Sentinelle rampante
Automaton
Crawler Sentinel
SpectreY
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
Packs
  • Sentinelle rampante
  • Vie
    80%
    Energy Shield From Life
    15%
    Armure
    +100%
    Résistance
    0 0 -30 0
    Damage
    80%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    3 ~ 10
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbot
    Niveau
    68
    Vie
    5,275
    Armure
    4,826
    Score d'Évasion
    477
    Bouclier d'énergie
    931
    Damage
    186
    Dégâts des sorts
    186
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    4,509
    Minion Energy Shield
    796
    Minion Damage
    415
    Minion Armour
    9,652
    GPSVaalSkitterbot
    Triggerable, Damage
    Temps de recharge: 4 sec.
    Tire Projectiles supplémentaires
    Ricoche 3 fois
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 352 à 528 Dégâts de Feu
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASPatrolEndTurn
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    EASCrawlerFireGrenades
    Temps de recharge: 4 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/VaalConstructs/Skitterbot/objects/VaalSkitterbotGrenade"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbot"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASPatrolEndTurn",
            "EASCrawlerFireGrenades",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCrawlerFireGrenades"] = {
        name = "EASCrawlerFireGrenades",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sentinelle rampante
    Automaton
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    AreaMachinarium de Jiquani, Machinarium de Jiquani
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
    Packs
  • Machinarium de Jiquani, Machinarium de Jiquani: Sentinelle rampante
  • Vie
    80%
    Energy Shield From Life
    15%
    Armure
    +100%
    Résistance
    0 0 -30 0
    Damage
    80%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    3 ~ 10
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotAncient_
    Niveau
    60
    Vie
    3,287
    Armure
    3,000
    Score d'Évasion
    384
    Bouclier d'énergie
    580
    Damage
    145
    Dégâts des sorts
    145
    Précision
    1,668
    Temps d'attaque
    1.5
    Expérience
    13,040
    Minion Life
    3,403
    Minion Energy Shield
    600
    Minion Damage
    285
    Minion Armour
    6,000
    GPSVaalSkitterbot
    Triggerable, Damage
    Temps de recharge: 4 sec.
    Tire Projectiles supplémentaires
    Ricoche 3 fois
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 274.6 à 411.8 Dégâts de Feu
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    Temps de recharge: 8 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1.5 sec.
    Inflige 373 à 559.6 Dégâts de Feu
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncient_"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Sentinelle rampante
    Automaton
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreN
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
    Packs
  • Sentinelle de pierre, Sentinelle rampante
  • Vie
    80%
    Energy Shield From Life
    15%
    Armure
    +100%
    Résistance
    0 0 -30 0
    Damage
    80%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    3 ~ 10
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotAncientStrongbox
    Niveau
    68
    Vie
    5,275
    Armure
    4,826
    Score d'Évasion
    477
    Bouclier d'énergie
    931
    Damage
    186
    Dégâts des sorts
    186
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    4,509
    Minion Energy Shield
    796
    Minion Damage
    415
    Minion Armour
    9,652
    GPSVaalSkitterbot
    Triggerable, Damage
    Temps de recharge: 4 sec.
    Tire Projectiles supplémentaires
    Ricoche 3 fois
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 352 à 528 Dégâts de Feu
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    Temps de recharge: 8 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1.5 sec.
    Inflige 478.3 à 717.4 Dégâts de Feu
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotAncientStrongbox"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Sentinelle rampante
    Automaton
    stance movement speed +% final [50]
    Crawler Sentinel
    SpectreY
    Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, Vaal
    Vie
    80%
    Energy Shield From Life
    15%
    Armure
    +100%
    Résistance
    0 0 -30 0
    Damage
    80%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    3 ~ 10
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    VaalConstructSkitterbot
    Metadata
    VaalConstructSkitterbotSpawned
    Niveau
    68
    Vie
    5,275
    Armure
    4,826
    Score d'Évasion
    477
    Bouclier d'énergie
    931
    Damage
    186
    Dégâts des sorts
    186
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    4,509
    Minion Energy Shield
    796
    Minion Damage
    415
    Minion Armour
    9,652
    GPSVaalSkitterbot
    Triggerable, Damage
    Temps de recharge: 4 sec.
    Tire Projectiles supplémentaires
    Ricoche 3 fois
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectiles not offset [1]
    skill ignore moving slowdown on shift attack [1]
    use scaled contact offset [1]
    GSVaalConstructSkitterbotGrenadeExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 352 à 528 Dégâts de Feu
    base is projectile [1]
    is area damage [1]
    skill ignore moving slowdown on shift attack [1]
    EASSkitterbotTurnAround
    Temps de recharge: 8 sec.
    Vous ne pouvez pas être Repoussé(e)
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill ignore moving slowdown on shift attack [1]
    SkitterbotCorneredSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1.5 sec.
    Inflige 478.3 à 717.4 Dégâts de Feu
    active skill area of effect radius +% final [35]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "StrafeRightNoFlee"
    	basic_action = "StrafeLeftNoFlee"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    	leveled_starting_effects = "ChangeToStance1Immediate"
    	leveled_starting_effects = "ChangeToStance2Immediate"
    }
    
    Transitionable {}
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Stats
    {
    	strafe_distance_+% = -60
    	set_base_heavy_stun_duration_ms = 1500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Skitterbot/VaalConstructSkitterbotSpawned"] = {
        name = "Crawler Sentinel",
        life = 0.8,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GPSVaalSkitterbot",
            "SkitterbotCorneredSuicideExplode",
            "GSVaalConstructSkitterbotGrenadeExplode",
            "EASSkitterbotTurnAround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSVaalSkitterbot"] = {
        name = "GPSVaalSkitterbot",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "projectile_ballistic_gravity_override",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {3, 2000, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotCorneredSuicideExplode"] = {
        name = "SkitterbotCorneredSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalConstructSkitterbotGrenadeExplode"] = {
        name = "GSVaalConstructSkitterbotGrenadeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSkitterbotTurnAround"] = {
        name = "EASSkitterbotTurnAround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_ignore_moving_slowdown_on_shift_attack",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [50]
    IdStanceAncientSkitterbotFlee
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.