IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Pirocultivador de Cogumelos
Pyromushroom Cultivator
Spectre
AreaÁpice da Imundície, O Refúgio Zigurate
Tags1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Packs
  • Ápice da Imundície: Pirocultivador de Cogumelos, Filhote Simplório
  • O Refúgio Zigurate: Pirocultivador de Cogumelos, Bruxa Velha Imunda, Filhote Simplório
  • Vida
    130%
    Energy Shield From Life
    20%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    130%
    Precisão
    100%
    Attack Distance
    5 ~ 16
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    130%
    Type
    AnchoriteMother
    Metadata
    AnchoriteMother
    Nível
    65
    Vida
    8,522
    Damage
    276
    Dano Mágico
    276
    Precisão
    2,228
    Tempo de Ataque
    1.5
    Experiência
    27,959
    Minion Life
    8,167
    Minion Energy Shield
    1,633
    Minion Damage
    1,078
    Minion Armour
    3,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 221331
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    AnchoriteInvisibleSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
    Tempo de Conjuração: 1.5 s
    Tempo de Recarga: 8 s
    Quantidade de projéteis não pode ser modificada
    Perfura todos os alvos
    Não podem se propagar
    Dispara projéteis em círculo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill effect duration [2970]
    projectile speed variation +% [30]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles from spells cannot fork [1]
    spell maximum action distance +% [-15]
    GTAnchoriteMushroomBlast
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    EDSAnchoriteMushroomBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1.5 s
    Causa de 293.2 a 439.8 de dano de fogo
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GTAnchoriteMushroomBlastSingle
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1.33 s
    Velocidade de conjuração reduzida em 15%
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    EGAnchoriteMotherBuff
    Triggerable
    spell maximum action distance +% [-35]
    WalkEmergeCenobiteSwarm
    walk emerge distance [300]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "dead;"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Anchorite/AnchoriteMother"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pyromushroom Cultivator",
        life = 1.3,
        energyShield = 0.2,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeCenobiteSwarm",
            "EGAnchoriteMotherBuff",
            "GTAnchoriteMushroomBlast",
            "GTAnchoriteMushroomBlastSingle",
            "EDSAnchoriteMushroomBlast",
            "AnchoriteInvisibleSpark",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeCenobiteSwarm"] = {
        name = "WalkEmergeCenobiteSwarm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGAnchoriteMotherBuff"] = {
        name = "EGAnchoriteMotherBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAnchoriteMushroomBlast"] = {
        name = "GTAnchoriteMushroomBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAnchoriteMushroomBlastSingle"] = {
        name = "GTAnchoriteMushroomBlastSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "base_cast_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSAnchoriteMushroomBlast"] = {
        name = "EDSAnchoriteMushroomBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AnchoriteInvisibleSpark"] = {
        name = "AnchoriteInvisibleSpark",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Unleashable] = true,
            [SkillType.Invokable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "projectile_uses_contact_direction",
            "projectiles_nova",
            "action_attack_or_cast_time_uses_animation_length",
            "number_of_projectiles_cannot_be_modified",
            "base_projectiles_cannot_chain",
            "projectiles_from_spells_cannot_fork",
            "always_pierce",
        },
        levels = {
            [1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Pirocultivador de Cogumelos
    CategoryHumanoidHumanoide
    IconEnemyArmour
    Pyromushroom Cultivator
    Spectre
    Tags1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
    Vida
    130%
    Energy Shield From Life
    20%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    130%
    Precisão
    100%
    Attack Distance
    5 ~ 16
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    130%
    Type
    AnchoriteMother
    Metadata
    AnchoriteMotherRunemarked
    Nível
    68
    Vida
    10,734
    Damage
    303
    Dano Mágico
    303
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    37,224
    Minion Life
    9,009
    Minion Energy Shield
    1,802
    Minion Damage
    1,259
    Minion Armour
    4,223
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 242364
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    AnchoriteInvisibleSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
    Tempo de Conjuração: 1.5 s
    Tempo de Recarga: 8 s
    Quantidade de projéteis não pode ser modificada
    Perfura todos os alvos
    Não podem se propagar
    Dispara projéteis em círculo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill effect duration [2970]
    projectile speed variation +% [30]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles from spells cannot fork [1]
    spell maximum action distance +% [-15]
    GTAnchoriteMushroomBlast
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    EDSAnchoriteMushroomBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 6%
    Tempo de Conjuração: 1.5 s
    Causa de 321.4 a 482.1 de dano de fogo
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GTAnchoriteMushroomBlastSingle
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1.33 s
    Velocidade de conjuração reduzida em 15%
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    EGAnchoriteMotherBuff
    Triggerable
    spell maximum action distance +% [-35]
    WalkEmergeCenobiteSwarm
    walk emerge distance [300]
    MPSAnchoriteMotherRunemarkedSporeProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Tempo de Conjuração: 1 s
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1496]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    MaceNotable2
    GSAnchoriteMotherRunemarkedSporeImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 321.4 a 482.1 de dano de caos
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GTAnchoriteMotherRunemarkedSporeBurst
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    Velocidade de conjuração reduzida em 15%
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    EASAnchoriteMotherRunemarkedSporeBurst
    Spell
    Tempo de Conjuração: 1.33 s
    Tempo de Recarga: 6 s
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Anchorite/Runemarked/AnchoriteMotherRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pyromushroom Cultivator",
        life = 1.3,
        energyShield = 0.2,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeCenobiteSwarm",
            "EGAnchoriteMotherBuff",
            "GTAnchoriteMushroomBlast",
            "GTAnchoriteMushroomBlastSingle",
            "EDSAnchoriteMushroomBlast",
            "AnchoriteInvisibleSpark",
            "MPSAnchoriteMotherRunemarkedSporeProjectile",
            "GSAnchoriteMotherRunemarkedSporeImpact",
            "GTAnchoriteMotherRunemarkedSporeBurst",
            "EASAnchoriteMotherRunemarkedSporeBurst",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeCenobiteSwarm"] = {
        name = "WalkEmergeCenobiteSwarm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGAnchoriteMotherBuff"] = {
        name = "EGAnchoriteMotherBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAnchoriteMushroomBlast"] = {
        name = "GTAnchoriteMushroomBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAnchoriteMushroomBlastSingle"] = {
        name = "GTAnchoriteMushroomBlastSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "base_cast_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSAnchoriteMushroomBlast"] = {
        name = "EDSAnchoriteMushroomBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AnchoriteInvisibleSpark"] = {
        name = "AnchoriteInvisibleSpark",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Unleashable] = true,
            [SkillType.Invokable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "projectile_uses_contact_direction",
            "projectiles_nova",
            "action_attack_or_cast_time_uses_animation_length",
            "number_of_projectiles_cannot_be_modified",
            "base_projectiles_cannot_chain",
            "projectiles_from_spells_cannot_fork",
            "always_pierce",
        },
        levels = {
            [1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAnchoriteMotherRunemarkedSporeProjectile"] = {
        name = "MPSAnchoriteMotherRunemarkedSporeProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1496, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAnchoriteMotherRunemarkedSporeImpact"] = {
        name = "GSAnchoriteMotherRunemarkedSporeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAnchoriteMotherRunemarkedSporeBurst"] = {
        name = "GTAnchoriteMotherRunemarkedSporeBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "base_cast_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAnchoriteMotherRunemarkedSporeBurst"] = {
        name = "EASAnchoriteMotherRunemarkedSporeBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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