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순수한 혐오
CategoryDemon악마
IconEnemyArmourStrong
Pure Disgust
Spectre
Tagsdemon, not_dex, not_int, very_fast_movement
Packs
  • 순수한 혐오, 순수한 적의, 순수한 광분, 순수한 격노, 순수한 악의, 소란, 격노
  • 순수한 혐오, 순수한 적의, 순수한 광분, 순수한 격노, 순수한 악의, 악의, 광분
  • 순수한 혐오, 순수한 적의, 순수한 광분, 순수한 격노, 순수한 악의, 적의, 혐오
  • 생명력
    600%
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    405%
    정확도
    100%
    Attack Distance
    9 ~ 19
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    600%
    Model Size
    260%
    Type
    DeliriumTentacular
    Metadata
    DeliriumEliteDisgust
    점유
    191
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    점유
    73.2%
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    레벨
    68
    생명력
    49,542
    Damage
    944
    주문 피해
    944
    정확도
    2,502
    공격 속도
    1.5
    경험치
    171,804
    Minion Life
    41,580
    Minion Damage
    3,923
    Minion Armour
    6,756
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    기본 공격
    Base Damage: 7551133
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTDeliriumEliteDisgustTentacleSlam
    Spell, Triggerable, AttackInPlace
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GADeliriumEliteDisgustTentacleSlamDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 7551133
    치명타 명중 확률: 5%
    공격 피해: 40%
    공격 속도: 1.5 초
    주는 공격 피해 60% 감폭
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/Minions/DeliriumEliteDisgust"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pure Disgust",
        life = 6,
        damage = 4.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GADeliriumEliteDisgustTentacleSlamDamage",
            "GTDeliriumEliteDisgustTentacleSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeliriumEliteDisgustTentacleSlamDamage"] = {
        name = "GADeliriumEliteDisgustTentacleSlamDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTDeliriumEliteDisgustTentacleSlam"] = {
        name = "GTDeliriumEliteDisgustTentacleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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