Krabbelnder Wächter



Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Zauberer, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal |
Packs |
Leben
80%
Energy Shield From Life
15%
+100%
Widerstand




Damage
80%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,275
4,826
708
Damage
186
Zauberschaden
186
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Abklingzeit: 4 Sek.
Feuert 3 zusätzliche Projektile
Verkettet sich 3 Male
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASPatrolEndTurn
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
action attack or cast time uses animation length [1]
EASCrawlerFireGrenades
Abklingzeit: 4 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "GSVaalConstructSkitterbotGrenadeExplode", "EASPatrolEndTurn", "EASCrawlerFireGrenades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPatrolEndTurn"] = { name = "EASPatrolEndTurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCrawlerFireGrenades"] = { name = "EASCrawlerFireGrenades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Krabbelnder Wächter
Crawler Sentinel
Spectre | Y |
---|---|
Area | Jiquanis Machinarium, Ausgehöhlte Schlucht |
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal |
Packs |
Leben
80%
Energy Shield From Life
15%
+100%
Widerstand




Damage
80%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncient_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
56
Leben
2,554
2,352
537
Damage
127
Zauberschaden
127
Genauigkeit
1,588
Angriffszeit
1.5
Erfahrung
10,037
Minion Life
3,140
Minion Energy Shield
554
Minion Damage
410
Minion Armour
4,704
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Abklingzeit: 4 Sek.
Feuert 3 zusätzliche Projektile
Verkettet sich 3 Male
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Abklingzeit: 8 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [50]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Krabbelnder Wächter



stance movement speed +% final [50]
Crawler Sentinel
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal |
Packs |
Leben
80%
Energy Shield From Life
15%
+100%
Widerstand




Damage
80%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotAncientStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,275
4,826
708
Damage
186
Zauberschaden
186
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Abklingzeit: 4 Sek.
Feuert 3 zusätzliche Projektile
Verkettet sich 3 Male
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Abklingzeit: 8 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeLeftNoFlee" basic_action = "StrafeRightNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncientStrongbox"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [50]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Krabbelnder Wächter



stance movement speed +% final [50]
Crawler Sentinel
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Zauberer, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal |
Leben
80%
Energy Shield From Life
15%
+100%
Widerstand




Damage
80%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
100%
Type
VaalConstructSkitterbot
Metadata
VaalConstructSkitterbotSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,275
4,826
708
Damage
186
Zauberschaden
186
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSVaalSkitterbot
Triggerable, Damage
Abklingzeit: 4 Sek.
Feuert 3 zusätzliche Projektile
Verkettet sich 3 Male
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectiles not offset [1]
skill ignore moving slowdown on shift attack [1]
use scaled contact offset [1]
GSVaalConstructSkitterbotGrenadeExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
skill ignore moving slowdown on shift attack [1]
EASSkitterbotTurnAround
Abklingzeit: 8 Sek.
Kann nicht zurückgestoßen werden
Eure Treffer können Gegner nicht betäuben
action attack or cast time uses animation length [1]
action do not face target [1]
skill ignore moving slowdown on shift attack [1]
SkitterbotCorneredSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [35]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "StrafeRightNoFlee" basic_action = "StrafeLeftNoFlee" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" leveled_starting_effects = "ChangeToStance1Immediate" leveled_starting_effects = "ChangeToStance2Immediate" } Transitionable {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Stats { strafe_distance_+% = -60 set_base_heavy_stun_duration_ms = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = { name = "Crawler Sentinel", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GPSVaalSkitterbot", "SkitterbotCorneredSuicideExplode", "GSVaalConstructSkitterbotGrenadeExplode", "EASSkitterbotTurnAround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVaalSkitterbot"] = { name = "GPSVaalSkitterbot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_chains", "projectile_ballistic_gravity_override", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectiles_not_offset", "skill_ignore_moving_slowdown_on_shift_attack", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotCorneredSuicideExplode"] = { name = "SkitterbotCorneredSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalConstructSkitterbotGrenadeExplode"] = { name = "GSVaalConstructSkitterbotGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "skill_ignore_moving_slowdown_on_shift_attack", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSkitterbotTurnAround"] = { name = "EASSkitterbotTurnAround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_ignore_moving_slowdown_on_shift_attack", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
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Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [50]
Family | Stance |
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Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.