潛行守望



Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
Packs |
生命
80%
Energy Shield From Life
15%
護甲值
+100%
抗性




傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
3 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbot
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,275
護甲值
4,826
閃避值
477
能量護盾
931
傷害
186
法術傷害
186
命中
2,180
攻擊時間
1.5
經驗值
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
發射 個額外投射物
連鎖 3 次
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 352 至 528 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASPatrolEndTurn
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
EASCrawlerFireGrenades
冷卻時間: 4 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "GSVaalConstructSkitterbotGrenadeExplode", "EASPatrolEndTurn", "EASCrawlerFireGrenades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPatrolEndTurn"] = { name = "EASPatrolEndTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCrawlerFireGrenades"] = { name = "EASCrawlerFireGrenades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
潛行守望
Crawler Sentinel
Spectre | Y |
---|---|
Area | 吉卡尼的機械迷城, 吉卡尼的機械迷城 |
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
Packs |
生命
80%
Energy Shield From Life
15%
護甲值
+100%
抗性




傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
3 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncient_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
60
生命
3,287
護甲值
3,000
閃避值
384
能量護盾
580
傷害
145
法術傷害
145
命中
1,668
攻擊時間
1.5
經驗值
13,040
Minion Life
3,609
Minion Energy Shield
637
Minion Damage
509
Minion Armour
6,000
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
發射 個額外投射物
連鎖 3 次
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 274.6 至 411.8 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
冷卻時間: 8 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1.5 秒
造成 373 至 559.6 火焰傷害
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
潛行守望



stance movement speed +% final [50]
Crawler Sentinel
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
Packs |
生命
80%
Energy Shield From Life
15%
護甲值
+100%
抗性




傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
3 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncientStrongbox
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,275
護甲值
4,826
閃避值
477
能量護盾
931
傷害
186
法術傷害
186
命中
2,180
攻擊時間
1.5
經驗值
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
發射 個額外投射物
連鎖 3 次
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 352 至 528 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
冷卻時間: 8 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1.5 秒
造成 478.3 至 717.4 火焰傷害
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncientStrongbox"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
潛行守望



stance movement speed +% final [50]
Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 瓦爾 |
生命
80%
Energy Shield From Life
15%
護甲值
+100%
抗性




傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
3 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotSpawned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,275
護甲值
4,826
閃避值
477
能量護盾
931
傷害
186
法術傷害
186
命中
2,180
攻擊時間
1.5
經驗值
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSVaalSkitterbot
可觸發, 傷害
冷卻時間: 4 秒
發射 個額外投射物
連鎖 3 次
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 352 至 528 火焰傷害
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
冷卻時間: 8 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1.5 秒
造成 478.3 至 717.4 火焰傷害
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeRightNoFlee" basic_action = "StrafeLeftNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.