砲塔
monster no drops or experience [1]
Turret
SpectreN
Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
生命
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret1
等級
68
生命
7,757
護甲
3,451
閃避值
477
傷害
233
法術傷害
233
命中
2,180
Attack Time
1.605
經驗值
28,634
Minion Life
11,280
Minion Damage
1,896
Minion Armour
3,451
MPSUltimatumTurretFireProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 4 秒
增加 200% 點燃機率
造成 55338299 火焰傷害
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Positioned
{
	ignore_being_pushed =  true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	is_daemon = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
	corpse_usable = false
}

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret1"] = {
    name = "Turret",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 56,
    accuracy = 1,
    skillList = {
        "MPSUltimatumTurretFireProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumTurretFireProjectile"] = {
    name = "MPSUltimatumTurretFireProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "ignite_chance_+%",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1374, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 56
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    TurretUltimatum
    Metadata
    FireTurret2
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    233
    法術傷害
    233
    命中
    2,180
    Attack Time
    1.605
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    3,451
    MPSUltimatumTurretFireballPrimary
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    施放時間: 1 秒
    冷卻時間: 4.5 秒
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [25]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1381]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [450]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MPSUltimatumTurretFireballSecondary
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    造成 829912449 火焰傷害
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster projectile variation [1382]
    number of projectiles override [1]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [981]
    projectile maximum range override [150]
    projectile spread radius [0]
    GSUltimatumTurretFireballDirectImpactExplosion
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    造成 2213133196 火焰傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret2"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
            "MPSUltimatumTurretFireballPrimary",
            "MPSUltimatumTurretFireballSecondary",
            "GSUltimatumTurretFireballDirectImpactExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumTurretFireballPrimary"] = {
        name = "MPSUltimatumTurretFireballPrimary",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "active_skill_projectile_speed_+%_variation_final",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_ballistic_angle_from_reference_event",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1381, 450, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumTurretFireballSecondary"] = {
        name = "MPSUltimatumTurretFireballSecondary",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "projectile_maximum_range_override",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_projectiles_override",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1382, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSUltimatumTurretFireballDirectImpactExplosion"] = {
        name = "GSUltimatumTurretFireballDirectImpactExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 56
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    TurretUltimatum
    Metadata
    LightningTurret1
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    233
    法術傷害
    233
    命中
    2,180
    Attack Time
    1.605
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    3,451
    MPSUltimatumTurretLightningProjectile
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    造成 345810374 閃電傷害
    被輔助的技能增加 200% 感電機率
    base is projectile [1]
    monster projectile variation [1380]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret1"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
            "MPSUltimatumTurretLightningProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumTurretLightningProjectile"] = {
        name = "MPSUltimatumTurretLightningProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 1380, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 56
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    TurretUltimatum
    Metadata
    LightningTurret2
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    233
    法術傷害
    233
    命中
    2,180
    Attack Time
    1.605
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    3,451
    MPSUltimatumTurretLightningProjectileUpgraded
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    造成 345810374 閃電傷害
    被輔助的技能增加 200% 感電機率
    發射 個額外投射物
    base is projectile [1]
    monster projectile variation [1380]
    projectile speed variation +% [20]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret2"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
            "MPSUltimatumTurretLightningProjectileUpgraded",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumTurretLightningProjectileUpgraded"] = {
        name = "MPSUltimatumTurretLightningProjectileUpgraded",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_speed_variation_+%",
            "shock_chance_+%",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 1380, 4, 20, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 56
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    PetrificationStatueUltimatum
    Metadata
    PetrificationStatue1

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    StateMachine
    {
    	define_shared_state = "visible;"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    Functions
    {
    	FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );"
    	FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );"
    }
    
    StateMachine
    {
    	on_or_create_state_visible_0 = "DisableRendering();"
    
    	on_state_visible_1 =
    	"
    		EnableRendering();
    		Call( FadeIn );
    	"
    
    	create_state_visible_1 = "EnableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue1"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 56
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    PetrificationStatueUltimatum
    Metadata
    PetrificationStatue2

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue2"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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