Vasa, da Akhara da Morte

monster dropped item rarity +% [1500]
Vasa, of the Death Akhara
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Vida
125%
Energy Shield From Life
72%
Resistência




Damage
175%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ExileWitch1
Metadata
ExileWitch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,715
2,413
708
6,981
Damage
408
Dano Mágico
408
Precisão
2,464
Tempo de Ataque
1.005
Experiência
71,585
Minion Life
2,426
Minion Energy Shield
6,237
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneBlastRogueExileWitch1
Spell, Duration, Area, Physical, Unleashable, UsableWhileMoving, Damage, Cascadable, CreatesGroundRune, NoAttackInPlace
Explosão Óssea
Chance de Acerto Crítico: 14%
Tempo de Conjuração: 0.75 seg
Conjure um círculo de inscrições ritualísticas que duram por uma curta duração. Quando a duração termina, estacas ósseas surgem dos inimigos na área, causando dano e potencialmente Sangramento.
Causa 155.4 a 234.4 de Dano Físico
Ritual tem 1 metro de raio
Ritual dura 1 segundo
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

UnearthRogueExileWitch1
Spell, Physical, Duration, Area, Minion, Unleashable, UsableWhileMoving, CreatesMinion, Damage, TargetsDestructibleCorpses, Limit, Triggerable, NoAttackInPlace
Desenterrar
Chance de Acerto Crítico: 15%
Tempo de Conjuração: 0.95 seg
Você levanta estacas ósseas do chão à sua frente, causando dano aos inimigos. Os ossos dos cadáveres e dos lacaios reviventes na área são arrancados e remontados em Construtos Ósseos lacaios, que lutam por você por um breve período. Cadáveres maiores criam mais de um Construto Ósseo.
Causa 229.6 a 344.4 de Dano Físico
Limite de 8 Construtos Ósseos
Cone se extende por 6 metros
Construto Ósseo dura 15 segundos
bone cone angle [40]
can perform skill while moving [1]
is area damage [1]
minion aggro radius +% [305]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
unearth base cone speed multiplier [50]

BonestormRogueExileWitch1
Spell, Channel, Projectile, Physical, UsableWhileMoving, Area, ConsumesCharges, Damage, SkillConsumesPowerChargesOnUse, Sustained, NoAttackInPlace
Tormenta Óssea
Chance de Acerto Crítico: 15%
Tempo de Conjuração: 0.125 seg
Você canaliza para conjurar várias estacas ósseas no ar e lançá-las contra os inimigos, causando explosões. Os estilhaços empalam os alvos atingidos, aumentando o dano dos próximos ataques que receberem. Suas cargas de poder são consumidas para causar explosões muito maiores.
Causa 76.52 a 114.8 de Dano Físico
Modificadores de velocidade de conjuração também afetam o custo desta habilidade
Pode atirar até 20 Projéteis
active skill override turn duration ms [240]
base is projectile [1]
base minimum channel time ms [300]
bone spear target rectangle length [40]
can perform skill while moving [1]
channel start lock cancelling scales with cast speed [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
projectile uses contact position [1]
projectiles fire at ground [1]
skill animation duration multiplier override [6]

PainOfferingRogueExileWitch1
Offering, Minion, Buff, Duration, Barrageable, UsableWhileMoving, CreatesMinion, Limit, Area, NoAttackInPlace, Triggerable
Oferenda Dolorosa
Empale um Esqueleto em uma estaca óssea para levar Lacaios próximos à loucura enquanto a estaca existir, fazendo com que suas habilidades fiquem mais rápidas e impactantes.
A estaca óssea é um Lacaio em si. Se ela morrer, o efeito termina imediatamente.
Limite de 1 Estaca de Oferenda da Dor
Estaca dura 6 segundos
base secondary skill effect duration [6000]
can perform skill while moving [1]
display statset no hit damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

ConvalescenceRogueExileWitch1
Buff, OngoingSkill, HasReservation, Persistent, ReserveInAllSets
Convalescença
Enquanto ativo, concede uma habilidade que você pode usar para começar instantaneamente a Recarregar seu Escudo de Energia e ganhar um Buff por uma duração que impede que essa Recarga seja interrompida. O Buff é removido quando o Escudo de Energia atinge o máximo e a habilidade não pode ser usada enquanto o Escudo de Energia estiver cheio.
base deal no damage [1]

ConvalescenceActiveRogueExileWitch1
Buff, Duration, Cooldown, Spell
Convalescença
Tempo de Conjuração: 0.5 seg
Recarga: 30 seg
Recarga é 30 segundos
Buff dura 3 segundosS
Recarga não se recupera durante o efeito do Buff
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SummonSkeletalWarriorsRogueExileWitch1
Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical, NoAttackInPlace
Lacaio Esqueleto Guerreiro
Invoca Lacaios Esqueletos Revividos.
Primeiros 2 lacaios convocados não têm base de reserva de espírito
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [10]
skill desired initial amount [5]

SummonSpectreRogueExileWitch1_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
Espectro: {0}
Lacaios têm 100% mais Vida Máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [1]
spectre monster variety hash [27983]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

SummonSpectreRogueExileWitch1_2
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
Espectro: {0}
Lacaios têm 100% mais Vida Máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [10]
spectre monster variety hash [15302]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

SummonSpectreRogueExileWitch1_3
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
Espectro: {0}
Lacaios têm 100% mais Vida Máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [11057]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+4.6 metros à distância do Rolamento
Causa 10% menos Dano com Ataque
Velocidade de Conjuração desta Habilidade não pode ser modificada
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Witch" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll(1, 2, { PlayTextAudio( RogueExile_Vasa_Combat_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Vasa_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Vasa_EngageSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Vasa_EngageNonSorc_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Vasa_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/Int/ExileWitch1' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileWitch1"] = { name = "Vasa, of the Death Akhara", life = 1.25, energyShield = 0.72, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "BoneBlastRogueExileWitch1", "DodgeRollRogueExileGeneric", "SummonSpectreRogueExileWitch1_1", "SummonSpectreRogueExileWitch1_2", "SummonSpectreRogueExileWitch1_3", "SummonSkeletalWarriorsRogueExileWitch1", "UnearthRogueExileWitch1", "BonestormRogueExileWitch1", "PainOfferingRogueExileWitch1", "ConvalescenceRogueExileWitch1", "ConvalescenceActiveRogueExileWitch1", "WalkEmergeRogueExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BoneBlastRogueExileWitch1"] = { name = "Bone Blast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [Bleeding].", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Physical] = true, [SkillType.Unleashable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Damage] = true, [SkillType.Cascadable] = true, [SkillType.CreatesGroundRune] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "bone_blast", castTime = 0.75, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_chance_to_inflict_bleeding_%", "is_area_damage", "can_perform_skill_while_moving", }, levels = { [1] = {0.64999997615814, 0.98000001907349, 1000, 10, -70, 160, 50, 40, critChance = 14, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "dodge_roll_stun_threshold_+%_final", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_1"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 1, 27983, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_2"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 10, 15302, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpectreRogueExileWitch1_3"] = { name = "Spectre: {0} ", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon the spirit of the bound monster as a [Reviving] [Minion].", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "minion_base_resummon_time_ms", "spectre_warp_start_distance", "spectre_warp_end_distance", "spectre_warp_speed_override", "skill_desired_amount_override", "spectre_monster_variety_hash", "active_skill_minion_life_+%_final", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {12000, 100, 30, 100, 2, 11057, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletalWarriorsRogueExileWitch1"] = { name = "Skeletal Warrior Minion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Activate to summon [Reviving] Skeletal Warriors.", skillTypes = { [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.CreatesMinion] = true, [SkillType.CreatesUndeadMinion] = true, [SkillType.CreatesSkeletonMinion] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.MultipleReservation] = true, [SkillType.Physical] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "display_minion_monster_type", "minion_base_resummon_time_ms", "first_X_minions_have_0_base_spirit_reservation", "skill_desired_initial_amount", "skeletal_graft_buff_effect_magnitude", "is_resummoning_minion", "display_statset_no_hit_damage", }, levels = { [1] = {2, 12000, 2, 5, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnearthRogueExileWitch1"] = { name = "Unearth", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raise spikes of bone from the earth in front of you, damaging enemies. The bones of [Corpse|Corpses] and dead [Reviving] [Minion|Minions] in the area are ripped out and reassembled into short-lived Bone Construct [Minion|Minions] that fight for you. Larger [Corpse|Corpses] create more than one Bone Construct.", skillTypes = { [SkillType.Spell] = true, [SkillType.Physical] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Minion] = true, [SkillType.Unleashable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesMinion] = true, [SkillType.Damage] = true, [SkillType.TargetsDestructibleCorpses] = true, [SkillType.Limit] = true, [SkillType.Triggerable] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "bone_cone", castTime = 0.95, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_number_of_skeletal_constructs_allowed", "minion_aggro_radius_+%", "unearth_base_cone_speed_multiplier", "active_skill_base_area_of_effect_radius", "bone_cone_angle", "base_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "minion_aggro_radius_+%", "skill_specific_stat_description_mode", "can_perform_skill_while_moving", "quality_display_base_skill_effect_duration_is_gem", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 5, 50, 60, 40, 15000, -70, 160, 50, 300, 1, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BonestormRogueExileWitch1"] = { name = "Bonestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Channelling|Channel] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra damage. Consumes your [Charges|Power Charges] to cause much larger explosions.", skillTypes = { [SkillType.Spell] = true, [SkillType.Channel] = true, [SkillType.Projectile] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Area] = true, [SkillType.ConsumesCharges] = true, [SkillType.Damage] = true, [SkillType.SkillConsumesPowerChargesOnUse] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "bone_spike/statset_0", castTime = 0.125, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_number_of_projectiles", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_minimum_channel_time_ms", "bone_spear_target_rectangle_length", "base_number_of_allowed_bone_storm_projectiles", "active_skill_override_turn_duration_ms", "spells_impale_on_hit_%_chance", "active_skill_impale_magnitude_+%_final", "skill_animation_duration_multiplier_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "channel_start_lock_cancelling_scales_with_cast_speed", "projectiles_fire_at_ground", "cast_speed_modifiers_apply_to_over_time_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -70, 160, 50, 300, 40, 20, 240, 100, 200, 6, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PainOfferingRogueExileWitch1"] = { name = "Pain Offering", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Skewer a Skeleton on a bone spike to send nearby [Minion|Minions] into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a [Minion]. If it dies, the effect ends immediately.", skillTypes = { [SkillType.Offering] = true, [SkillType.Minion] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Barrageable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesMinion] = true, [SkillType.Limit] = true, [SkillType.Area] = true, [SkillType.NoAttackInPlace] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "pain_offering", castTime = 0.6, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "pain_offering_attack_and_cast_speed_+%", "pain_offering_damage_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_number_of_pain_offerings_allowed", "can_perform_skill_while_moving", "display_statset_no_hit_damage", "quality_display_active_skill_base_area_of_effect_radius_is_gem", }, levels = { [1] = {20, 20, 6000, 6000, 60, -70, 160, 50, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConvalescenceRogueExileWitch1"] = { name = "Convalescence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, grants a skill that you can use to instantly begin [ESRecharge|Recharging] [EnergyShield|Energy Shield] and gain a [Buff] for a duration that prevents that [ESRecharge|Recharge] being interrupted. The [Buff] is removed at maximum [EnergyShield|Energy Shield] and the skill cannot be used while [EnergyShield|Energy Shield] is full.", skillTypes = { [SkillType.Buff] = true, [SkillType.OngoingSkill] = true, [SkillType.HasReservation] = true, [SkillType.Persistent] = true, [SkillType.ReserveInAllSets] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConvalescenceActiveRogueExileWitch1"] = { name = "Convalescence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, [SkillType.Spell] = true, }, statDescriptionScope = "convalescence_active", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "skill_specific_stat_description_mode", "display_this_skill_cooldown_does_not_recover_during_buff", "base_deal_no_damage", "can_perform_skill_while_moving", "quality_display_base_skill_effect_duration_is_gem", }, levels = { [1] = {3000, -70, 160, 50, 30, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeRogueExile"] = { name = "WalkEmergeRogueExile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.272, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1500]
Family | MonsterDroppedItemRarity |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Vasa, da Akhara da Morte Text Audio /39
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.