Crawler Sentinel



Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Packs |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance




Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,275
Armour
4,826
Evasion Rating
708
Energy Shield
931
Damage
186
Spell Damage
186
Accuracy
2,464
Attack Time
1.5
Experience
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Fires 3 additional Projectiles
Chains 3 times
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASPatrolEndTurn
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
EASCrawlerFireGrenades
Cooldown Time: 4 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "GSVaalConstructSkitterbotGrenadeExplode", "EASPatrolEndTurn", "EASCrawlerFireGrenades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPatrolEndTurn"] = { name = "EASPatrolEndTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCrawlerFireGrenades"] = { name = "EASCrawlerFireGrenades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Crawler Sentinel
Spectre | Y |
---|---|
Area | Jiquani's Machinarium, Etched Ravine |
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Packs |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance




Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncient_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
56
Life
2,554
Armour
2,352
Evasion Rating
537
Energy Shield
451
Damage
127
Spell Damage
127
Accuracy
1,588
Attack Time
1.5
Experience
10,037
Minion Life
3,140
Minion Energy Shield
554
Minion Damage
410
Minion Armour
4,704
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Fires 3 additional Projectiles
Chains 3 times
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Cooldown Time: 8 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1.5 sec
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [50]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Crawler Sentinel



stance movement speed +% final [50]
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Packs |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance




Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncientStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,275
Armour
4,826
Evasion Rating
708
Energy Shield
931
Damage
186
Spell Damage
186
Accuracy
2,464
Attack Time
1.5
Experience
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Fires 3 additional Projectiles
Chains 3 times
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Cooldown Time: 8 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1.5 sec
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncientStrongbox"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [50]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Crawler Sentinel



stance movement speed +% final [50]
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance




Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,275
Armour
4,826
Evasion Rating
708
Energy Shield
931
Damage
186
Spell Damage
186
Accuracy
2,464
Attack Time
1.5
Experience
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Fires 3 additional Projectiles
Chains 3 times
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Cooldown Time: 8 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1.5 sec
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeRightNoFlee" basic_action = "StrafeLeftNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
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Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [50]
Family | Stance |
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Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.