Sentinela Rastejante
Crawler Sentinel
SpectreY
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
Packs
  • Sentinela Rastejante
  • Vida
    80%
    Energy Shield From Life
    15%
    Armadura
    +100%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    80%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    3 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbot
    Nível
    68
    Vida
    6,206
    Armadura
    6,902
    Evasão
    477
    Energy Shield
    1,164
    Damage
    186
    Dano Mágico
    186
    Precisão
    1,090
    Attack Time
    1.5
    Experiência
    22,907
    GPSVaalSkitterbot
    Triggerable, Damage
    Recarga: 4 seg
    Ricocheteia 3 Vezes
    base is projectile [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 45.72 a 68.57 de Dano de Fogo
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASPatrolEndTurn
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    EASCrawlerFireGrenades
    Recarga: 4 seg
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASPatrolEndTurn",
            "EASCrawlerFireGrenades",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {3, 2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCrawlerFireGrenades"] = {
        name = "EASCrawlerFireGrenades",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sentinela Rastejante
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    AreaMaquinário de Jiquani, Maquinário de Jiquani
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
    Packs
  • Maquinário de Jiquani, Maquinário de Jiquani: Sentinela Rastejante
  • Vida
    80%
    Energy Shield From Life
    15%
    Armadura
    +100%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    80%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    3 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotAncient_
    Nível
    60
    Vida
    4,082
    Armadura
    4,292
    Evasão
    384
    Energy Shield
    765
    Damage
    145
    Dano Mágico
    145
    Precisão
    834
    Attack Time
    1.5
    Experiência
    13,040
    GPSVaalSkitterbot
    Triggerable, Damage
    Recarga: 4 seg
    Ricocheteia 3 Vezes
    base is projectile [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 39.79 a 59.69 de Dano de Fogo
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    Recarga: 8 seg
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Causa 54.06 a 81.1 de Dano de Fogo
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {3, 2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Sentinela Rastejante
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
    Vida
    80%
    Energy Shield From Life
    15%
    Armadura
    +100%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    80%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    3 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotSpawned
    Nível
    68
    Vida
    6,206
    Armadura
    6,902
    Evasão
    477
    Energy Shield
    1,164
    Damage
    186
    Dano Mágico
    186
    Precisão
    1,090
    Attack Time
    1.5
    Experiência
    22,907
    GPSVaalSkitterbot
    Triggerable, Damage
    Recarga: 4 seg
    Ricocheteia 3 Vezes
    base is projectile [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 45.72 a 68.57 de Dano de Fogo
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    Recarga: 8 seg
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Causa 62.11 a 93.17 de Dano de Fogo
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {3, 2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed