Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
純粋な嫌悪
CategoryDemon悪魔
IconEnemyArmourStrong
Pure Disgust
Spectre
Tagsdemon, not_dex, not_int, very_fast_movement
Packs
  • 純粋な嫌悪, 純粋な悪意, 純粋な激怒, 純粋な憤怒, 純粋な怨恨, 動揺, 憤怒
  • 純粋な嫌悪, 純粋な悪意, 純粋な激怒, 純粋な憤怒, 純粋な怨恨, 怨恨, 憤激
  • 純粋な嫌悪, 純粋な悪意, 純粋な激怒, 純粋な憤怒, 純粋な怨恨, 悪意, 嫌悪
  • ライフ
    600%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    405%
    命中力
    100%
    Attack Distance
    9 ~ 19
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    600%
    Model Size
    260%
    Type
    DeliriumTentacular
    Metadata
    DeliriumEliteDisgust
    リザーブ
    191
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    73.2%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    68
    ライフ
    49,542
    Damage
    944
    スペルダメージ
    944
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    171,804
    Minion Life
    41,580
    Minion Damage
    3,923
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    基本アタック
    Base Damage: 7551133
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTDeliriumEliteDisgustTentacleSlam
    Spell, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GADeliriumEliteDisgustTentacleSlamDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 7551133
    アタックダメージ: 40%
    アタックタイム: 1.5 秒
    アタックダメージが60%低下する
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteDisgust"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Disgust",
        life = 6,
        damage = 4.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GADeliriumEliteDisgustTentacleSlamDamage",
            "GTDeliriumEliteDisgustTentacleSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteDisgustTentacleSlamDamage"] = {
        name = "GADeliriumEliteDisgustTentacleSlamDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDeliriumEliteDisgustTentacleSlam"] = {
        name = "GTDeliriumEliteDisgustTentacleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.