Cultivatrice pyrochampi
Pyromushroom Cultivator
Spectre | Y |
---|---|
Area | Apex des immondices, Le Refuge de la Ziggourat, Apex des immondices |
Tags | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Packs |
Vie
130%
Energy Shield From Life
20%
Armure
+25%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
130%
Type
AnchoriteMother
Metadata
AnchoriteMother
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
11,331
Armure
3,877
Évasion
502
Bouclier d'énergie
0
Damage
322
Dégâts des sorts
322
Précision
0
Attack Time
1.5
Expérience
45,031
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 258–387
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AnchoriteInvisibleSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, Nonpathing
Étincelle
Temps d'incantation: 1.5 sec.
Temps de recharge: 8 sec.
Lance une série de Projectiles étincelants qui se déplacent de manière erratique jusqu'à ce qu'ils touchent un ennemi ou expirent.
Les Projectiles Transpercent toutes les cibles
Ne peut pas Ricocher
Durée du projectile : 2.97 secondes
action attack or cast time uses animation length [1]
base is projectile [1]
no additional projectiles [1]
projectile speed variation +% [30]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles from spells cannot fork [1]
projectiles nova [1]
spell maximum action distance +% [-15]
Ne peut pas Ricocher
Durée du projectile : 2.97 secondes
action attack or cast time uses animation length [1]
base is projectile [1]
no additional projectiles [1]
projectile speed variation +% [30]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles from spells cannot fork [1]
projectiles nova [1]
spell maximum action distance +% [-15]
GTAnchoriteMushroomBlast
Triggerable
action attack or cast time uses animation length [1]
EDSAnchoriteMushroomBlast
Triggerable, Spell, Damage
Chances de coup critique: 6%
Temps d'incantation: 1.5 sec.
Inflige 43.21 à 64.82 Dégâts de feu
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GTAnchoriteMushroomBlastSingle
Triggerable
15% de Réduction de la Vitesse d'incantation
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
EGAnchoriteMotherBuff
Triggerable
spell maximum action distance +% [-35]
WalkEmergeCenobiteSwarm
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "dead;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_dead_0 = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/Anchorite/AnchoriteMother/attachments/AnchoriteMotherWeapon.ao' ); this.staff.SetLightState( light_on ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/AnchoriteMother/epks/idle_spore.epk' ); " on_state_dead_1 = " this.staff.SetLightState( light_off, 0.4 ); this.staff.AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/AnchoriteMother/epks/idle_spore.epk' ); " create_state_dead_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Anchorite/AnchoriteMother/AnchoriteMotherAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Anchorite/AnchoriteMother"] = { name = "Pyromushroom Cultivator", life = 1.3, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeCenobiteSwarm", "EGAnchoriteMotherBuff", "GTAnchoriteMushroomBlast", "GTAnchoriteMushroomBlastSingle", "EDSAnchoriteMushroomBlast", "AnchoriteInvisibleSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeCenobiteSwarm"] = { name = "WalkEmergeCenobiteSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAnchoriteMotherBuff"] = { name = "EGAnchoriteMotherBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAnchoriteMushroomBlast"] = { name = "GTAnchoriteMushroomBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAnchoriteMushroomBlastSingle"] = { name = "GTAnchoriteMushroomBlastSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSAnchoriteMushroomBlast"] = { name = "EDSAnchoriteMushroomBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AnchoriteInvisibleSpark"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "spark", castTime = 1.5, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "spell_maximum_action_distance_+%", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", "projectiles_nova", "action_attack_or_cast_time_uses_animation_length", "no_additional_projectiles", "base_projectiles_cannot_chain", "projectiles_from_spells_cannot_fork", "always_pierce", }, levels = { [1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }