砲塔
創造物monster no drops or experience [1]
Turret
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 56
攻擊時間
1.605 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Pathfinding
{
immobile = true
}
Actor
{
slow_animations_go_to_idle = false
}
StateMachine
{
}
Positioned
{
ignore_being_pushed = true
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
BaseEvents
{
on_construction_complete = "LockScale();"
}
Life
{
prevent_corpse_sinking = true
corpse_usable = false
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Targetable
{
no_highlight = true
targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret1"] = {
name = "Turret",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 56,
accuracy = 1,
skillList = {
"MPSUltimatumTurretFireProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumTurretFireProjectile"] = {
name = "MPSUltimatumTurretFireProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"ignite_chance_+%",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1374, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
砲塔
創造物monster no drops or experience [1]
Turret
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 56
攻擊時間
1.605 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Pathfinding
{
immobile = true
}
Actor
{
slow_animations_go_to_idle = false
}
StateMachine
{
}
Positioned
{
ignore_being_pushed = true
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
BaseEvents
{
on_construction_complete = "LockScale();"
}
Life
{
prevent_corpse_sinking = true
corpse_usable = false
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Targetable
{
no_highlight = true
targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret1"] = {
name = "Turret",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 56,
accuracy = 1,
skillList = {
"MPSUltimatumTurretLightningProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumTurretLightningProjectile"] = {
name = "MPSUltimatumTurretLightningProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"shock_chance_+%",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.5, 1.5, 1380, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
砲塔
創造物monster no drops or experience [1]
Turret
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 56
攻擊時間
1.605 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSUltimatumTurretLightningProjectileUpgraded
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Pathfinding
{
immobile = true
}
Actor
{
slow_animations_go_to_idle = false
}
StateMachine
{
}
Positioned
{
ignore_being_pushed = true
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
BaseEvents
{
on_construction_complete = "LockScale();"
}
Life
{
prevent_corpse_sinking = true
corpse_usable = false
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Targetable
{
no_highlight = true
targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret2"] = {
name = "Turret",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 56,
accuracy = 1,
skillList = {
"MPSUltimatumTurretLightningProjectileUpgraded",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumTurretLightningProjectileUpgraded"] = {
name = "MPSUltimatumTurretLightningProjectileUpgraded",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_speed_variation_+%",
"shock_chance_+%",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.5, 1.5, 1380, 4, 20, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
砲塔
創造物monster no drops or experience [1]
Turret
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 56
攻擊時間
1.605 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue1
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Pathfinding
{
immobile = true
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
StateMachine
{
}
Positioned
{
ignore_being_pushed = true
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
BaseEvents
{
on_construction_complete = "LockScale();"
}
StateMachine
{
define_shared_state = "visible;"
}
Life
{
prevent_corpse_sinking = true
corpse_usable = false
}
Functions
{
}
Preload
{
// For basilisk gaze buff
preload_skill_art_variation = "stone_gaze:2"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Targetable
{
no_highlight = true
targetable = false
}
Functions
{
FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );"
FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );"
}
StateMachine
{
on_or_create_state_visible_0 = "DisableRendering();"
on_state_visible_1 =
"
EnableRendering();
Call( FadeIn );
"
create_state_visible_1 = "EnableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue1"] = {
name = "Turret",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 56,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
砲塔
創造物monster no drops or experience [1]
Turret
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 56
攻擊時間
1.605 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue2
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Pathfinding
{
immobile = true
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
StateMachine
{
}
Positioned
{
ignore_being_pushed = true
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
BaseEvents
{
on_construction_complete = "LockScale();"
}
StateMachine
{
define_shared_state = "visible;"
}
Life
{
prevent_corpse_sinking = true
corpse_usable = false
}
Functions
{
}
Preload
{
// For basilisk gaze buff
preload_skill_art_variation = "stone_gaze:2"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
Targetable
{
no_highlight = true
targetable = false
}
Functions
{
FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );"
FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );"
}
StateMachine
{
on_or_create_state_visible_0 = "DisableRendering();"
on_state_visible_1 =
"
EnableRendering();
Call( FadeIn );
"
create_state_visible_1 = "EnableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue2"] = {
name = "Turret",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 56,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Pathfinding.immobile | true |
| Actor.slow_animations_go_to_idle | false |
| Actor.basic_action | ChangeToStance1, ChangeToStance2 |
| StateMachine.define_shared_state | visible; |
| Positioned.ignore_being_pushed | true |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.item_drop_slots | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 100000 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_endurance_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.is_hidden_monster | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.is_daemon | 1 |
| BaseEvents.on_construction_complete | LockScale(); |
| Life.prevent_corpse_sinking | true |
| Life.corpse_usable | false |
| Preload.preload_skill_art_variation | stone_gaze:2 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.