포복자 파수꾼
구조물
Crawler Sentinel
SpectreY
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
Packs
  • 포복자 파수꾼
  • 생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    3 ~ 10
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbot
    레벨
    68
    생명력
    5,275
    방어도
    4,826
    회피
    477
    에너지 보호막
    931
    Damage
    186
    주문 피해
    186
    정확도
    2,180
    공격 속도
    1.5
    경험치
    22,907
    Minion Life
    4,712
    Minion Energy Shield
    832
    Minion Damage
    775
    Minion Armour
    9,652
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    투사체 3개 추가 발사
    3연쇄
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    352~528 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASPatrolEndTurn
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    EASCrawlerFireGrenades
    재사용 대기시간: 4 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASPatrolEndTurn",
            "EASCrawlerFireGrenades",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCrawlerFireGrenades"] = {
        name = "EASCrawlerFireGrenades",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    포복자 파수꾼
    구조물
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    Area지콰니의 기계실, 지콰니의 기계실
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
    Packs
  • 지콰니의 기계실, 지콰니의 기계실: 포복자 파수꾼
  • 생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    3 ~ 10
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotAncient_
    레벨
    60
    생명력
    3,287
    방어도
    3,000
    회피
    384
    에너지 보호막
    580
    Damage
    145
    주문 피해
    145
    정확도
    1,668
    공격 속도
    1.5
    경험치
    13,040
    Minion Life
    3,609
    Minion Energy Shield
    637
    Minion Damage
    509
    Minion Armour
    6,000
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    투사체 3개 추가 발사
    3연쇄
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    274.6~411.8 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    재사용 대기시간: 8 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    시전 속도: 1.5 초
    373~559.6 화염 피해
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    포복자 파수꾼
    구조물
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreN
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
    Packs
  • 돌 파수꾼, 포복자 파수꾼
  • 생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    3 ~ 10
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotAncientStrongbox
    레벨
    68
    생명력
    5,275
    방어도
    4,826
    회피
    477
    에너지 보호막
    931
    Damage
    186
    주문 피해
    186
    정확도
    2,180
    공격 속도
    1.5
    경험치
    22,907
    Minion Life
    4,712
    Minion Energy Shield
    832
    Minion Damage
    775
    Minion Armour
    9,652
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    투사체 3개 추가 발사
    3연쇄
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    352~528 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    재사용 대기시간: 8 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    시전 속도: 1.5 초
    478.3~717.4 화염 피해
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncientStrongbox"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    포복자 파수꾼
    구조물
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
    생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    3 ~ 10
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotSpawned
    레벨
    68
    생명력
    5,275
    방어도
    4,826
    회피
    477
    에너지 보호막
    931
    Damage
    186
    주문 피해
    186
    정확도
    2,180
    공격 속도
    1.5
    경험치
    22,907
    Minion Life
    4,712
    Minion Energy Shield
    832
    Minion Damage
    775
    Minion Armour
    9,652
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    투사체 3개 추가 발사
    3연쇄
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    352~528 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    재사용 대기시간: 8 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    시전 속도: 1.5 초
    478.3~717.4 화염 피해
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Edit

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