27983, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_2"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 10, 15302, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_3"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 11057, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletalWarriorsRogueExileWitch1"] = { name = "Skeletal Warrior Minion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Activate to summon [Reviving] Skeletal Warriors.", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.CreatesSkeletonMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "display_minion_monster_type", "minion_base_resummon_time_ms", "first_X_minions_have_0_base_spirit_reservation", "skill_desired_initial_amount", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {2, 12000, 2, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnearthRogueExileWitch1"] = { name = "Unearth", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise spikes of bone from the earth in front of you, damaging enemies. The bones of [Corpse|Corpses] in the area are ripped out and reassembled into short-lived Bone Construct [Minion|Minions] that fight for you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Physical] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Minion] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesMinion] = true, [SkillType.Damage] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "bone_cone", castTime = 0.95, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_number_of_skeletal_constructs_allowed", "unearth_base_cone_speed_multiplier", "active_skill_base_area_of_effect_radius", "bone_cone_angle", "base_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "can_perform_skill_while_moving", "quality_display_base_skill_effect_duration_is_gem", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 50, 60, 40, 15000, -70, 160, 60, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BonestormRogueExileWitch1"] = { name = "Bonestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] Enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra Damage. Consumes your [Charges|Power Charges] to cause much larger explosions.", skillTypes = { [SkillType.Spell] = true, [SkillType.Channel] = true, [SkillType.Projectile] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Area] = true, [SkillType.ConsumesCharges] = true, [SkillType.Damage] = true, [SkillType.SkillConsumesPowerChargesOnUse] = true, [SkillType.Sustained] = true, }, statDescriptionScope = "bone_spike/statset_0", castTime = 0.125, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_number_of_projectiles", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_minimum_channel_time_ms", "bone_spear_target_rectangle_length", "base_number_of_allowed_bone_storm_projectiles", "active_skill_override_turn_duration_ms", "spells_impale_on_hit_%_chance", "active_skill_impale_magnitude_+%_final", "skill_animation_duration_multiplier_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "channel_start_lock_cancelling_scales_with_cast_speed", "projectiles_fire_at_ground", "cast_speed_modifiers_apply_to_over_time_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -70, 160, 60, 300, 40, 20, 240, 100, 200, 6, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PainOfferingRogueExileWitch1"] = { name = "Pain Offering", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Skewer a Skeleton on a bone spike to send nearby [Minion|Minions] into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a [Minion]. If it dies, the effect ends immediately.", skillTypes = { [SkillType.Offering] = true, [SkillType.Minion] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesMinion] = true, [SkillType.Limit] = true, [SkillType.Area] = true, }, statDescriptionScope = "pain_offering", castTime = 0.6, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "pain_offering_attack_and_cast_speed_+%", "pain_offering_damage_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_pain_offerings_allowed", "can_perform_skill_while_moving", "display_statset_no_hit_damage", "quality_display_active_skill_base_area_of_effect_radius_is_gem", }, levels = { [1] = {20, 20, 6000, 6000, 60, -70, 160, 60, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConvalescenceRogueExileWitch1"] = { name = "Convalescence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, grants a skill that you can use to instantly begin [ESRecharge|Recharging] [EnergyShield|Energy Shield] and gain a [Buff] for a duration that prevents that [ESRecharge|Recharge] being interrupted. The [Buff] is removed at maximum [EnergyShield|Energy Shield] and the skill cannot be used while [EnergyShield|Energy Shield] is full.", skillTypes = { [SkillType.Buff] = true, [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConvalescenceActiveRogueExileWitch1"] = { name = "Convalescence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, [SkillType.Spell] = true, }, statDescriptionScope = "convalescence_active", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "display_this_skill_cooldown_does_not_recover_during_buff", "base_deal_no_damage", "can_perform_skill_while_moving", "quality_display_base_skill_effect_duration_is_gem", }, levels = { [1] = {3000, -70, 160, 80, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
Vasa, of the Death Akhara Text Audio /39
名字 |
---|
Bone and rot! — RogueExile_Vasa_Combat_Random |
Bone and rot! — RogueExile_Vasa_Combat_2 |
Bone and rot! — RogueExile_Vasa_Combat_3 |
Of flesh and blood! — RogueExile_Vasa_Combat_4 |
Of flesh and blood! — RogueExile_Vasa_Combat_5 |
Salla temut! — RogueExile_Vasa_Combat_6 |
Salla temut! — RogueExile_Vasa_Combat_7 |
Salla temut! — RogueExile_Vasa_Combat_8 |
Waste away! — RogueExile_Vasa_Combat_9 |
Waste away! — RogueExile_Vasa_Combat_10 |
Waste away! — RogueExile_Vasa_Combat_11 |
Rise, dekhara! — RogueExile_Vasa_Combat_12 |
Rise, dekhara! — RogueExile_Vasa_Combat_13 |
Rise, dekhara! — RogueExile_Vasa_Combat_14 |
Death's embrace! — RogueExile_Vasa_Combat_15 |
Death's embrace! — RogueExile_Vasa_Combat_16 |
Death's embrace! — RogueExile_Vasa_Combat_17 |
Eternity beckons! — RogueExile_Vasa_Combat_18 |
Eternity beckons! — RogueExile_Vasa_Combat_19 |
Foolish jingakh! — RogueExile_Vasa_CombatNonSorc_Random |
Foolish jingakh! — RogueExile_Vasa_CombatNonSorc_2 |
Foolish jingakh! — RogueExile_Vasa_CombatNonSorc_3 |
Join my Akhara of Death! — RogueExile_Vasa_EngageGeneral_Random |
Saresh fights with me! — RogueExile_Vasa_EngageGeneral_2 |
Your flesh is weak. Let me fix that. — RogueExile_Vasa_EngageGeneral_3 |
Death is but a door. I am the key. — RogueExile_Vasa_EngageGeneral_4 |
Exile has only hardened my resolve. Can you say the same? — RogueExile_Vasa_EngageSorc_Random |
Maraketh to Maraketh. Exile to exile. — RogueExile_Vasa_EngageSorc_2 |
Come, jingakh... A new purpose awaits you. — RogueExile_Vasa_EngageNonSorc_Random |
Now, your corpse is mine to command. — RogueExile_Vasa_KillPlayerGeneral_Random |
You will make a fine thrall. — RogueExile_Vasa_KillPlayerGeneral_2 |
Life fades. Death lingers. — RogueExile_Vasa_KillPlayerGeneral_3 |
Flesh rots, but loyalty endures. — RogueExile_Vasa_KillPlayerGeneral_4 |
My akhara grows stronger still. — RogueExile_Vasa_KillPlayerGeneral_5 |
My ranks swell. — RogueExile_Vasa_KillPlayerGeneral_6 |
The dead march ever onward. — RogueExile_Vasa_KillPlayerGeneral_7 |
Soon we will be legion. — RogueExile_Vasa_KillPlayerGeneral_8 |
Nekraata herself will soon bend the knee. — RogueExile_Vasa_KillPlayerGeneral_9 |
All the Vastiri will speak my name. — RogueExile_Vasa_KillPlayerGeneral_10 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.