Spectre | Y |
---|---|
Area | 오물의 정점, 지구라트 피난처, 오물의 정점 |
Tags | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Packs |
생명력
130%
Energy Shield From Life
20%
방어도
+25%
Ailment Threshold
%
저항
0
0
0
0
Damage
130%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
경험치
130%
Model Size
130%
Type
AnchoriteMother
Metadata
AnchoriteMother
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
11,331
방어도
3,877
회피
502
에너지 보호막
0
Damage
322
주문 피해
322
정확도
0
Attack Time
1.5
경험치
45,031
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 258–387
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AnchoriteInvisibleSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, Nonpathing
전기불꽃
시전 속도: 1.5 초
재사용 대기시간: 8 초
적에게 명중하거나 만료될 때까지 천방지축으로 움직이는 전기불꽃 분사 투사체를 날립니다.
투사체가 모든 대상 관통
연쇄 불가
투사체 지속시간 2.97초
action attack or cast time uses animation length [1]
base is projectile [1]
no additional projectiles [1]
projectile speed variation +% [30]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles from spells cannot fork [1]
projectiles nova [1]
spell maximum action distance +% [-15]
연쇄 불가
투사체 지속시간 2.97초
action attack or cast time uses animation length [1]
base is projectile [1]
no additional projectiles [1]
projectile speed variation +% [30]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles from spells cannot fork [1]
projectiles nova [1]
spell maximum action distance +% [-15]
GTAnchoriteMushroomBlast
Triggerable
action attack or cast time uses animation length [1]
EDSAnchoriteMushroomBlast
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1.5 초
43.21~64.82 화염 피해
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GTAnchoriteMushroomBlastSingle
Triggerable
시전 속도 15% 감소
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
EGAnchoriteMotherBuff
Triggerable
spell maximum action distance +% [-35]
WalkEmergeCenobiteSwarm
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "dead;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_dead_0 = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/Anchorite/AnchoriteMother/attachments/AnchoriteMotherWeapon.ao' ); this.staff.SetLightState( light_on ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/AnchoriteMother/epks/idle_spore.epk' ); " on_state_dead_1 = " this.staff.SetLightState( light_off, 0.4 ); this.staff.AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/AnchoriteMother/epks/idle_spore.epk' ); " create_state_dead_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Anchorite/AnchoriteMother/AnchoriteMotherAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Anchorite/AnchoriteMother"] = { name = "Pyromushroom Cultivator", life = 1.3, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeCenobiteSwarm", "EGAnchoriteMotherBuff", "GTAnchoriteMushroomBlast", "GTAnchoriteMushroomBlastSingle", "EDSAnchoriteMushroomBlast", "AnchoriteInvisibleSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeCenobiteSwarm"] = { name = "WalkEmergeCenobiteSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAnchoriteMotherBuff"] = { name = "EGAnchoriteMotherBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAnchoriteMushroomBlast"] = { name = "GTAnchoriteMushroomBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAnchoriteMushroomBlastSingle"] = { name = "GTAnchoriteMushroomBlastSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSAnchoriteMushroomBlast"] = { name = "EDSAnchoriteMushroomBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AnchoriteInvisibleSpark"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "spark", castTime = 1.5, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "spell_maximum_action_distance_+%", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", "projectiles_nova", "action_attack_or_cast_time_uses_animation_length", "no_additional_projectiles", "base_projectiles_cannot_chain", "projectiles_from_spells_cannot_fork", "always_pierce", }, levels = { [1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }