Geschützturm

monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 56
Angriffszeit
1.605 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.605
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretFireProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireProjectile"] = { name = "MPSUltimatumTurretFireProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "ignite_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1374, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Geschützturm

monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 56
Angriffszeit
1.605 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.605
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
Unterstützte Fertigkeiten haben 200% erhöhte Chance auf Schocken
base is projectile [1]
monster projectile variation [1380]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretLightningProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretLightningProjectile"] = { name = "MPSUltimatumTurretLightningProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 1380, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Geschützturm

monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 56
Angriffszeit
1.605 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.605
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretLightningProjectileUpgraded
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
Unterstützte Fertigkeiten haben 200% erhöhte Chance auf Schocken
Feuert 4 zusätzliche Projektile
base is projectile [1]
monster projectile variation [1380]
projectile speed variation +% [20]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretLightningProjectileUpgraded", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretLightningProjectileUpgraded"] = { name = "MPSUltimatumTurretLightningProjectileUpgraded", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_speed_variation_+%", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 1380, 4, 20, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Geschützturm

monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 56
Angriffszeit
1.605 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue1
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } StateMachine { define_shared_state = "visible;" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { } Preload { // For basilisk gaze buff preload_skill_art_variation = "stone_gaze:2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false } Functions { FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );" FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );" } StateMachine { on_or_create_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); Call( FadeIn ); " create_state_visible_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Geschützturm

monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 56
Angriffszeit
1.605 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue2
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } StateMachine { define_shared_state = "visible;" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { } Preload { // For basilisk gaze buff preload_skill_art_variation = "stone_gaze:2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false } Functions { FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );" FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );" } StateMachine { on_or_create_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); Call( FadeIn ); " create_state_visible_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
key | val |
---|---|
Pathfinding.immobile | true |
Actor.slow_animations_go_to_idle | false |
Actor.basic_action | ChangeToStance1, ChangeToStance2 |
StateMachine.define_shared_state | visible; |
Positioned.ignore_being_pushed | true |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.item_drop_slots | 0 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.base_maximum_mana | 100000 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.max_frenzy_charges | 0 |
Stats.max_endurance_charges | 0 |
Stats.max_power_charges | 0 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
BaseEvents.on_construction_complete | LockScale(); |
Life.prevent_corpse_sinking | true |
Life.corpse_usable | false |
Preload.preload_skill_art_variation | stone_gaze:2 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.