Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Packs |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance
0
0
-30
0
Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,275
Armour
6,902
Evasion Rating
477
Energy Shield
931
Damage
186
Spell Damage
186
Accuracy
2,180
Attack Time
1.5
Experience
22,907
Minion Life
7,670
Minion Energy Shield
1,354
Minion Damage
1,517
Minion Armour
13,804
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Chains 3 Times
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 8483 to 12725 Fire Damage
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASPatrolEndTurn
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
EASCrawlerFireGrenades
Cooldown Time: 4 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "GSVaalConstructSkitterbotGrenadeExplode", "EASPatrolEndTurn", "EASCrawlerFireGrenades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {3, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPatrolEndTurn"] = { name = "EASPatrolEndTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCrawlerFireGrenades"] = { name = "EASCrawlerFireGrenades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Crawler Sentinel
Area: Jiquani's Machinarium
stance movement speed +% final [50]
Spectre | Y |
---|---|
Area | Jiquani's Machinarium, Jiquani's Machinarium |
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Packs |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance
0
0
-30
0
Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncient_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
60
Life
3,470
Armour
4,292
Evasion Rating
384
Energy Shield
612
Damage
145
Spell Damage
145
Accuracy
1,668
Attack Time
1.5
Experience
13,040
Minion Life
5,437
Minion Energy Shield
960
Minion Damage
890
Minion Armour
8,584
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Chains 3 Times
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 3958 to 5936 Fire Damage
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Cooldown Time: 8 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1.5 sec
Deals 5377 to 8066 Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {3, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Crawler Sentinel
stance movement speed +% final [50]
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance
0
0
-30
0
Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,275
Armour
6,902
Evasion Rating
477
Energy Shield
931
Damage
186
Spell Damage
186
Accuracy
2,180
Attack Time
1.5
Experience
22,907
Minion Life
7,670
Minion Energy Shield
1,354
Minion Damage
1,517
Minion Armour
13,804
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Cooldown Time: 4 sec
Chains 3 Times
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 8483 to 12725 Fire Damage
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Cooldown Time: 8 sec
Cannot be Knocked Back
Your Hits cannot Stun Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1.5 sec
Deals 11526 to 17290 Fire Damage
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeRightNoFlee" basic_action = "StrafeLeftNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {3, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [50]
Id | StanceAncientSkitterbotFlee |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.