포복자 파수꾼
Crawler Sentinel
SpectreY
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
Packs
  • 포복자 파수꾼
  • 생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    Ailment Threshold
    %
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    3 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbot
    레벨
    68
    생명력
    6,206
    방어도
    3,451
    회피
    477
    에너지 보호막
    0
    Damage
    186
    주문 피해
    186
    정확도
    0
    Attack Time
    1.5
    경험치
    22,907
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    3연쇄
    base is projectile [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 확률: 5%
    시전 속도: 1 초
    45.72~68.57 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASPatrolEndTurn
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    EASCrawlerFireGrenades
    재사용 대기시간: 4 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASPatrolEndTurn",
            "EASCrawlerFireGrenades",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {3, 2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCrawlerFireGrenades"] = {
        name = "EASCrawlerFireGrenades",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    포복자 파수꾼
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    Area지콰니의 기계실, 지콰니의 기계실
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
    Packs
  • 지콰니의 기계실, 지콰니의 기계실: 포복자 파수꾼
  • 생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    Ailment Threshold
    %
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    3 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotAncient_
    레벨
    60
    생명력
    4,082
    방어도
    2,146
    회피
    384
    에너지 보호막
    0
    Damage
    145
    주문 피해
    145
    정확도
    0
    Attack Time
    1.5
    경험치
    13,040
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    3연쇄
    base is projectile [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 확률: 5%
    시전 속도: 1 초
    39.79~59.69 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    재사용 대기시간: 8 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    시전 속도: 1.5 초
    54.06~81.1 화염 피해
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {3, 2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    포복자 파수꾼
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, 바알
    생명력
    80%
    Energy Shield From Life
    15%
    방어도
    +100%
    Ailment Threshold
    %
    저항
    0 0 -30 0
    Damage
    80%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    3 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotSpawned
    레벨
    68
    생명력
    6,206
    방어도
    3,451
    회피
    477
    에너지 보호막
    0
    Damage
    186
    주문 피해
    186
    정확도
    0
    Attack Time
    1.5
    경험치
    22,907
    GPSVaalSkitterbot
    Triggerable, Damage
    재사용 대기시간: 4 초
    3연쇄
    base is projectile [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    치명타 확률: 5%
    시전 속도: 1 초
    45.72~68.57 화염 피해
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    재사용 대기시간: 8 초
    밀려날 수 없음
    플레이어가 명중 시 적을 기절시킬 수 없음
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    시전 속도: 1.5 초
    62.11~93.17 화염 피해
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {3, 2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed