Vasa, da Akhara da Morte
Humanoidemonster dropped item rarity +% [1500]
Vasa, of the Death Akhara
| Spectre | |
|---|---|
| Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Vida
250%
Energy Shield From Life
72%
Resistência
Damage
175%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
4 ~ 12
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ExileWitch1
Metadata
ExileWitch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
20,643
2,413
708
14,863
Damage
408
Dano Mágico
408
Precisão
2,502
Tempo de Ataque
1.005
Experiência
71,585
Minion Life
17,325
Minion Energy Shield
12,474
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneBlastRogueExileWitch1
Spell, Duration, Area, Physical, Unleashable, UsableWhileMoving, Damage, Cascadable, CreatesGroundRune, Necrotic
Explosão Óssea
Chance de Golpe Crítico: 14%
Tempo de Conjuração: 0.75 s
Você conjura um círculo de inscrições ritualísticas que dura por um breve período. Ao término do efeito, estacas ósseas explodem dos inimigos na área, causando dano e possivelmente aplicando sangramento.
Raio de alcance do ritual: 1 metro
Ritual dura 1 segundo
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
UnearthRogueExileWitch1
Spell, Physical, Duration, Area, Minion, Unleashable, UsableWhileMoving, CreatesMinion, Damage, TargetsDestructibleCorpses, Limit, Triggerable, Necrotic, Totemable
Desenterrar
Chance de Golpe Crítico: 15%
Tempo de Conjuração: 0.95 s
Você levanta estacas ósseas do chão à sua frente, causando dano aos inimigos. Os ossos dos cadáveres e dos lacaios reviventes na área são arrancados e remontados em Construtos Ósseos lacaios, que lutam por você por um breve período. Cadáveres maiores criam mais de um Construto Ósseo.
Limite de 8 Construtos Ósseos
Extensão do cone: 6 metros
Construto Ósseo dura 15 segundos
bone cone angle [40]
can perform skill while moving [1]
is area damage [1]
minion aggro radius +% [305]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
unearth base cone speed multiplier [50]
BonestormRogueExileWitch1
Spell, Channel, Projectile, Physical, UsableWhileMoving, Area, ConsumesCharges, Damage, SkillConsumesPowerChargesOnUse, Necrotic, Totemable
Tormenta Óssea
Chance de Golpe Crítico: 15%
Tempo de Conjuração: 0.125 s
Você canaliza para conjurar várias estacas ósseas no ar e lançá-las contra os inimigos, causando explosões. Os estilhaços empalam os alvos atingidos, aumentando o dano dos próximos ataques que receberem. Suas cargas de poder são consumidas para causar explosões muito maiores.
Dispara +1 projéteis
Modificadores de velocidade de conjuração também afetam o custo desta habilidade
Pode disparar até 20 projéteis
active skill override turn duration ms [240]
base is projectile [1]
base minimum channel time ms [300]
bone spear target rectangle length [40]
can perform skill while moving [1]
channel start lock cancelling scales with cast speed [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
projectile uses contact position [1]
projectiles fire at ground [1]
skill animation duration multiplier override [6]
PainOfferingRogueExileWitch1
Offering, Minion, Buff, Duration, UsableWhileMoving, CreatesMinion, Limit, Area, Triggerable
Oferenda Dolorosa
Você espeta um Esqueleto em uma estaca óssea para deixar os lacaios próximos em frenesi enquanto a estaca existir, deixando as habilidades deles mais rápidas e fortes. A estaca óssea é um lacaio. Se ela morrer, o efeito cessa imediatamente.
Limite de 1 estaca de Oferenda Dolorosa
Estaca dura 6 segundos
base secondary skill effect duration [6000]
can perform skill while moving [1]
display statset no hit damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
ConvalescenceRogueExileWitch1
Buff, OngoingSkill, HasReservation, Persistent, ReserveInAllSets, AttackInPlace
Convalescença
Durante o uso da habilidade, você pode ativar uma habilidade que inicia imediatamente a recarga do seu escudo de energia e concede um bônus temporário que impede a interrupção dessa recarga. O bônus termina quando o escudo de energia atinge o máximo, e a habilidade não pode ser usada se ele já estiver cheio.
Deve estar ativa nos dois conjuntos de armas
base deal no damage [1]
ConvalescenceActiveRogueExileWitch1
Buff, Duration, Cooldown, Spell, AttackInPlace, UsableWhileShapeshifted
Convalescença
Tempo de Conjuração: 0.5 s
Tempo de Recarga: 30 s
Recarga não se recupera durante o efeito do Buff
Recarga de 30 segundos
Bônus dura 3 segundos
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
SummonSkeletalWarriorsRogueExileWitch1
Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical
Guerreiro Descarnado Lacaio
Ative para invocar Guerreiros Descarnados reviventes.
Primeiros 2 lacaios invocados não têm reserva de espírito base
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [10]
skill desired initial amount [5]
SummonSpectreRogueExileWitch1_1
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation, AttackInPlace
Espectro: {0}
Lacaios têm +100% de vida máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [1]
spectre monster variety hash [27983]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]
SummonSpectreRogueExileWitch1_2
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation, AttackInPlace
Espectro: {0}
Lacaios têm +100% de vida máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [10]
spectre monster variety hash [15302]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]
SummonSpectreRogueExileWitch1_3
Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation, AttackInPlace
Espectro: {0}
Lacaios têm +100% de vida máxima
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
spectre monster variety hash [11057]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]
DodgeRollRogueExileGeneric
AttackInPlace, UsableWhileShapeshifted, HasNoCost
+4.6 metros de alcance da cambalhota evasiva
Causa -10% de dano de ataque
Velocidade de conjuração desta habilidade não pode ser modificada
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
active skill override turn duration ms [200]
base deal no damage [1]
base skill enabled while mounted [1]
disable quadruped head control [1]
dodge roll additional pathfinder pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable with talisman [1]
WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
PlayerClass
{
class = "Witch"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/Int/ExileWitch1"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Vasa, of the Death Akhara",
life = 2.5,
energyShield = 0.72,
damage = 1.75,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"BoneBlastRogueExileWitch1",
"DodgeRollRogueExileGeneric",
"SummonSpectreRogueExileWitch1_1",
"SummonSpectreRogueExileWitch1_2",
"SummonSpectreRogueExileWitch1_3",
"SummonSkeletalWarriorsRogueExileWitch1",
"UnearthRogueExileWitch1",
"BonestormRogueExileWitch1",
"PainOfferingRogueExileWitch1",
"ConvalescenceRogueExileWitch1",
"ConvalescenceActiveRogueExileWitch1",
"WalkEmergeRogueExile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BoneBlastRogueExileWitch1"] = {
name = "Bone Blast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [Bleeding].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Physical] = true,
[SkillType.Unleashable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Damage] = true,
[SkillType.Cascadable] = true,
[SkillType.CreatesGroundRune] = true,
[SkillType.Necrotic] = true,
},
statDescriptionScope = "bone_blast",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_chance_to_inflict_bleeding_%",
"is_area_damage",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.64999997615814, 0.98000001907349, 1000, 10, -70, 160, 50, 40, critChance = 14, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
name = "DodgeRollRogueExileGeneric",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.AttackInPlace] = true,
[SkillType.UsableWhileShapeshifted] = true,
[SkillType.HasNoCost] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_allowed_queue_time_override_ms",
"dodge_roll_base_travel_distance",
"dodge_roll_additional_pathfinder_pushiness_modifier",
"dodge_roll_stun_threshold_+%_final",
"active_skill_override_turn_duration_ms",
"base_deal_no_damage",
"skill_cannot_be_knocked_back",
"spell_cast_time_cannot_be_modified",
"action_attack_or_cast_time_uses_animation_length",
"dynamic_target_updating_prioritises_movement_vector",
"skill_is_not_considered_a_skill",
"base_skill_enabled_while_mounted",
"usable_with_talisman",
"disable_quadruped_head_control",
},
levels = {
[1] = {100, 46, 5, 100, 200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSpectreRogueExileWitch1_1"] = {
name = "Spectre: {0} ",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon the spirit of the bound monster as a [Reviving] [Minion].",
skillTypes = {
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CreatesMinion] = true,
[SkillType.CreatesUndeadMinion] = true,
[SkillType.HasReservation] = true,
[SkillType.Persistent] = true,
[SkillType.MultipleReservation] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_base_resummon_time_ms",
"spectre_warp_start_distance",
"spectre_warp_end_distance",
"spectre_warp_speed_override",
"skill_desired_amount_override",
"spectre_monster_variety_hash",
"active_skill_minion_life_+%_final",
"is_resummoning_minion",
"display_statset_no_hit_damage",
},
levels = {
[1] = {12000, 100, 30, 100, 1, 27983, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSpectreRogueExileWitch1_2"] = {
name = "Spectre: {0} ",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon the spirit of the bound monster as a [Reviving] [Minion].",
skillTypes = {
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CreatesMinion] = true,
[SkillType.CreatesUndeadMinion] = true,
[SkillType.HasReservation] = true,
[SkillType.Persistent] = true,
[SkillType.MultipleReservation] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_base_resummon_time_ms",
"spectre_warp_start_distance",
"spectre_warp_end_distance",
"spectre_warp_speed_override",
"skill_desired_amount_override",
"spectre_monster_variety_hash",
"active_skill_minion_life_+%_final",
"is_resummoning_minion",
"display_statset_no_hit_damage",
},
levels = {
[1] = {12000, 100, 30, 100, 10, 15302, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSpectreRogueExileWitch1_3"] = {
name = "Spectre: {0} ",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon the spirit of the bound monster as a [Reviving] [Minion].",
skillTypes = {
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CreatesMinion] = true,
[SkillType.CreatesUndeadMinion] = true,
[SkillType.HasReservation] = true,
[SkillType.Persistent] = true,
[SkillType.MultipleReservation] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"minion_base_resummon_time_ms",
"spectre_warp_start_distance",
"spectre_warp_end_distance",
"spectre_warp_speed_override",
"skill_desired_amount_override",
"spectre_monster_variety_hash",
"active_skill_minion_life_+%_final",
"is_resummoning_minion",
"display_statset_no_hit_damage",
},
levels = {
[1] = {12000, 100, 30, 100, 2, 11057, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSkeletalWarriorsRogueExileWitch1"] = {
name = "Skeletal Warrior Minion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Activate to summon [Reviving] Skeletal Warriors.",
skillTypes = {
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.CreatesMinion] = true,
[SkillType.CreatesUndeadMinion] = true,
[SkillType.CreatesSkeletonMinion] = true,
[SkillType.HasReservation] = true,
[SkillType.Persistent] = true,
[SkillType.MultipleReservation] = true,
[SkillType.Physical] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"display_minion_monster_type",
"minion_base_resummon_time_ms",
"first_X_minions_have_0_base_spirit_reservation",
"skill_desired_initial_amount",
"skeletal_graft_buff_effect_magnitude",
"is_resummoning_minion",
"display_statset_no_hit_damage",
},
levels = {
[1] = {2, 12000, 2, 5, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UnearthRogueExileWitch1"] = {
name = "Unearth",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Raise spikes of bone from the earth in front of you, damaging enemies. The bones of [Corpse|Corpses] and dead [Reviving] [Minion|Minions] in the area are ripped out and reassembled into short-lived Bone Construct [Minion|Minions] that fight for you. Larger [Corpse|Corpses] create more than one Bone Construct.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Physical] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Minion] = true,
[SkillType.Unleashable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Damage] = true,
[SkillType.TargetsDestructibleCorpses] = true,
[SkillType.Limit] = true,
[SkillType.Triggerable] = true,
[SkillType.Necrotic] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "unearth",
castTime = 0.95,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_skeletal_constructs_allowed",
"minion_aggro_radius_+%",
"unearth_base_cone_speed_multiplier",
"active_skill_base_area_of_effect_radius",
"bone_cone_angle",
"base_skill_effect_duration",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"minion_aggro_radius_+%",
"skill_specific_stat_description_mode",
"can_perform_skill_while_moving",
"quality_display_base_skill_effect_duration_is_gem",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, 5, 50, 60, 40, 15000, -70, 160, 50, 300, 1, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BonestormRogueExileWitch1"] = {
name = "Bonestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Channelling|Channel] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra damage. Consumes your [Charges|Power Charges] to cause much larger explosions.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Channel] = true,
[SkillType.Projectile] = true,
[SkillType.Physical] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Area] = true,
[SkillType.ConsumesCharges] = true,
[SkillType.Damage] = true,
[SkillType.SkillConsumesPowerChargesOnUse] = true,
[SkillType.Necrotic] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "bonestorm/statset_0",
castTime = 0.125,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"base_minimum_channel_time_ms",
"bone_spear_target_rectangle_length",
"base_number_of_allowed_bone_storm_projectiles",
"active_skill_override_turn_duration_ms",
"spells_impale_on_hit_%_chance",
"active_skill_impale_magnitude_+%_final",
"skill_animation_duration_multiplier_override",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"channel_start_lock_cancelling_scales_with_cast_speed",
"projectiles_fire_at_ground",
"cast_speed_modifiers_apply_to_over_time_cost",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, -70, 160, 300, 40, 20, 240, 100, 200, 6, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PainOfferingRogueExileWitch1"] = {
name = "Pain Offering",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Skewer a Skeleton on a bone spike to send nearby [Minion|Minions] into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a [Minion]. If it dies, the effect ends immediately.",
skillTypes = {
[SkillType.Offering] = true,
[SkillType.Minion] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Limit] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "pain_offering",
castTime = 0.6,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"pain_offering_attack_and_cast_speed_+%",
"pain_offering_damage_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_number_of_pain_offerings_allowed",
"can_perform_skill_while_moving",
"display_statset_no_hit_damage",
"quality_display_active_skill_base_area_of_effect_radius_is_gem",
},
levels = {
[1] = {20, 20, 6000, 6000, 60, -70, 160, 50, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConvalescenceRogueExileWitch1"] = {
name = "Convalescence",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "While active, grants a skill that you can use to instantly begin [ESRecharge|Recharging] [EnergyShield|Energy Shield] and gain a [Buff] for a duration that prevents that [ESRecharge|Recharge] being interrupted. The [Buff] is removed at maximum [EnergyShield|Energy Shield] and the skill cannot be used while [EnergyShield|Energy Shield] is full.",
skillTypes = {
[SkillType.Buff] = true,
[SkillType.OngoingSkill] = true,
[SkillType.HasReservation] = true,
[SkillType.Persistent] = true,
[SkillType.ReserveInAllSets] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
"display_skill_reserves_in_all_weapon_sets",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConvalescenceActiveRogueExileWitch1"] = {
name = "Convalescence",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Cooldown] = true,
[SkillType.Spell] = true,
[SkillType.AttackInPlace] = true,
[SkillType.UsableWhileShapeshifted] = true,
},
statDescriptionScope = "convalescence_active",
castTime = 0.5,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"skill_specific_stat_description_mode",
"display_this_skill_cooldown_does_not_recover_during_buff",
"base_deal_no_damage",
"can_perform_skill_while_moving",
"quality_display_base_skill_effect_duration_is_gem",
},
levels = {
[1] = {3000, -70, 160, 50, 30, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
name = "WalkEmergeRogueExile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.272,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1500]
| Family | MonsterDroppedItemRarity |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 90 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 50 |
| Stats.base_block_angle_degrees | 210 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 1 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.maximum_righteous_charges | 5 |
| Stats.maximum_blood_scythe_charges | 5 |
| Stats.base_number_of_traps_allowed | 15 |
| Stats.base_number_of_remote_mines_allowed | 15 |
| Stats.max_charged_attack_stacks | 6 |
| Stats.max_talisman_degen_stacks | 20 |
| Stats.max_frost_nova_stacks | 20 |
| Stats.max_rampage_stacks | 1000 |
| Stats.damage_+%_per_10_rampage_stacks | 2 |
| Stats.movement_velocity_+%_per_10_rampage_stacks | 1 |
| Stats.minions_have_labyrinth_trap_degen_effect_+% | -90 |
| Stats.minions_are_immune_to_labyrinth_degen_effect | 0 |
| Stats.minion_damage_taken_+%_from_spike_traps_final | -90 |
| Stats.minion_damage_taken_+%_from_arrow_traps_final | 0 |
| Stats.minion_damage_taken_+%_from_guillotine_traps_final | -90 |
| Stats.traps_explode_on_timeout | 1 |
| Stats.maximum_rage | 30 |
| Stats.max_delve_degen_stacks | 5000 |
| Stats.melee_variation | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.enable_movement_skill_animation_skipping | 1 |
| Stats.additional_insanity_effects_while_delirious | 1 |
| Stats.max_steel_ammo | 12 |
| Stats.chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
| Stats.stun_threshold_+%_per_brutal_charge | 10 |
| Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
| Stats.mines_invulnerable_for_duration_ms | 2000 |
| Stats.traps_invulnerable_for_duration_ms | 2000 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.base_presence_radius | 40 |
| Stats.mtx_max_killstreak_stacks | 1000 |
| Stats.mtx_max_killcounter_stacks | 30000 |
| Stats.melee_strike_bonus_attack_distance | 2 |
| Stats.accuracy_rating_+%_final_at_max_distance_scaled | -90 |
| Stats.base_weapon_swap_duration_ms | 250 |
| Stats.quadruped_head_turn_duration_ms | 100 |
| Stats.has_quadruped_head_control | 0 |
| Stats.base_pay_cost_over_start_of_skill_animation | 1 |
| Stats.base_knockback_speed_+% | -30 |
| Stats.base_maximum_number_of_stored_corpses | 10 |
| Stats.global_resummon_time_ms | 7500 |
| Stats.disable_minion_formation | 1 |
| Stats.crossbow_ammo_switch_time_ms | 300 |
| Stats.rage_loss_delay_ms | 2000 |
| Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.fixed_frost_wall_limit | 60 |
| Stats.player_allow_dodge_roll_cancel | 1 |
| Stats.maximum_cold_infusion_stacks | 6 |
| Stats.maximum_fire_infusion_stacks | 6 |
| Stats.maximum_lightning_infusion_stacks | 6 |
| Stats.minimum_number_of_projectiles_to_fire_is_1 | 1 |
| Stats.base_infusion_duration_ms | 15000 |
| Stats.base_spirit | 10000 |
| Stats.active_skill_base_reload_time_override | 200 |
| Stats.additional_life_scaling_index | 10 |
| Stats.heat_base_delay_before_decay_ms | 3000 |
| Stats.heat_base_decay_rate_ms | 500 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.secondary_object_size | 4 |
| Positioned.object_targeting_size | 3 |
| Positioned.base_pushiness | 30 |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge |
| Actor.slow_animations_go_to_idle | false |
| Actor.actor_size | Medium |
| Actor.leveled_starting_effects | DoLiterallyNothing |
| Actor.blend_once_animations_by_default | true |
| Actor.simulation_height | 24 |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | { SetUsesDirectionalRunAnimations( false ); } |
| StateMachine.on_state_lock_on_1 | { SetUsesDirectionalRunAnimations( true ); } |
| Animated.turn_duration | 0.2 |
| Animated.always_interpolate_bearing | true |
| MinimapIcon.icon | RogueExile |
| Functions.update_and_face_target = | |
| Functions.local turn_amount | CalculateOrientation( arg1 ); |
| Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } ); | |
| Functions.If( arg4, (){ SetTarget( arg1, true ); } ); | |
| Functions.If( arg5, (){ SetTargetLocation( arg1 ); } ); | |
| PlayerClass.class | Witch |
Vasa, da Akhara da Morte Text Audio /39
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












