潛行守望
Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
Packs |
生命
80%
Energy Shield From Life
15%
護甲
+100%
Ailment Threshold
%
抗性
0
0
-30
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbot
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,206
護甲
3,451
閃避值
477
能量護盾
0
傷害
186
法術傷害
186
命中
0
Attack Time
1.5
經驗值
22,907
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
連鎖 3 次
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 45.72 至 68.57 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASPatrolEndTurn
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
EASCrawlerFireGrenades
冷卻時間: 4 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "GSVaalConstructSkitterbotGrenadeExplode", "EASPatrolEndTurn", "EASCrawlerFireGrenades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {3, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPatrolEndTurn"] = { name = "EASPatrolEndTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCrawlerFireGrenades"] = { name = "EASCrawlerFireGrenades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
潛行守望
地區: 吉卡尼的機械迷城
stance movement speed +% final [50]
Crawler Sentinel
Spectre | Y |
---|---|
Area | 吉卡尼的機械迷城, 吉卡尼的機械迷城 |
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
Packs |
生命
80%
Energy Shield From Life
15%
護甲
+100%
Ailment Threshold
%
抗性
0
0
-30
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncient_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
60
生命
4,082
護甲
2,146
閃避值
384
能量護盾
0
傷害
145
法術傷害
145
命中
0
Attack Time
1.5
經驗值
13,040
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
連鎖 3 次
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 39.79 至 59.69 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
冷卻時間: 8 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1.5 秒
造成 54.06 至 81.1 火焰傷害
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {3, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
潛行守望
stance movement speed +% final [50]
Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
生命
80%
Energy Shield From Life
15%
護甲
+100%
Ailment Threshold
%
抗性
0
0
-30
0
傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotSpawned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,206
護甲
3,451
閃避值
477
能量護盾
0
傷害
186
法術傷害
186
命中
0
Attack Time
1.5
經驗值
22,907
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
連鎖 3 次
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 45.72 至 68.57 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
冷卻時間: 8 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1.5 秒
造成 62.11 至 93.17 火焰傷害
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeRightNoFlee" basic_action = "StrafeLeftNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {3, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |